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At first I was like.... But then I was like....

Started by BarefootGaijin, April 03, 2014, 07:32:36 AM

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Ronin

Quote from: thedungeondelver;740766It was sad to see.  Early on the devs were very engaged with the community.  People would note scale problems; for example the US towed 57mm anti-tank gun was a faint splinter of plastic mounted on a huge, $.25 piece sized base, the not-much-larger PaK38 was on a $.50 sized base which the miniature literally hung over the edges of, and the devs would say "Right, sorry about that, we will fix that in the next revision..."

and shit wouldn't get done (but we were told that since so many had been made, it was a matter of weeding them out of the system via sales, so, whatevs).

well...

It just kept getting worse, until when they finally introduced aircraft.  The Spitfire was clearly an ME109 in Allied paint.  Like, people in the forums would call it the "Messerspit".

Then the rules started getting more and more fucked up.  I can't recall, there was a rule for embarking troops firing from a vehicle or something that basically made zero sense, so when folks went to the devs on the AH/Wizards forum and said "Oh, hey, this doesn't work, will you change it to XYZ?  Because it makes more sense if it works this way." their response was "It doesn't matter if it makes realistic sense to do it that way, play the rule as written."

And then finally...yes, massed flamethrowers could be used to bring down aircraft.  During air support phases you picked a target hex, put the attacking AC in it, and made an attack that phase, then removed it.  The opponents got a shot back at the aircraft, but could shoot back with ANYTHING.  Tank guns, rifles, machine guns, antitank guns, bazookas, flamethrowers...anything that could roll damage could be used.  And, again, the devs said "Play the rule as written not the rule as makes sense."

I quit playing A&A minis after that :(

Yeah I pretty much have had the same type of experience with A&AM. Which really sucks because I want to love this so much.
Vive la mort, vive la guerre, vive le sacré mercenaire

Ronin\'s Fortress, my blog of RPG\'s, and stuff

Maese Mateo

Old World of Darkness
When I started gaming 11 years ago it loved every game on the line. As time went by I started to dislike them more and more (due to the system, the metaplot, how emo it was, you name it). The only game I still like is Mage: the Ascension, which is one of my favorite games.

Exalted 2nd Edition
We played 1st Edition for 4-5 years, then we decided to give 2nd Edition a shot since there were things in 1st Edition that needed some polish and improvement. For a while we really liked the improvements, but as we played and more supplements came out we just stop enjoying it as we used to since the system was a mess (too many dice, too many Charms, too lethal, etc).

FantasyCraft
When I read the book I thought that I'd finally found a version of the d20 system that I could like. Then we got to make characters and play it... too many numbers for me, we didn't play more than two sessions. :S

La Puerta de Ishtar (Spanish game)
I like the setting, and while the rules are cool they just didn't click for me during actual play.

Rogue Trader
Nice setting and cool ideas setting-wise, but how those ideas translate into mechanics sucks. After 60 sessions, I couldn't make sense of it any more, and I've never touched the books since then.
If you like to talk about roleplaying games, check Daystar Chronicles, my tabletop RPG blog, for reviews and homebrew.


Before you post, remember: It\'s okay to not like things...

Simlasa

I was excited about Mage the Ascension, enough to buy some of the books... until I read it and found out the magic is based on that New Age 'power of belief' thing... and I had recently broken up with a girlfriend who had been into a 'cult' of crystals, channelers and scrapbooking. So it the game's setup hit me like a sack of cold turds.

tenbones

4e D&D.

3.x nearly killed D&D for me with it's bad math and design... 4e surely must fix that.


And it did. And turned the game into something I will never ever play as opposed to play repeatedly and houserule it into something I *can* use. (Now I just use Fantasy Craft).

James Gillen

Quote from: thedungeondelver;740766It just kept getting worse, until when [Axis & Allies Miniatures] finally introduced aircraft.  The Spitfire was clearly an ME109 in Allied paint.  Like, people in the forums would call it the "Messerspit".

When Goering asked Adolf Galland what his men would need to win the Battle of Britain, Galland said, "A squadron of Spitfires."

JG
-My own opinion is enough for me, and I claim the right to have it defended against any consensus, any majority, anywhere, any place, any time. And anyone who disagrees with this can pick a number, get in line and kiss my ass.
 -Christopher Hitchens
-Be very very careful with any argument that calls for hurting specific people right now in order to theoretically help abstract people later.
-Daztur

The Were-Grognard

Post-TSR D&D

At first I was... :) :cool: :cheerleader:

But then I was... :confused: :( :banghead:

"Fool me once..."

James Gillen

Yeah, 4th Edition D&D is a great example here.  At first I was like, "Wow, a 1st-level Wizard can cast more than one Magic Missile a day!"  But then I was like "That's because Magic Missile is basically his move, like the Knight moves an L-pattern in Chess."

JG
-My own opinion is enough for me, and I claim the right to have it defended against any consensus, any majority, anywhere, any place, any time. And anyone who disagrees with this can pick a number, get in line and kiss my ass.
 -Christopher Hitchens
-Be very very careful with any argument that calls for hurting specific people right now in order to theoretically help abstract people later.
-Daztur

Lynn

Pretty much either generation of World of Darkness, either of which became better games in my mind if I ignore the fiction inserts and any art that combines leather + facial jewelry + tattoos.
Lynn Fredricks
Entrepreneurial Hat Collector

Simlasa

Quote from: Lynn;741069Pretty much either generation of World of Darkness, either of which became better games in my mind if I ignore the fiction inserts and any art that combines leather + facial jewelry + tattoos.
Ha, I was reading the NWOD corebook the other night and the first bit of fiction has some demi-god waitress with facial piercings... and generally wasn't very well written, IMO... so I dropped it in favor of some Mickey Spillane.

Marleycat

Quote from: James Gillen;741028Yeah, 4th Edition D&D is a great example here.  At first I was like, "Wow, a 1st-level Wizard can cast more than one Magic Missile a day!"  But then I was like "That's because Magic Missile is basically his move, like the Knight moves an L-pattern in Chess."

JG

4e...I was like..ooh at will magic and then I was like...everybody is a wizard?
Don\'t mess with cats we kill wizards in one blow.;)

Opaopajr

3e. It was everything I ever wanted fixed... until I played it. And then I realized I was wrong.

4e sadly never had even that. By chargen I was noting the look of utter horror when I took less than an 18 on my fighter's STR, their primary stat mod. (It was an 11 because that's what I rolled and thought it'd be good enough. Because y'know, how long could combat last?, and it's all about setting context, right?) By the time I was buying multiple sets of clothes to look presentable in cities -- read "Cloth Armor xN" -- my warning sirens were on in full.
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

3rik

Quote from: Lynn;741069Pretty much either generation of World of Darkness, either of which became better games in my mind if I ignore the fiction inserts and any art that combines leather + facial jewelry + tattoos.

Quote from: Simlasa;741072Ha, I was reading the NWOD corebook the other night and the first bit of fiction has some demi-god waitress with facial piercings... and generally wasn't very well written, IMO... so I dropped it in favor of some Mickey Spillane.

I've always been aware of (n)WoD's bad boring pretentious game fiction. It took some time before I realized the rest of it is pretty redundant as well.
It\'s not Its

"It\'s said that governments are chiefed by the double tongues" - Ten Bears (The Outlaw Josey Wales)

@RPGbericht

BarefootGaijin

Quote from: Simlasa;740854I was excited about Mage the Ascension, enough to buy some of the books... until I read it and found out the magic is based on that New Age 'power of belief' thing... and I had recently broken up with a girlfriend who had been into a 'cult' of crystals, channelers and scrapbooking. So it the game's setup hit me like a sack of cold turds.

Ouch.

As far as WoD goes, I want to like it. I want to play it. But it makes me think of over the top teenage angst. The bad fiction doesn't help. The art doesn't help. But beyond that, I just don't know what to do with it. It's nice and everything, but what do you do in the world of darkness?
I play these games to be entertained... I don't want to see games about rape, sodomy and drug addiction... I can get all that at home.

Simlasa

Quote from: BarefootGaijin;741180But beyond that, I just don't know what to do with it. It's nice and everything, but what do you do in the world of darkness?
The idea I had, that got me started reading the corebook again, is a makeover take on the Supernatural TV show... which I love for its potential but often cringe at its actual episodes. Hunters as outlaws, using a criminal-occult underground and low level magic to stay out of the clutches of the law and take down one more nest of vampires.
I could probably just use CoC for it, but there are cool ideas in the WOD scattered amongst the sillier bits.

BarefootGaijin

Quote from: Simlasa;741191The idea I had, that got me started reading the corebook again, is a makeover take on the Supernatural TV show... which I love for its potential but often cringe at its actual episodes. Hunters as outlaws, using a criminal-occult underground and low level magic to stay out of the clutches of the law and take down one more nest of vampires.
I could probably just use CoC for it, but there are cool ideas in the WOD scattered amongst the sillier bits.

That has potential. Supernatural + Breaking Bad + Sons of Anarchy (and maybe some sesame street) via WoD...
I play these games to be entertained... I don't want to see games about rape, sodomy and drug addiction... I can get all that at home.