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What new adventure themes or environments are you itching to run?

Started by Benoist, April 13, 2014, 12:45:14 PM

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Chivalric

I'm trying to start up a BRP/RQ2/d100 version of Hulks & Horrors with a good amount of Stars Without Number thrown in.  Basically sci-fi space dungeons with a bit of Traveler-esque exploration.

What's keeping me from running it?  My current Glorantha RQ2 game was supposed to be a mini-series but everyone keeps asking for more.

Shipyard Locked

I need a high concept to justify a D&D region like this:



I want to use Soul Eater's central conceit (the magical weapons are not just soul devouring tools but also actual people with hopes and dreams that can assume human form)  as a lynchpin for a D&D campaign.

I want to run a scifi campaign that feels like Metroid but with more robots. Unknown planets. Bizzaro architecture. Super mobile power suits. Few allies. Huge aliens.

3rik

Too many ideas to list, but here's a couple of them. I want to run:

- straight Old West (Coyote Trail or Gunslingers & Gamblers Streamline Edition)
- colonial monster hunting (Colonial Gothic, Renaissance Deluxe, Coyote Trail: Colonial Record, Solomon Kane, and/or Colonial Cthulhu)
- good old-fashioned space opera (HardNova ][)
- pirate fantasy (Pirates & Dragons)
- post-apocalyptic (Atomic Highway and/or Earth AD.2 + Mutant Epoch fluff)
- Hollow Earth Expedition
- Covert Ops
- pulpy WW2 supernatural nazi threats (Achtung! Cthulhu)
- BPRD/Hellboy with the serial numbers filed off (Cinematic Unisystem)
- 1950s (atomic) scifi/monster adventure (Two-Fisted Tales)
- etc.

Quote from: Ronin;742437I want to run "Mean Streets". Ive had it forever, and have yet to run it. I've had an outline for an adventure for have on the back burner for a long time.
XPG or GenreDiversion i?
It\'s not Its

"It\'s said that governments are chiefed by the double tongues" - Ten Bears (The Outlaw Josey Wales)

@RPGbericht

Chivalric

Quote from: 3rik;742510- colonial monster hunting (Colonial Gothic, Renaissance Deluxe, Solomon Kane, and/or Colonial Cthulhu)

This, but replace monster hunting with dinosaur hunting.  Eccentric Victorian gentlemen going through a stargate to Venus to see who can bag the biggest dinosaur.  Not a dark or serious game like you listed, but a light hearted one where everyone talks down to one another in a Victorian upper crust British accent and shooting at dinosaurs with elephant guns.

Bedrockbrendan

Quote from: pspahn;742472Fugheddaboutit. Wish you lived closer. . .

I've been on an Old West kick lately and I'm always up for WWII. Players aren't much for pseudohistorical gaming though, so fantasy it remains.

One of these days i will have to do a google+ crime network campaign or one shot.

3rik

Quote from: NathanIW;742512This, but replace monster hunting with dinosaur hunting.  Eccentric Victorian gentlemen going through a stargate to Venus to see who can bag the biggest dinosaur.  Not a dark or serious game like you listed, but a light hearted one where everyone talks down to one another in a Victorian upper crust British accent and shooting at dinosaurs with elephant guns.
Dark? Maybe a bit. But serious? I doubt it. I think "serious" gaming is overrated and I strongly suspect it's not even all that common outside of Swine circles. ;)

My colonial monster hunting would be set in North-America before the American Revolution, basically the setting of the Colonial Gothic RPG, though I may well use another system to run it.
It\'s not Its

"It\'s said that governments are chiefed by the double tongues" - Ten Bears (The Outlaw Josey Wales)

@RPGbericht

Bedrockbrendan

Quote from: 3rik;742514Dark? Maybe a bit. But serious? I doubt it. I think "serious" gaming is overrated and I strongly suspect it's not even all that common outside of Swine circles. ;)

My colonial monster hunting would be set in North-America before the American Revolution, basically the setting of the Colonial Gothic RPG, though I may well use another system to run it.

They have a French and Indian War supplement if you want to go a little before the revolution.

3rik

Quote from: BedrockBrendan;742518They have a French and Indian War supplement if you want to go a little before the revolution.
I own every Colonial Gothic book currently available in print except for the Templars one and that's actually exactly what the plan is. Cakebread & Walton also did an adventure set during the French and Indian War for their Renaissance RPG - The Depths of Winter - and the upcoming Colonial Cthulhu setting for CoC will also cover it.
It\'s not Its

"It\'s said that governments are chiefed by the double tongues" - Ten Bears (The Outlaw Josey Wales)

@RPGbericht


Doughdee222

Thedungeiondelver:

"The other...I'm not sure of its potential as an RPG, but here it is anyway: the Big Rip is coming, only it's coming a lot faster than anyone thought it would. Whole galactic superclusters have started to disappear out of deep field observations. Flickers of civilizations trying anything, burning the energies of whole local star groups to try and hold off the end of everything are now being observed by some here on earth. It's estimated that the final destruction of totality itself is still some years off, but it is coming, and there's nothing that can be done about it. At all. The players are agents of science, aware of what's going to happen, the question is what does humanity do in the time it has left? There's nowhere to go, no rocket ship capable of outrunning the end of all things, nothing like that. The Powers That Be would like it kept quiet as long as possible so that the Earth might die quietly rather than in horrible agony. Armed with that information and (almost) limitless resources what do the characters do to maintain that silence?"

I've seen this idea before. Check out David Brin's 6th Uplift novel, Heaven's Reach. In short: there's a multi-galaxy multi-billion year old civilization ruling over the local area. But as the Universe expands and galaxies move the hyperspace tunnels between them become strained and finally break, severing all contact. One such event is approaching causing turmoil as various races move to and from the affected galaxy. Meanwhile multiple races are still frantically searching for the wayward Human starship Streaker.

Hope this helps.

Ronin

Quote from: 3rik;742510XPG or GenreDiversion i?

XPG, most definitely
Vive la mort, vive la guerre, vive le sacré mercenaire

Ronin\'s Fortress, my blog of RPG\'s, and stuff

Ronin

Quote from: 3rik;742514Dark? Maybe a bit. But serious? I doubt it. I think "serious" gaming is overrated and I strongly suspect it's not even all that common outside of Swine circles. ;)

My colonial monster hunting would be set in North-America before the American Revolution, basically the setting of the Colonial Gothic RPG, though I may well use another system to run it.

You might like to take a look at Sabres and Witchery. Sounds like it would fit the bill nicely. Especially if your crew is remotely experienced with older school D&D.
Vive la mort, vive la guerre, vive le sacré mercenaire

Ronin\'s Fortress, my blog of RPG\'s, and stuff

Werekoala

Once - just once - I'd like to run and "uncommon magic" D&D game with unique magic items and weapons, instead of mass-produced whatevers. Intelligent swords, one-of-a-kind rings, things like that. With you know, quests instead of just random dungeoneering. Something more enriching than hacking at increasingly large blocks of hit-points in. Pundit's recent review of DCC sounded a lot like what I'm looking for, in tone if not the specific rule-set.

Actually I'd probably rather PLAY in a game like that, but given my lifelong gaming group, it's essentially never going to happen. Le sigh...
Lan Astaslem


"It's rpg.net The population there would call the Second Coming of Jesus Christ a hate crime." - thedungeondelver

3rik

Quote from: Ronin;742697You might like to take a look at Sabres and Witchery. Sounds like it would fit the bill nicely. Especially if your crew is remotely experienced with older school D&D.
I like Renaissance (= black powder era OpenQuest).  I'll probably end up using either Renaissance or Call of Cthulhu for it. I've never felt inclined to play or run anything D&D-related. Thanks for the suggestion though.
It\'s not Its

"It\'s said that governments are chiefed by the double tongues" - Ten Bears (The Outlaw Josey Wales)

@RPGbericht

RPGPundit

Not sure it counts but I'm looking forward to being able to get back to running Arrows of Indra and its exotic adventuring.
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