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[D&D Next 5e] Inspiration Point System

Started by Mistwell, March 01, 2014, 08:40:13 PM

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Mistwell

Here is how the 5e Inspiration point system works, according to Mearls' tweets in response to my questions:

You pick a trait, bond, and flaw for your character.

When the DM thinks you've done something clever in role playing pertaining to a trait, bond, or flaw of your character, he can reward you an inspiration point.

You can spend the inspiration point to gain advantage on a check relating to that trait, bond, or flaw.

What do you guys think?

RandallS

Quote from: Mistwell;733918What do you guys think?

I might use such a system in an campaign set in Arn. I doubt I'd use it in a campaign set in the Hidden Valley or in the (Judges Guild) Wilderlands. Arn and the Hidden Valley are my two homebrew campaigns. Arn is a high powered, high entropy campaign so something like this would not hurt it, but probably would not materially improve it either.
Randall
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Old One Eye

I fully intend to ignore that bullshit.  Do not have any uses for mechanics behind a PC being, for instance, a 'mean bastard'.  Just play the damn PC as a mean bastard.

Catelf

D&D aping WoD(old as well as new)?
Well, flattering for the makers of WoD, complete bullshit for D&D.
I doubt any D&D - players has asked for it, and the game itself do not need it.

... Besides, it is one of the few aspects of WoD that i personally consider redundant in the WoD - rpgs, too.
I may not dislike D&D any longer, but I still dislike the Chaos-Lawful/Evil-Good alignment system, as well as the level system.
;)
________________________________________

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MonsterSlayer

Honestly, I think it reminds me of playing a couple of seasons of Encounters with 4e. They gave out rewards for showing up( not a bad thing in of itself). But one of those rewards was a card called: "backpack re-roll". You got to re-roll a d20 roll simply because you showed up that night, the ultimate meta game tool.

Fortunately people forgot they had the card as they had fun role playing hanging out.

That is what I believe/ hope will happen with this rule, forget it even exists if it makes into the core rules.

And to my post in the other thread about Mearls adding rules complexity where not needed to this edition, I think this is an example. This should be a house rule someone posts to the WoTC website a month after the three core books are released. IMHO n all that...

jibbajibba

wow quite a lot of hate or what is a very minor rule to reward roleplaying.

at least it shows people are passionate :)
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Jibbajibba
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Old One Eye

Quote from: jibbajibba;733933wow quite a lot of hate or what is a very minor rule to reward roleplaying.

at least it shows people are passionate :)

My experience is that such things hinder roleplaying a three dimensional character in favor of a one dimensional caricature.

Saplatt

As a DM, I have no problem with handing out a small reward for creative thinking, especially if it somehow relates to the character's background. Hell, I do that already.

jibbajibba

Quote from: Old One Eye;733935My experience is that such things hinder roleplaying a three dimensional character in favor of a one dimensional caricature.

but surely you have also played in plenty of games where caricature is miles in advance of what the players are doing which is being themselves with pointy ears :)

anyway I think if you trait, bond and flaw were  - Noble, family, melancholic  or earnest, religious devotion and self doubt   then there is potential right? Its all in the implementation after all.
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Mistwell

Quote from: Catelf;733928D&D aping WoD(old as well as new)?
Well, flattering for the makers of WoD, complete bullshit for D&D.
I doubt any D&D - players has asked for it, and the game itself do not need it.

... Besides, it is one of the few aspects of WoD that i personally consider redundant in the WoD - rpgs, too.

Pretty sure this rule is aping FATE

Old One Eye

Quote from: jibbajibba;733938but surely you have also played in plenty of games where caricature is miles in advance of what the players are doing which is being themselves with pointy ears :)

Touche!

Chivalric

I hate "entertain the GM, get a bonus" rules.  I've got enough to manage without assessing each and every act based on some pre-chosen criteria that's different for each character at the table.

Sacrosanct

Quote from: Old One Eye;733926I fully intend to ignore that bullshit.  Do not have any uses for mechanics behind a PC being, for instance, a 'mean bastard'.  Just play the damn PC as a mean bastard.

same here
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

Doom

Quote from: jibbajibba;733933wow quite a lot of hate or what is a very minor rule to reward roleplaying.

at least it shows people are passionate :)

I think the hate is coming from the "everything must have a precise mechanical benefit, or it's worthless" paradigm of more recent rule sets.

Just play the character already, you shouldn't need a freakin' "+2" to justify your behavior.
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A nice education blog.

Gizmoduck5000

Quote from: Mistwell;733942Pretty sure this rule is aping FATE

I think they should just lift Aspects wholesale.