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GF ran a rules-light game for me. Didn't go very well. Advice please? [long story]

Started by abcd_z, October 03, 2016, 10:25:05 PM

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Bedrockbrendan

Quote from: Headless;923971Cause I'm not an ass hole.  Well at least not full time.  

Draw your matrix. Troll not troll on one side. Treated like a troll, treated like a human being on the other.  Which of your actions has the best possible out come, which the worst?

Seriously are there points for calling troll the fastest?

This is Therpgsite Headless. This isn't the Clubber Lang that I know and love. If he can't put up with people giving him a little hell because they think he is a troll, he won't be able to put up with 90% of the conversations...if he is a legitimate poster.

TristramEvans

It's worth noting that we've has plenty of "legitimate posters" who are for all intents and purposes trolls, anyways. Just part of the adult swim.

Sommerjon

Quote from: TristramEvans;924043It's worth noting that we've has plenty of "legitimate posters" who are for all intents and purposes trolls, anyways. Just part of the adult swim.

You're welcome
Quote from: One Horse TownFrankly, who gives a fuck. :idunno:

Quote from: Exploderwizard;789217Being offered only a single loot poor option for adventure is a railroad

crkrueger

Quote from: Headless;923971Seriously are there points for calling troll the fastest?
This site has a history of people from other sites coming over here and trolling the fuck out of the place simply to mine quotes to post on other sites or to get people banned on other sites for "cross-forum drama".  It's like a RP server when the PvP servers are down, 1st level characters running naked all over the place spamming the chat channels and being as annoying as possible.  It's shits and giggles fun from worthless idiots, the price of a site with mostly free speech.  Your precious worm-fearer is still here and can still post, on purple his account would have vaporized 2 seconds after hitting Post.

There's no points for calling Troll, there's also no points for White Knighting a jackass.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

Bedrockbrendan

Quote from: CRKrueger;924071This site has a history of people from other sites coming over here and trolling the fuck out of the place simply to mine quotes to post on other sites or to get people banned on other sites for "cross-forum drama".  It's like a RP server when the PvP servers are down, 1st level characters running naked all over the place spamming the chat channels and being as annoying as possible.  It's shits and giggles fun from worthless idiots, the price of a site with mostly free speech.  Your precious worm-fearer is still here and can still post, on purple his account would have vaporized 2 seconds after hitting Post.

There's no points for calling Troll, there's also no points for White Knighting a jackass.

It honestly hasn't been that bad either. If he is a troll, then I think we are justly a bit on the defensive due to places like SA. If he isn't a troll, the behavior he describes warrants a little shellacking. And based on that we gave him sound advice: If he wants a game group or a girlfriend, he shouldn't do that. That kind of behavior pretty much wastes everybody's time.

Bedrockbrendan

Quote from: TristramEvans;924043It's worth noting that we've has plenty of "legitimate posters" who are for all intents and purposes trolls, anyways. Just part of the adult swim.

If he ends up posting worthwhile stuff, I am sure people will be fine with him. But the OP and his eventual follow-up set off all kinds of red flags in the troll department. I'm still pretty convinced this is a troll-job.

abcd_z

Quote from: AsenRG;924024To most people here, your behaviour was normal for a newbie, or for a player with bad experiences with GMs. Almost nobody can wrap his head around why you did what you did.
What were the games you ran like?

The longest one I ran lasted for ~6 sessions with a rotating cast of players because of constant scheduling problems.  There were usually about 4-6 players at a time.  The setting was a multiverse with every conceivable setting connected to the others.  

Here are some quotes I posted elsewhere about the game:

QuoteMulti-genre Crossover Setting: Jedi, medieval rogues, cyberdeck hackers, space marines and anything else.

Inspiration:
I have a mental image of a dimly-lit tavern with neon lighting where an impeccably-dressed bartender serves food and drinks to characters of all classes and worlds of origin.
Aliens from Star Wars and Babylon Five nurse their bubbling drinks. In one corner of the room a Browncoat and a Street Samurai have just gotten into a shouting match. Slender Man and Anonymous are having a silent, yet animated, conversation with each other, and just in front of the exit a harried-looking man in a red jumpsuit is paralyzed with fear by the white carpeting.

Zones:
A Zone is an area thematically different from the others. This could be a galaxy, a plane, a planet, a city, or something else.
Any supernatural abilities or technology can be used in any Zone.
At some point in each Zone's history, it connected to at least one other Zone.
Examples of connections: Spaceships arrived warp portals opened up tears in the fabric of reality occurred Faerie Fog settled around a location A new discovery/technology/magic spell opened up new physical locations on the same planet or access to other planets or other planes.
In every case, the Zone is now connected to a larger reality.
Tourism's a big thing in some of these areas.
There's no one central hub, but there are several large hubs that one can access.

The Device:
I haven't given it a name yet, but the Device is a high-tech wristband with dedicated holodisplay It looks like something Apple would design. It records your location in 10-dimensional space (but not local space), and any time you enter a rift between zones it can, instead, take you to any other rift you've previously been to.
Of course, GMs who don't like this approach don't have to include the Device in their game. If you're using Guild rules you might include a pandimensional messageboard or social media site that connects different Guild adventurers.
Or not. Your call.

Adjacent Zones:
Just off of the top of my head, a string of connected zones might look like this:
Gothic horror (werewolves, vampires) -> Medieval fantasy -> Urban Fantasy -> Modern day -> Science Fiction
Another connection might be from Modern Day to Cyberpunk to transhuman. Or Science Fiction to Star Wars, and then from there to Roman Mythology by way of an ancient Jedi Temple. There are all sorts of connections, you just need to know which series of connections will take you where you ultimately want to go.
Adjacent Zones generally have similar themes, but this isn't always true. There's no reason you couldn't wander into the Faerie Fog in an Urban Fantasy Zone and wind up on a minor outpost planet in the Space Opera genre.

Conclusion:
Because of the kitchen-sink approach you might have in the same party (as mentioned in the thread title) a jedi, a medieval rogue, a cyberdeck hacker, and a space marine.
In the game I'm currently running, the players are a goat, a puritan monster hunter, a cyborg elf blood mage, and an economist-turned politician. It wasn't quite what I had in mind when I started the campaign, but my entire group is a little silly and I'm okay with that. :)
They started off in a medieval fantasy world and are now tracking an alchemist through a sci-fi zone so he can help the medieval revolutionaries overthrow corrupt royalty with a minimum of bloodshed. No idea where it'll go next but isn't that always the fun? :D

QuoteI used the Fudge on the Fly rules for character creation in my most recent game, and this is what the players came up with:
* A character that used his hardened blood as a weapon (explicitly Crow from the anime Deadland Wonderland)
* An Earth Mage Nekomimi
* An elven cyborg Blood Mage
* A wolf Fire Mage
* Philosoraptor wielding an uzi.
* A mimic from D&D
* The goat from Goat Simulator, complete with a Glitch skill. By the end of the campaign she became a plaid goat-dragon thingy. My group's a little weird. :)
* A Monster Hunter with a Puritan hat.
* A former dragon trapped in human form. She was eventually given a spell to allow her to retake dragon form.
* An accountant-turned-politician-turned-adventurer. Whatever you do, don't let him roll Persuasion. Or Brawling. Come to think of it, just don't let him roll at all. The Random Number Gods do not smile upon him. :P
Some of the characters were almost completely developed at character creation and other weren't even finished by the end of the campaign. Either way, we still had fun. :)

Quote from: AsenRG;924024(Also, was there even a system in the game your GF was running?).

For the current game we've been using Fudge for the chassis, using the lightest possible build, and stealing the Dungeon World GM Moves for combat.  I know it marks me as a possible swine (I've been doing some reading), but I really like the way DW handles combat initiative (that is, it doesn't.)

AsenRG

Quote from: abcd_z;924078The longest one I ran lasted for ~6 sessions with a rotating cast of players because of constant scheduling problems.  There were usually about 4-6 players at a time.  The setting was a multiverse with every conceivable setting connected to the others.
Well, sorry to break it to you, but you do count as a newbie compared to many people on that site. Which, funny enough, works in your favour.

QuoteHere are some quotes I posted elsewhere about the game:
Sounds like fun, especially the Philosoraptor. And I hope the Monster Hunter with a Puritan hat did have a cross and a rapier, and shaman connections:D!

QuoteFor the current game we've been using Fudge for the chassis, using the lightest possible build, and stealing the Dungeon World GM Moves for combat.  I know it marks me as a possible swine (I've been doing some reading), but I really like the way DW handles combat initiative (that is, it doesn't.)
Funny, but no, Fudge is actually considered much better than either Dungeon World or Fate, on this site.
Also, Tianxia has adopted the same approach to initiative as an optional rule;).
What Do You Do In Tekumel? See examples!
"Life is not fair. If the campaign setting is somewhat like life then the setting also is sometimes not fair." - Bren

mAcular Chaotic

Quote from: AsenRG;924024To most people here, your behaviour was normal for a newbie, or for a player with bad experiences with GMs. Almost nobody can wrap his head around why you did what you did.
What were the games you ran like?

If it was normal for a newbie to most people here, wouldn't that mean most people COULD wrap their heads around it?
Battle doesn\'t need a purpose; the battle is its own purpose. You don\'t ask why a plague spreads or a field burns. Don\'t ask why I fight.

Omega

Quote from: BedrockBrendan;924076If he isn't a troll, the behavior he describes warrants a little shellacking. And based on that we gave him sound advice: If he wants a game group or a girlfriend, he shouldn't do that. That kind of behavior pretty much wastes everybody's time.

Exactly.

But as noted. The GM wasnt doing things great either. So it was kind of inevitable there would be a clash.

AsenRG

Quote from: mAcular Chaotic;924100If it was normal for a newbie to most people here, wouldn't that mean most people COULD wrap their heads around it?

No, because most people around here have long since forgotten what it is to play with newbies.
Or, even if they haven't forgotten, they haven't had a newbie from the latest generation.
For some reason, all of my examples of similar behavior are from the same age range, and already gamers. This is so consistent it makes me think it's the other games they had played that lead gamers in this age range to this attitude.

Quote from: Omega;924116Exactly.

But as noted. The GM wasnt doing things great either. So it was kind of inevitable there would be a clash.

Sure, she wasn't great, but she was mostly adequate, and she's a first-timer. At the same time, the OP considered himself more experienced, and we only learned later that his longest campaign was 6 sessions long.
What Do You Do In Tekumel? See examples!
"Life is not fair. If the campaign setting is somewhat like life then the setting also is sometimes not fair." - Bren

cranebump

At the heart of the matter for me is consideration of you meet folks where they are. If he's the experienced one, I would think expectations would be higher for him. Also think his goal would be to make the experience for her a positive one, since developing new GMs is a worthwhile pursuit. Instead, the OP went to bullshit land and built a turd palace. That doesn't teach anybody anything.
"When devils will the blackest sins put on, they do suggest at first with heavenly shows..."

Bedrockbrendan

Quote from: Omega;924116But as noted. The GM wasnt doing things great either. So it was kind of inevitable there would be a clash.

But it was her first session I believe. I don't know I think having a crappy GM can be bad, but if a player starts acting like he did, my sympathies would almost immediately shift to the GM (who is at least trying to run a game----player doing that is just being an asshat). If he doesn't like what is being served, he can talk to the GM about it. When I see someone convey their displeasure of the game through their character, I find that really grating (whether I am a player or GM).

crkrueger

Everyone sucks the first time they do anything, even Michael Phelps would have drowned at the age of seven had someone not been there.

In this theoretical session which didn't happen:
The GM had a story in mind, something they thought would be cool, and tried to keep steering the PC to engage with the plot.  N00bGMing 101.

The player was completely metagaming the whole time and purposely blocking every attempt the GM made to engage.  Complete and total ShitPlayer behavior, not to mention just being a fucking idiot not to pick up on the VR within VR thing going on.

So someone who didn't really know what they were doing, but trying, vs. someone who is just plain being a dick.  Easy one to judge there.

What anyone sane, possessing a functioning frontal lobe, or not a Troll would have done: gone along with the new GM then had a talk later about railroading.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

Omega

Right. But when you have someone coming from direction A, and someone from direction B. A little or alot of clashing may occur. Especially when one side adopts an adversarial attitude to the other side. Which is where the OP crashed hard.

So you have a new DM making some baser mistakes and you have a slightly more seasoned player for whatever reasons making some rather odd assumptions over it and things snowballed from there with the player resisting at every turn and the DM likely puzzled what the heck was wrong.

So again. Something as simple as pausing and asking whats up, get some clarification, would have probably helped defuse the tension.