SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Problems with Mana Point Systems

Started by Ashakyre, December 16, 2016, 09:33:24 AM

Previous topic - Next topic

Baron Opal

The author of the Goblin Punch blog has some interesting ideas here.
In short, wizards, sorcerers, and warlocks have spell lists and 1 spell die per level. You choose the number of dice to roll, higher level spells having a higher target number. Too high, and the spell succeeds but dice are lost. Double or triples on the dice have side effects. You can manipulate the dice depending on your class and the theme (wizard / predictable, sorcerer / endurance, warlock / power).

It's an interesting idea to have mana dice rather than mana points.

Simlasa

Quote from: Baron Opal;940432The author of the Goblin Punch blog has some interesting ideas here.
Goblin Punch is a good blog. I remember reading that and thinking it was interesting... a bit of gambling.