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[Mass: the Effecting/nWoD] Antagonists

Started by Kiero, January 02, 2015, 08:19:17 PM

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Kiero

One of the complaints our GM had, and a pretty obvious omission in Mass: the Effecting, was the lack of pregenerated antagonists. Either for quick pickup, or as a starting template for making your own opposition.

With some downtime over the holidays, I've made a start on some, which I'd appreciate it if people had a look at and provided feedback (is it useful, have I covered enough bases, are they easy to use, etc). They are contained in the Rogue's Gallery, a work in progress. Shooters and Mechs are almost complete.

Bear in mind that our combat rules are different, which affects how armour and weapons work (though it's broadly in line with the God-Machine Chronicles).

I'd particularly appreciate any thoughts on my fumblings with geth networking rules - ie the more geth in close proximity, the better they get. I'm trying to make it interesting and worthwhile, without getting too complicated.
Currently running: Tyche\'s Favourites, a historical ACKS campaign set around Massalia in 300BC.

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