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What's the Most You'd Pay for a Single RPG Book?

Started by RPGPundit, May 12, 2017, 01:06:59 AM

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Skarg

Maybe $80, perhaps more, though I'd be annoyed at the price. How much I'm willing to pay mainly has to do with content, and slightly with presentation. I did go in for the Aquelarre Kickstarter at over $60, even though I almost certainly won't play the actual system, and at most will probably just enjoy reading it, as inspiration, and possibly adapting a thing or two for other games.

It would depend a lot on how likely I am to actually use the material, which for me means it has to either be just what I want already, or be adaptable material like reusable battle maps or counters (but again at the scale/style I would use, so pretty unlikely).

I went for the GURPS Dungeon Fantasy Kickstarter at $50+, though it's not a single book. Even as a dedicated GURPS player, there are several GURPS 4e hardback sourcebooks I would like to own but don't buy because I think I don't want to pay the $30 price for. I end up buying just the ones I will mainly use and want to keep referencing as a book, and not the ones that are cool and interesting but that wouldn't really be core rules for me. If they were $15-20 softcovers, I would be much more likely to snap those up. As $20 PDFs, I also resist because it's too close to the $30 hardcover price and seems excessive for data in a format I don't like much (PDF is a bit annoying to read, although it can be good for creating my own versions of the books that only has the stuff I want and edits the stuff I want to change and then printing my own personal edition).

MiracleMax

I paid $150 for DUNE: CHRONICLES OF THE IMPERIUM. But that was a rare buy!
Miracle Max
"You rush a miracle man, you get rotten miracles."
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Baron Opal

I've purchased Ptolus and the Guide to Glorantha. But, I'm big into Glorantha, so that was a fan purchase. For Ptolus, it seemed like a all-I-would-need high production product.

Charon's Little Helper

Probably around $65 - but that's not written in stone.

Nihilistic Mind

$100 for box set. $60 for a hardcover book. $30 for softcover. $10 for PDF.

If games I'm interested in are less than this maximum guideline, I'm much more likely to make a purchase rather than wait for a discount.
Running:
Dungeon Crawl Classics (influences: Elric vs. Mythos, Darkest Dungeon, Castlevania).
DCC In Space!
Star Wars with homemade ruleset (Roll&Keep type system).

tenbones

My standard limit is $60 for a book. But I rarely buy any game as an early adopter, so I read a lot of reviews, do my due-diligence to make sure it comes close to my tastes.

Even then, there are always exceptions. By all accounts I shouldn't be playing FFG's Star Wars... yet here I am and I own every single book they're produced for all three lines, and I enjoy them all.

I would never pay more than $30 for a softcover.

Dumarest

Can't really answer about a hypothetical book as my answer depends upon the contents of the book and what value I'd place on it. I'd probably pay $30 for a decent copy of 2nd edition Boot Hill. I paid whatever the Amazon price was at the time for Dark Albion. Probably wouldn't pay much more than that as this is just a hobby for me and not a money pit and I try to refrain from buying things I know deep down I'll probably never get to play.

As for PDFs, I don't like them so I'll pay zero since I'd have to spend money printing them out for my use.

under_score

I'm in for $100 on the Mutant Crawl Classics kickstarter, but that includes a half dozen adventure modules and a map.  I don't think I have a hard cutoff though.  If the quality is worth more, I'm ok with paying more.

Luca

For a new, very high production value book of someone I know beforehand has unfailingly delivered the goods, I could go as high as $200.

For rare collectors pieces I can go stupidly high.

Omega

Think around 40$ is the most spent on one book so far. 35$ is my usual cut off point so if I cant get it at discount from whatever retail is then probably no. 50 is probably the top end for what I'd spend on one book.

And Im no way in hell spending 60$+ on a PDF of a reprint of a module.

Bedrockbrendan

For me it largely depends on why the book seems to be priced the way it is, but I don't think I've ever paid more than 80 for a book. Generally if it is over 50, that is a big deterrent and I am a lot less likely to buy it on a whim. I am most comfortable at 20-40.

Justin Alexander

#26
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yojimbouk

#27
I paid $100 for Slumbering Tsar Saga. It's a huge book (nearly 1000 pages) but I think maybe it was too expensive. In this case it was volume of content that swayed me.

Obviously, who the author is and what the book is about are what interest me in a book. Whether I think the book if good value for money is influenced mainly by page count, artwork and layout. Not that any of them are particularly reliable measures.

S'mon

#28
Quote from: dbm;961825For a high quality 'campaign in a book' type product like Ptolus or Razor Coast I would happily pay £100+.

I bought the (two book) Guide to Glorantha for £125 and that is only a campaign world, but happily paid for it.

I'm one of those gamers who is time-poor but with disposable income. And a good campaign provides a lot of entertainment for your £/$.

Me too. But I find it a lot easier to spend £70 on cobbling together 6 Paizo softback APs than to spend £60 on a single hardback.

I think having crossed the £40 barrier I'd probably go to £49.99 but would really struggle at £50+. But I'll snap up something like the Rise of the Runelords hardback ca £35 (not hardbacks from WotC though, seen too many crap adventures from them).

Hermes Serpent

What I've found interesting about this thread is the low value placed on pdf's when the content is identical to the hard copy version. Even allowing for the cost of production of a hard copy book the disparity between the two formats is skewed very much in favour of paying much higher sums for hard copy compared to soft copy pdf's.