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Is Evil Hat (FATE) going to make a new "Star Frontiers" rpg?

Started by HMWHC, September 05, 2017, 12:39:44 PM

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Gunslinger

How does this work with all of the remastered material put out by DWD studios available for print through Lulu?  Should people be scrambling to have them printed before a C&D notice comes?
 

Omega

Quote from: JeremyR;992473Indeed, the real argument seems to be if Greyhawk (the OD&D supplement) is old school or not since it introduced things like differing hit dice for classes, different weapon damage, multi-classing, and worst of all, the thief class.

Some were arguing OD&D wasnt "old school" since it used a d10.

Then people wonder why I despise the term.

Omega

Quote from: Gunslinger;992912How does this work with all of the remastered material put out by DWD studios available for print through Lulu?  Should people be scrambling to have them printed before a C&D notice comes?

Selling it? That would be a violation of the agreement between the SF site and WOTC.

remial

Quote from: CRKrueger;989420For all their love of creative storytelling, they sure can't seem to make a setting, can they?

don't forget all their complaining about how people who CAN write a better setting (or rules, or book in general) then get awards for doing so.

Abraxus

The problem with Evil Hat is that they seem too focused on trying to reinvent the wheel when it comes to their core rules. No rules rpg will ever be perfect. Wasting time on making the perfect rpg means nothing else really comes out of the company. It reminds me of Guardians of Order and Dream Pod 9.

Dumarest


Krimson

Quote from: Dumarest;993069Is Yahtzee old school or does it use too many dice?

Amusingly the RPG I'm working on has some mechanics inspired by Yahtzee. The comments about dice pools remind me to try and keep it from being buckets of dice. :D
"Anyways, I for one never felt like it had a worse \'yiff factor\' than any other system." -- RPGPundit

Dumarest

Quote from: Krimson;993072Amusingly the RPG I'm working on has some mechanics inspired by Yahtzee. The comments about dice pools remind me to try and keep it from being buckets of dice. :D

I don't  mind a handful of six-siders...literally ...but when they start to be more than I can hold in my hand, I kind of don't really want to play anymore. I remember playing Champions and some guy had like 12d6 for some power...every time he rolled , the game came to a standstill while he counted and doublechecked. Last time I played, I was the ref, and I set an 8d6 limit for anything...and even that got to be a bit much mainly because it resulted in every PC having at least one 8d6 power.

Krimson

Quote from: Dumarest;993083I don't  mind a handful of six-siders...literally ...but when they start to be more than I can hold in my hand, I kind of don't really want to play anymore. I remember playing Champions and some guy had like 12d6 for some power...every time he rolled , the game came to a standstill while he counted and doublechecked. Last time I played, I was the ref, and I set an 8d6 limit for anything...and even that got to be a bit much mainly because it resulted in every PC having at least one 8d6 power.

That is very useful information. Thank you. :)
"Anyways, I for one never felt like it had a worse \'yiff factor\' than any other system." -- RPGPundit

Dumarest

Quote from: Krimson;993087That is very useful information. Thank you. :)

I was thinking that an RPG where you can get by just by taking the dice out of your Yahtzee set has some appeal! But then again, I've always liked games that use just one type of die (Traveller, The Fantasy Trip, GURPS, DC Heroes, and so on) or two (Flashing Blades, Heroes of Olympus, etc.). It's an easier sell for me even though I have all the oddball four-siders and the rest.

DavetheLost

Quote from: Omega;992995Some were arguing OD&D wasnt "old school" since it used a d10.

Then people wonder why I despise the term.

Do these people realize that in the 0D&D days a d20 was numbered 0-9 twice?

Dumarest

Real old school gamers don't  use dice.  The ref just thinks of a number from one to ten and the players have to guess it.

nope

#72
Quote from: Dumarest;993242Real old school gamers don't  use dice.  The ref just thinks of a number from one to ten and the players have to guess it.

Frankly, Dumarest, this is insulting to real old school gaming. The range should be 1-100 so as to make the guessing much more difficult.

Krimson

Quote from: Antiquation!;993269Frankly, Dumarest, this is insulting to real old school gaming. The range should be 1-100 so as to make the guessing much more difficult.

Not if you make an array with natural numbers along one axis and imaginary numbers along the other.
"Anyways, I for one never felt like it had a worse \'yiff factor\' than any other system." -- RPGPundit

Omega

Back on topic.

EH doing Star Frontiers is about as appealing as WOTC doing Star Frontiers. IE: NOT.