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WFRP3 Image

Started by RPGPundit, October 25, 2009, 09:23:48 AM

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aramis

Quote from: Captain Rufus;340538If they really wanted to do a boardgame/RPG hybrid why not revamp Warhammer Quest?  It only goes for sick cash on Ebay and all but I guess nobody would want that or anything...

Because they are not allowed to. WQ is outside their license.

jadrax

Quote from: aramis;340548Because they are not allowed to. WQ is outside their license.

They can do new games according to the press release, so they could produce a WQ style game, as long as it did not use the actual name or 'heavily' use miniatures. (But we know Cardboard Cutouts are fine).

They could easily have done a Warhammer Quest-a-like under the name of 'Ratcatchers Tale' or something similar.

One Horse Town

I guess Pundit is repenting of his Green Ronin hate right now.

Captain Rufus

Quote from: Melan;340367I am sure people will queue up just to get rid of their Realms of Chaos I-II books. That's my hope, anyway.

People will get my copies of Realms of Chaos when they pry them from my cold dead hands.  Ill dry hump the books before I let anyone take them from me!


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Captain Rufus

Quote from: aramis;340548Because they are not allowed to. WQ is outside their license.

The thing is I am rereading (and trying to find all my scattered minis to) Warhammer Quest and its literally a way to SELL GW minis to people.

Its more a gateway into the GW Warhammer cult.

But as one of my rules to live by states, "Never trust anyone with an MBA".

Because they are the beancounters who are dumb enough not to realize WQ would push GW minis sales and not cost them any.

DeadUematsu

I don't get it either. Seriously, I bought GW minis for WHQ when I wouldn't otherwise.
 

RPGPundit

Quote from: One Horse Town;340551I guess Pundit is repenting of his Green Ronin hate right now.

No, I give credit where credit is due: I was always of the opinion that GR (through Black Industries) did a FANTASTIC job with WFRP 2e.  I always thought it was excellent.

I didn't think they did a good job with 40k, and what's being done by FFG with WFRP in no way changes that.

RPGPundit
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jadrax

Quote from: DeadUematsu;340560I don't get it either. Seriously, I bought GW minis for WHQ when I wouldn't otherwise.

As I understand it, there were two issues. One it dipped below the acceptable Miniature Sales to Shelf Space ratio, apart from at the very start of the run.

Secondly there was a feeling that it was ending up acting as a gateway from Wargaming to Role-playing games, rather than the D&D Killer that GW optimistically assumed it would be.

mhensley

Quote from: jadrax;340545Mutant Chronicles CMG is an interesting sales model to look at, you can see how they tried to basically make everything for prior editions unusable by changing scale, along with using what I am told is an iteration of what seems to be emerging as there in house 'decent' based Dice Pool system.

Hmmm... just like the new wfrp makes everything produced for prior editions unusable.

ggroy

Quote from: mhensley;340579Hmmm... just like the new wfrp makes everything produced for prior editions unusable.

This incompatibility was planned all along?

jgants

This new direction for WHFRP someone confuses me.

In some ways, it does seem a lot like Warhammer Quest level of stuff, which is kind of a good thing and I think is consistent with the actual wargaming universe more than previous editions (I always thought the Heroquest style was a lot better than the Ratcatchers looking for Cthulhu style of the RPG).

On the other hand, it doesn't seem very RPG-y.  It's definately a step further along than even D&D 4e was.  I honestly haven't followed any of the previews so I don't really know much about the system.  I wouldn't buy it based on what I know now, though.

The biggest thing I don't understand is why they killed off the existing WF game for this, but then didn't create a simplistic, generalized 40K RPG using the same method instead of making Rogue Trader - a pale copy of the overly-complex Dark Heresy system.  I would have kept WFRPG and used RT to test out this new hybrid system.
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Spinachcat

Quote from: DeadUematsu;340372Looks like a good RPG, but I doubt it will dethrone WHQ as the best WH RPG.

Warhammer Quest is such great fun.    Descent is a good successor, but it takes far too long to play by comparison.  

What made WHQ so awesome was that 4 players could smack a dungeon in two hours, visit the crazy town and decide if they wanted to delve for more.

Quote from: Captain Rufus;340553Its more a gateway into the GW Warhammer cult.

If it was, then GW would have kept it in production.  

Quote from: mhensley;340579Hmmm... just like the new wfrp makes everything produced for prior editions unusable.

No more unusuable than D20 made AD&D books.

I am sure people will be posting Death on the Reik conversions to 3e within a few weeks of the new game's release.  

Quote from: jgants;340598The biggest thing I don't understand is why they killed off the existing WF game for this,

I suspect there were licensing issues with GW and Green Ronin.

DeadUematsu

Quote from: jgants;340598In some ways, it does seem a lot like Warhammer Quest level of stuff, which is kind of a good thing and I think is consistent with the actual wargaming universe more than previous editions (I always thought the Heroquest style was a lot better than the Ratcatchers looking for Cthulhu style of the RPG).

I agree. WFRP would have been a much better game if it was the Adventures of a Simpleton RPG.
 

J Arcane

Quote from: jgants;340598The biggest thing I don't understand is why they killed off the existing WF game for this, but then didn't create a simplistic, generalized 40K RPG using the same method instead of making Rogue Trader - a pale copy of the overly-complex Dark Heresy system.  I would have kept WFRPG and used RT to test out this new hybrid system.

Because Dark Heresy actually makes them money, and lots of it, while WFRP consists largely of a handful of grognards clinging to copies of books they never even published.  

People are acting like WFRP was some great cash cow that they've suddenly cut loose.  That is not the case.  FFG didn't even print hardly any books for it, and the sales weren't nearly as good as DH has been by any metric I've seen.

And if you think DH is "overly complex", you have such a warped fucking view of the system I don't see how you can justify even having an opinion on the subject.  It's not exactly D&D 4e, or even 3e.
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DeadUematsu

#44
DH doesn't offend my senses but I'd rather have a roleplaying game for Necromunda or RPG that's basically a fixed up and revised Inquisitor.