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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: S'mon on February 09, 2023, 01:23:24 AM

Title: Dragonbane
Post by: S'mon on February 09, 2023, 01:23:24 AM
IN THE OLDEST TIMES...

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhq3HCoQxMxOKrWCEWN4RkHvjvGHh3FCOZ2jMn03zCv8X958yCYYrcKD8Kt2Obf0aYFvKkQ_VEzNXak1hvuvDtU2B71a4iz0H98UgR5Vrl9SqLvQZ-IM5LTQDm4FIaW8RKY0_S-DM0gdN01l2tNsBDKcJ0aJiKXSQHDA4I39u0mXZ9dX6A5DmSHV_PZ/w496-h640/Dragonbane%20Cover.png)

Anyone else interested in Dragonbane? From Free League, it's an update & conversion of Drakkar och Demoner (sp?) the biggest trad Swedish fantasy game, originally based off BRP/Runequest specifically Magic World. It's now d20 roll low, remains skill based but has Feat-style 'Heroic Abilities' and a Boon/Bane system of rolling multiple d20s vs character Skill.  Art is great. The overall feel is a bit lower power than D&D, more akin to The Hobbit, with mortal PCs and really scary monsters. I'm running a trial game on Sunday, and started a blog page - http://simonyrpgs.blogspot.com/2023/02/dragonbane-starter-rules.html
The final version should be published in August.

You can get the free Quickstart and late pledge the Kickstarter for access to the Beta rules at https://www.kickstarter.com/projects/1192053011/drakar-och-demoner-dragonbane
Title: Re: Dragonbane
Post by: Grognard GM on February 09, 2023, 03:37:14 AM
I dig that art, it makes me want to get a van and have it airbrushed on.

THAT is what fantasy art is supposed to look like. The 70's and 80's truly were the high-water mark of the genre, and this channels that beautifully.
Title: Re: Dragonbane
Post by: Tasty_Wind on February 09, 2023, 04:59:01 AM
I'm interested, and Free League makes decent stuff, but I've already got half a book shelf worth of TTRPGs. Maybe if/when it gets a proper hardcover or box set release.
Title: Re: Dragonbane
Post by: Rob Necronomicon on February 09, 2023, 06:59:07 AM
Don't know much about the mechanics. But the vibe sounds right and the artwork is 'effing class.
Title: Re: Dragonbane
Post by: S'mon on February 09, 2023, 09:47:35 AM
I like the art and the gritty but not grim dark vibe. I'm a bit worried I'll kill all the PCs Sunday!
Title: Re: Dragonbane
Post by: rytrasmi on February 09, 2023, 09:52:31 AM
That looks awesome!
Title: Re: Dragonbane
Post by: S'mon on February 09, 2023, 10:03:14 AM
Quote from: Tasty_Wind on February 09, 2023, 04:59:01 AM
I'm interested, and Free League makes decent stuff, but I've already got half a book shelf worth of TTRPGs. Maybe if/when it gets a proper hardcover or box set release.

They do seem to be able to make games that are good to play as well as pretty, where much OSR is the former, Modiphius the latter, and WotC it seems these days is neither :)
Title: Re: Dragonbane
Post by: tenbones on February 09, 2023, 10:16:42 AM
I own a bunch of Free League stuff. I have yet to run any of it. So I'm holding off. I'm *really* interested in it, but I've got them on moratorium until I actually run something and go all out. If it hooks my players and does what I need it to do... I'll likely be "ALL IN", unless Free League does something stupid like WotC.

Title: Re: Dragonbane
Post by: weirdguy564 on February 09, 2023, 10:40:29 AM
Is this an assassin duck?
Title: Re: Dragonbane
Post by: Wrath of God on February 09, 2023, 10:43:32 AM
Yes. Which makes this book better option than this one:

(https://img-9gag-fun.9cache.com/photo/aNYDyeb_460s.jpg)
Title: Re: Dragonbane
Post by: S'mon on February 09, 2023, 11:04:00 AM
Quote from: weirdguy564 on February 09, 2023, 10:40:29 AM
Is this an assassin duck?

Yup! It inherited ducks from Runequest. Also has wolfkin, dwarves, elves, halflings humans.
Title: Re: Dragonbane
Post by: Godsmonkey on February 09, 2023, 11:14:20 AM
I backed it. It's basically a D20 roll under version of Chaosiums BRP system, with player facing defensive rolls. the GM rolls a chart or pics from a variety of possible monster attacks, variable by monster. In all it seems a solid system that should make for dynamic combats.

Title: Re: Dragonbane
Post by: Pen on February 09, 2023, 12:20:53 PM
I backed it on KS. Looks pretty cool. It's between medium and low crunch. High lethality. Art is awesome. I believe they will also allow 3rd party content, but not a full on OGL.
Title: Re: Dragonbane
Post by: ~ on February 09, 2023, 01:27:38 PM
"You have my interest.

--And my dice!

--And MY money!"
Title: Re: Dragonbane
Post by: Tasty_Wind on February 09, 2023, 01:52:12 PM
Quote from: Godsmonkey on February 09, 2023, 11:14:20 AM
I backed it. It's basically a D20 roll under version of Chaosiums BRP system, with player facing defensive rolls. the GM rolls a chart or pics from a variety of possible monster attacks, variable by monster. In all it seems a solid system that should make for dynamic combats.
Didn't Pendragon use a D20 version of BRP?
Title: Re: Dragonbane
Post by: S'mon on February 09, 2023, 02:04:50 PM
Quote from: Tasty_Wind on February 09, 2023, 01:52:12 PM
Didn't Pendragon use a D20 version of BRP?

While Dragonbane descends from Magic World, I believe the d20 has been in use in previous DoD editions a good while. There are some new 5e-isms like the Bane/Boon system and the Heroic Abilities, though.
Title: Re: Dragonbane
Post by: Godsmonkey on February 09, 2023, 04:54:08 PM
Quote from: Tasty_Wind on February 09, 2023, 01:52:12 PM
Quote from: Godsmonkey on February 09, 2023, 11:14:20 AM
I backed it. It's basically a D20 roll under version of Chaosiums BRP system, with player facing defensive rolls. the GM rolls a chart or pics from a variety of possible monster attacks, variable by monster. In all it seems a solid system that should make for dynamic combats.
Didn't Pendragon use a D20 version of BRP?

Indeed. There are similarities. In fact, Im guessing you could do a mash-up pretty easy if desired. Give PCs some magic for example? Of course that would stray from the original literary inspired roots of the game. (Of course female knights do that as well, so why not?)
Title: Re: Dragonbane
Post by: Godsmonkey on February 09, 2023, 04:55:41 PM
Quote from: Pen on February 09, 2023, 12:20:53 PM
I backed it on KS. Looks pretty cool. It's between medium and low crunch. High lethality. Art is awesome. I believe they will also allow 3rd party content, but not a full on OGL.

In fact, Free League has announced a Dragon Bane OGL, as well as a Year Zero one.
https://www.wargamer.com/dnd/free-league-ogl-dragonbane (https://www.wargamer.com/dnd/free-league-ogl-dragonbane)

https://www.wargamer.com/dnd/free-league-ogl-dragonbane
Title: Re: Dragonbane
Post by: Pen on February 09, 2023, 05:19:37 PM
Quote from: Godsmonkey on February 09, 2023, 04:55:41 PM
Quote from: Pen on February 09, 2023, 12:20:53 PM
I backed it on KS. Looks pretty cool. It's between medium and low crunch. High lethality. Art is awesome. I believe they will also allow 3rd party content, but not a full on OGL.

In fact, Free League has announced a Dragon Bane OGL, as well as a Year Zero one.
https://www.wargamer.com/dnd/free-league-ogl-dragonbane (https://www.wargamer.com/dnd/free-league-ogl-dragonbane)

https://www.wargamer.com/dnd/free-league-ogl-dragonbane

Correct. It's for 3rd party content but not to use for new games.
Title: Re: Dragonbane
Post by: GeekyBugle on February 09, 2023, 05:46:52 PM
I wonder what's FL policy regarding giving free stuff to veterans?

Because I know some Cunts from Mork Borg openly mock them.
Title: Re: Dragonbane
Post by: Wrath of God on February 10, 2023, 06:35:04 AM
Free League is Swedish IIRC so I doubt they share American sentiments in this regard.
Title: Re: Dragonbane
Post by: Brad on February 10, 2023, 08:11:37 AM
So if it's Swedish, is it a lot of dark humor and really occultish?
Title: Re: Dragonbane
Post by: S'mon on February 10, 2023, 09:29:22 AM
Quote from: Brad on February 10, 2023, 08:11:37 AM
So if it's Swedish, is it a lot of dark humor and really occultish?

Its tagline is "Mirth & Mayhem" - by Swedish standards it's light & vanilla. ie the grimdark is actually light enough for me to enjoy.  ;D

I'd peg it as at a very similar level to the British RPG Dragon Warriors. So a lot darker and grimier than default D&D. Lighter than WHFRP by default (but very similar tone to Warhammer of the early 80s). Heroic + Scary plus grim humour, not hopeless bleakness. Monsters can kill you. By default they probably will - but you might beat them if you're smart & lucky. Don't enter combat lightly unless you've stacked the odds in your favour, and even then a lucky goblin spear can fell the greatest knight - a spear crit does 4d8 damage and characters have 3-18 hp...
Title: Re: Dragonbane
Post by: S'mon on February 12, 2023, 08:09:12 PM
We played today! Great fun, and I killed a PC  ;D

(https://www.enworld.org/attachments/1676245989224-png.275396/)

The group attacked a goblin camp, in the mayhem two goblins followed the singing bard round behind a rock and filled him full of arrows. With no armour and 10 hp, he was already on 0 hp when an arrow hit him and I rolled 10 on d10 for damage, instant kill.
Title: Re: Dragonbane
Post by: S'mon on February 12, 2023, 08:11:10 PM
After playing lots of 5e some players find the brutality and swinginess a bit shocking; others are loving it.  8)
Title: Re: Dragonbane
Post by: Persimmon on February 12, 2023, 08:40:21 PM
Hmmmm, artwork and layout look fantastic; give me Brothers Hildebrandt vibes.  My only exrperience with Free League is The One Ring 2nd edition, which looks great, but has atrocious mechanics.  Can't quantify how much I hate those mechanics.  So I'll stay on the fence for now.
Title: Re: Dragonbane
Post by: Persimmon on February 13, 2023, 12:55:19 AM
Quote from: Persimmon on February 12, 2023, 08:40:21 PM
Hmmmm, artwork and layout look fantastic; give me Brothers Hildebrandt vibes.  My only exrperience with Free League is The One Ring 2nd edition, which looks great, but has atrocious mechanics.  Can't quantify how much I hate those mechanics.  So I'll stay on the fence for now.

After downloading the free quickstart rules and watching a couple videos on Youtube, I decided to back it.  It's rare these days that I can totally gronk a new rules system this fast and I love the art and tone.  I've been looking for a rules light alternative to the various OSR games we've been playing and this looks like it could fit the bill.  Also sounds like the published adventures are pretty much designed to be one-shots, which is another big plus.  I love the idea of long campaign arcs, but in practice we don't play regularly enough as it is.  So I like the idea of being able to finish adventures in 3-4 hours.
Title: Re: Dragonbane
Post by: S'mon on February 13, 2023, 06:15:35 AM
Quote from: Persimmon on February 12, 2023, 08:40:21 PM
Hmmmm, artwork and layout look fantastic; give me Brothers Hildebrandt vibes.  My only exrperience with Free League is The One Ring 2nd edition, which looks great, but has atrocious mechanics.  Can't quantify how much I hate those mechanics.  So I'll stay on the fence for now.

It's completely different mechanics, it's an old school RPG derived from BRP/Runequest via Magic World. This is what I really like about it! I've played some Vaesen but not a fan of the Free League house system, whereas this is a very solid light but simulationist system. One of my players was praising it for the greater realism compared to D&D 5e.
Title: Re: Dragonbane
Post by: Persimmon on February 13, 2023, 08:39:47 AM
Quote from: S'mon on February 13, 2023, 06:15:35 AM
Quote from: Persimmon on February 12, 2023, 08:40:21 PM
Hmmmm, artwork and layout look fantastic; give me Brothers Hildebrandt vibes.  My only exrperience with Free League is The One Ring 2nd edition, which looks great, but has atrocious mechanics.  Can't quantify how much I hate those mechanics.  So I'll stay on the fence for now.

It's completely different mechanics, it's an old school RPG derived from BRP/Runequest via Magic World. This is what I really like about it! I've played some Vaesen but not a fan of the Free League house system, whereas this is a very solid light but simulationist system. One of my players was praising it for the greater realism compared to D&D 5e.

You may have missed my follow-up.  After checking out the quickstart and watching a couple preview videos on youtube, I decided to pick it up.  Looks like a nice light system with some interesting features. Love the artwork and presentation, including the super useful, one page character sheets.
Title: Re: Dragonbane
Post by: Dracones on February 13, 2023, 10:56:41 AM
From the quickstart, it seems like some of the rules are a bit clunky. If you go first in a combat round you can no longer parry and dodge? Magic can't be used while in direct contact with iron/steel, presumably to explain weapon/armor limits for spell casters. But does a sheathed sword count as direct contact? What about plate armor while wearing gambeson underneath it? A heavy crossbow with a steel bow?

I feel like you could throw in a couple optional rules on top of OSR/C&C and have what Dragonbane is doing, but with a lot more product support.
Title: Re: Dragonbane
Post by: S'mon on February 13, 2023, 11:50:33 AM
Quote from: Dracones on February 13, 2023, 10:56:41 AM
From the quickstart, it seems like some of the rules are a bit clunky. If you go first in a combat round you can no longer parry and dodge? Magic can't be used while in direct contact with iron/steel, presumably to explain weapon/armor limits for spell casters. But does a sheathed sword count as direct contact? What about plate armor while wearing gambeson underneath it? A heavy crossbow with a steel bow?

I feel like you could throw in a couple optional rules on top of OSR/C&C and have what Dragonbane is doing, but with a lot more product support.

Parry and dodge - there are heroic abilities that let you do these without using reaction by spending willpower. It works very well in play and stops the grind I remember from Runequest hit/parry/hit/parry.
Casters are not supposed to have any heavy iron stuff on them I believe, no weapons or armour, just leather and staff. Similar to DnD Druid.

BRP started off as houseruled DnD and Dragonbane is house ruled BRP so there is a fair bit of compatibility yes.

Title: Re: Dragonbane
Post by: S'mon on February 13, 2023, 02:55:38 PM
Quote from: Persimmon on February 13, 2023, 08:39:47 AM
You may have missed my follow-up. 

Yeah I didn't spot those were 2 posts from the same author!  ;D
I agree re the character sheet, I like it a lot.
Title: Re: Dragonbane
Post by: Spinachcat on February 14, 2023, 12:05:57 AM
Quote from: GeekyBugle on February 09, 2023, 05:46:52 PM
Because I know some Cunts from Mork Borg openly mock them.

Mork Borg cunts? Details!!!
Title: Re: Dragonbane
Post by: SHARK on February 14, 2023, 12:33:14 AM
Greetings!

S'mon! What is that DUCK CREATURE on your table? What kind of profile does it have? What is the lore about them? Your Duck Creature made me laugh!

Oh, and also, where did you get such a miniature? Very interesting looking, and funny, too!

Semper Fidelis,

SHARK
Title: Re: Dragonbane
Post by: S'mon on February 14, 2023, 02:50:57 AM
Quote from: SHARK on February 14, 2023, 12:33:14 AM
Greetings!

S'mon! What is that DUCK CREATURE on your table? What kind of profile does it have? What is the lore about them? Your Duck Creature made me laugh!

Oh, and also, where did you get such a miniature? Very interesting looking, and funny, too!

Semper Fidelis,

SHARK

My friend Kimberly printed and painted the Mallard PC.

MALLARD
The origin of the mallards is shrouded in mystery. Some
scholars claim that they came from a mighty island realm
that was swallowed by the sea thousands of years ago;
others believe them to be the result of a failed magical
experiment. Whatever the truth may be, these feathered
humanoids are a common sight in the world. They have
a knack for trade, and their agitated quacking is often
an integral part of the soundscape around marketplaces
and trade caravans. However, some mallards seek their
fortunes as brigands, pirates, or mercenaries. Despite their
diminutive size, they are fierce in battle and feared by
many for their murderous rage.


Pregen PC:
MAKANDER OF HALFBAY
You are the youngest son of the Baron of Halfbay, who resides at his seat
of power many days' travel to the east. Knowing that the title will pass to
your older (but lesser) brother, you searched your soul and decided to forge
your own path. You take great pride in your name and honor, and accept
missions that help the weak and punish the wicked. Now you have joined a
company of adventurers, drawn by rumors of treasure in the Misty Vale.
ILL-TEMPERED
✦ Willpower Points: 3
Mallards tend to have a choleric temper. If you have
the ANGRY Condition, you can activate this ability (no
action) when making a dice roll and get a boon to the
roll. You can also choose to become ANGRY when you
activate the ability, if you're not already. This ability
cannot be used for rolls against INT or
INT-based skills.
PROTECTOR
✦ Willpower Points: 3
As a knight you don't hesitate
to take a hit to protect your
friends. If you and another
player character are both
within 2 meters of the same
enemy and the enemy tries to
attack the other character, you
can activate this ability to force the
enemy to attack you instead. Using
this ability can be done out of turn
and it does not count as an action.

(https://www.enworld.org/attachments/1663702904773-png.261893/)

Title: Re: Dragonbane
Post by: S'mon on February 14, 2023, 02:54:42 AM
You can get them on Etsy or Ebay - https://www.etsy.com/uk/listing/1304057824/duck-sellsword-goonmaster-miniature-dd?ref=reviews
Title: Re: Dragonbane
Post by: S'mon on February 14, 2023, 02:55:56 AM
Quote from: S'mon on February 14, 2023, 02:50:57 AM
Despite their diminutive size

Apparently the mini came out larger than anticipated.  ;D
Title: Re: Dragonbane
Post by: Persimmon on February 14, 2023, 09:21:28 AM
The funny thing is that the lore tries to make the Mallards/Duck-folk edgy and widely feared, though having been assaulted by a goose as a toddler I can attest that their tempers can indeed be choleric.

The portrayal of them as pirates reminds me of the BECMI Five Shires book where there were leagues of halfling pirates.  Imagine a crew of mixed halfling and Mallard pirates?  Terrifying...
Title: Re: Dragonbane
Post by: rocksfalleverybodydies on February 14, 2023, 09:26:57 AM
If it's like Magic World, it sounds tempting.
Kind of annoyed that MW has been left to die on the vine as it seems to have an small, yet ardent following.

Art is nice, mechanics and genre look fun.  I can understand the hesitation of some purchasing it and it ends up sitting on the shelf, along with other KS games, as one looks for players.

If it ends up getting some real traction and continued supplement support in the hobby, likely a future purchase.
Title: Re: Dragonbane
Post by: S'mon on February 14, 2023, 10:17:59 AM
Quote from: rocksfalleverybodydies on February 14, 2023, 09:26:57 AM
Art is nice, mechanics and genre look fun.  I can understand the hesitation of some purchasing it and it ends up sitting on the shelf, along with other KS games, as one looks for players.

The player group I playtested it with asked to drop 5e and play Dragonbane instead, so that's what we're doing.  8)
Title: Re: Dragonbane
Post by: S'mon on February 14, 2023, 10:20:15 AM
Quote from: rocksfalleverybodydies on February 14, 2023, 09:26:57 AM
If it ends up getting some real traction and continued supplement support in the hobby, likely a future purchase.

I'm hoping it gets plenty of support. It definitely seems well set up for broad based play. For me it hits a similar spot as Dragon Warriors & Advanced Fighting Fantasy, but better done than either. I have AFF 'Crown of Kings' campaign, might be a good one to convert.
Title: Re: Dragonbane
Post by: rocksfalleverybodydies on February 14, 2023, 10:28:55 AM
Quote from: S'mon on February 14, 2023, 10:20:15 AM
I'm hoping it gets plenty of support. It definitely seems well set up for broad based play. For me it hits a similar spot as Dragon Warriors & Advanced Fighting Fantasy, but better done than either. I have AFF 'Crown of Kings' campaign, might be a good one to convert.

I'm a big fan of DW and AFF as well, so consider me intrigued.  Get players playing in the world of Titan.  Very tempting.
Title: Re: Dragonbane
Post by: SHARK on February 15, 2023, 11:10:16 AM
Quote from: S'mon on February 14, 2023, 02:54:42 AM
You can get them on Etsy or Ebay - https://www.etsy.com/uk/listing/1304057824/duck-sellsword-goonmaster-miniature-dd?ref=reviews

Greetings!

Thank you, S'mon! Very cool!

I just might have to buy me a Warband of the Duck People!

Semper Fidelis,

SHARK
Title: Re: Dragonbane
Post by: Wasteland Sniper on February 15, 2023, 10:25:33 PM
Hi everyone! I'm new here, just saw a post about Dragonbane, and I wanted to post because it's one I'm super excited to try. I'm supposed to run it at an upcoming convention here. I'm a big Free League fan in general, but I know this isn't their Year Zero engine. I'm most excited to see how the magic works because just from reading I like the idea of the mechanics, but I haven't seen them in action yet so it's hard to form a solid opinion.
Title: Re: Dragonbane
Post by: S'mon on February 16, 2023, 01:42:28 AM
Quote from: Wasteland Sniper on February 15, 2023, 10:25:33 PM
Hi everyone! I'm new here, just saw a post about Dragonbane, and I wanted to post because it's one I'm super excited to try. I'm supposed to run it at an upcoming convention here. I'm a big Free League fan in general, but I know this isn't their Year Zero engine. I'm most excited to see how the magic works because just from reading I like the idea of the mechanics, but I haven't seen them in action yet so it's hard to form a solid opinion.

Welcome WS!
Title: Re: Dragonbane
Post by: deganawida on February 16, 2023, 12:14:34 PM
I've been following this thread, and I must admit to being very curious about this, especially after S'mon's session summary. 

What is the actual feel of the system?  I've mostly only ever played AD&D, WotC D&D, Palladium, and oWoD.  How would y'all describe it to someone like me?

EDIT:  Also, does anyone else think that the artwork in the playtest copy is very reminiscent of Di Terlizzi?
Title: Re: Dragonbane
Post by: Vile Traveller on February 16, 2023, 04:31:43 PM
The first draft of the Dragonbane third-party licence (https://freeleaguepublishing.com/wp-content/uploads/2023/02/Dragonbane-License-Agreement-Discussion-Draft.pdf) is available for comment (you can comment on the Free Feague forums (https://forum.frialigan.se/viewforum.php?f=139)).
Title: Re: Dragonbane
Post by: S'mon on February 16, 2023, 05:46:54 PM
Quote from: deganawida on February 16, 2023, 12:14:34 PM
What is the actual feel of the system?  I've mostly only ever played AD&D, WotC D&D, Palladium, and oWoD.  How would y'all describe it to someone like me?

Well to me it plays like a smoother, next-gen d20 version of d% BRP/Runequest, an F22 to BRP's F15. It has a bit of innovation from modern D&D like the death saves, and a bit of innovation from Free League's own games like the random Monster attacks tables. My players loved it. Highlights were the initiative card system, and the combat system generally. They've really done an excellent job keeping the heart of BRP, from which DoD derived, while cleaning up all the annoying bits. It was 'fast furious & fun' in a way Savage Worlds never was for me.
It's not grimdark, but definitely grittier than modern D&D; the closest analogy for me was the UK RPG Dragon Warrriors; slightly dark heroic fantasy.
Title: Re: Dragonbane
Post by: S'mon on February 16, 2023, 05:57:01 PM
Some post game player feedback:

Tony commented how he liked the combat rules a lot better than D&D, I think the more realistic system helps immersion; it also plays much faster than modern D&D.

On Discord:

Phil:
Thanks a lot for the great game last night, Simon. We enjoyed these new rules very much and the universe is full of promise.

Kim:
Is there maybe any interest with everyone doing this instead of (5e) on Saturdays? Max said he'd be into it.

Phil:
(By the way, I had a look at the combat rules a bit more and it is quite cool: for instance, the dodge and the parry is different for melee and ranged attacks and with a melee attack, you can risk damaging your weapon on a parry and suffer a bane until your weapon is fixed. Really realistic!)
Title: Re: Dragonbane
Post by: Wasteland Sniper on February 16, 2023, 07:00:56 PM
Quote from: S'mon on February 16, 2023, 01:42:28 AM
Welcome WS!

Thanks! Glad to find a place with some like-minded people who enjoy RPGs.
Title: Re: Dragonbane
Post by: S'mon on February 17, 2023, 10:51:37 AM
Looks like they released the entire Misty Vale campaign to backers! Printing now.  8)
Title: Re: Dragonbane
Post by: Persimmon on February 17, 2023, 07:58:39 PM
Quote from: S'mon on February 17, 2023, 10:51:37 AM
Looks like they released the entire Misty Vale campaign to backers! Printing now.  8)

In this new system?  Meaning for KS backers?  I backed late, so I'm likely not totally in the loop.
Title: Re: Dragonbane
Post by: S'mon on February 18, 2023, 12:06:37 AM
Quote from: Persimmon on February 17, 2023, 07:58:39 PM
In this new system?  Meaning for KS backers?  I backed late, so I'm likely not totally in the loop.

Me too! Not getting any updates but if you go on drivethruprg the new release files should be there to download.
Title: Re: Dragonbane
Post by: Persimmon on February 18, 2023, 08:51:35 AM
Quote from: S'mon on February 18, 2023, 12:06:37 AM
Quote from: Persimmon on February 17, 2023, 07:58:39 PM
In this new system?  Meaning for KS backers?  I backed late, so I'm likely not totally in the loop.

Me too! Not getting any updates but if you go on drivethruprg the new release files should be there to download.

Nope; but I sent a query to Free League's customer service so hopefully that will hook me up.
Title: Re: Dragonbane
Post by: deganawida on February 18, 2023, 09:39:51 AM
Quote from: S'mon on February 16, 2023, 05:46:54 PM
Quote from: deganawida on February 16, 2023, 12:14:34 PM
What is the actual feel of the system?  I've mostly only ever played AD&D, WotC D&D, Palladium, and oWoD.  How would y'all describe it to someone like me?

Well to me it plays like a smoother, next-gen d20 version of d% BRP/Runequest, an F22 to BRP's F15. It has a bit of innovation from modern D&D like the death saves, and a bit of innovation from Free League's own games like the random Monster attacks tables. My players loved it. Highlights were the initiative card system, and the combat system generally. They've really done an excellent job keeping the heart of BRP, from which DoD derived, while cleaning up all the annoying bits. It was 'fast furious & fun' in a way Savage Worlds never was for me.
It's not grimdark, but definitely grittier than modern D&D; the closest analogy for me was the UK RPG Dragon Warrriors; slightly dark heroic fantasy.

Many thanks!

Dumb question, but is it super restrictive class-based like D&D?  Say I was running a campaign, and a character decided they wanted to learn more about history.  Could the character raise a skill (I'm assuming pretty heavily here that there are skills) without having to multiclass?
Title: Re: Dragonbane
Post by: S'mon on February 18, 2023, 10:58:30 AM
Quote from: deganawida on February 18, 2023, 09:39:51 AM
Dumb question, but is it super restrictive class-based like D&D?  Say I was running a campaign, and a character decided they wanted to learn more about history.  Could the character raise a skill (I'm assuming pretty heavily here that there are skills) without having to multiclass?

It's skill based, no classes. Your background Profession sets a list to choose from for 6 of your starting skills. Then you get a free choice of 2, 4 or 6 skills depending on age category. You start with one Heroic Ability (similar to a 5e D&D Feat), or else the ability to cast spells plus training in a magic school.

You may advance any skills through use and through experience awards, a few per session. It's easier to advance lower skills - you have to roll over the skill rating on a d20, and they cap at 18. Same as BRP d% roll-over. Any PC could roll to raise eg their Myths & Legends skill - and most of the PCs in my group did try to after the first session, as it comes up a lot!

You get new Heroic Abilities whenever you get a skill to 18, or for a 'grand heroic achievement'. Some heroic abilities have prerequisites, eg weapon skill 12 for some combat HAs. But generally you can choose what you want. PCs definitely don't feel constrained.
Title: Re: Dragonbane
Post by: S'mon on February 18, 2023, 11:02:36 AM
From the draft:

EXPERIENCE
Life as an adventurer brings many challenges, and if you survive you are sure to change and maybe even learn a
thing or two along the way.
Advancement Marks: When you have rolled a dragon or demon when using a skill, tick the check box
next to that skill. At the end of the game session, the GM asks you the following questions about the session you just completed. For each question that you can reply "yes" to, and justify your answer, you may place another advancement mark next to an unmarked skill of your choice. The GM has the final word, but should adopt a permissive attitude.
✦ Did you participate in the game session?
✦ Did you explore a new location?
✦ Did you defeat one or more dangerous adversaries?
✦ Did you overcome an obstacle without using force?
✦ Did you follow your motivation? (This is now weakness in latest draft).

Advancement Rolls: After placing your marks, roll a D20 for each of them – if the result exceeds your current skill
level, it is increased by one, up to a maximum of 18. Once you have made your advancement rolls, erase the marks and start over in the next game session.
Title: Re: Dragonbane
Post by: Persimmon on February 18, 2023, 11:37:42 AM
FYI--Free League followed up quickly and I will have access to everything in drivethru within 24 hours.  So kudos to them!
Title: Re: Dragonbane
Post by: Wrath of God on February 20, 2023, 05:16:41 PM
QuoteEXPERIENCE
Life as an adventurer brings many challenges, and if you survive you are sure to change and maybe even learn a
thing or two along the way.
Advancement Marks: When you have rolled a dragon or demon when using a skill, tick the check box
next to that skill. At the end of the game session, the GM asks you the following questions about the session you just completed. For each question that you can reply "yes" to, and justify your answer, you may place another advancement mark next to an unmarked skill of your choice. The GM has the final word, but should adopt a permissive attitude.
✦ Did you participate in the game session?
✦ Did you explore a new location?
✦ Did you defeat one or more dangerous adversaries?
✦ Did you overcome an obstacle without using force?
✦ Did you follow your motivation? (This is now weakness in latest draft).

Advancement Rolls: After placing your marks, roll a D20 for each of them – if the result exceeds your current skill
level, it is increased by one, up to a maximum of 18. Once you have made your advancement rolls, erase the marks and start over in the next game session.

Question for XP method seems to be borrowed from PBTA/FITD. Interesting mix.
Title: Re: Dragonbane
Post by: Wtrmute on February 20, 2023, 06:43:31 PM
Quote from: Wrath of God on February 20, 2023, 05:16:41 PM
QuoteEXPERIENCE
Life as an adventurer brings many challenges, and if you survive you are sure to change and maybe even learn a
thing or two along the way.
Advancement Marks: When you have rolled a dragon or demon when using a skill, tick the check box
next to that skill. At the end of the game session, the GM asks you the following questions about the session you just completed. For each question that you can reply "yes" to, and justify your answer, you may place another advancement mark next to an unmarked skill of your choice. The GM has the final word, but should adopt a permissive attitude.
✦ Did you participate in the game session?
✦ Did you explore a new location?
✦ Did you defeat one or more dangerous adversaries?
✦ Did you overcome an obstacle without using force?
✦ Did you follow your motivation? (This is now weakness in latest draft).

Advancement Rolls: After placing your marks, roll a D20 for each of them – if the result exceeds your current skill
level, it is increased by one, up to a maximum of 18. Once you have made your advancement rolls, erase the marks and start over in the next game session.

Question for XP method seems to be borrowed from PBTA/FITD. Interesting mix.


It reminds me of OWoD... Ah, the infamous "Learning Curve" experience point, wherein after each session, the players would take turn bullshitting the Storyteller about what their character had learned during that adventure. We all knew it was nonsense, but no one could accuse my table of leaving XP on the table...
Title: Re: Dragonbane
Post by: S'mon on February 20, 2023, 06:48:47 PM
Quote from: Wtrmute on February 20, 2023, 06:43:31 PM
It reminds me of OWoD... Ah, the infamous "Learning Curve" experience point, wherein after each session, the players would take turn bullshitting the Storyteller about what their character had learned during that adventure. We all knew it was nonsense, but no one could accuse my table of leaving XP on the table...

When I GM'd, I graded them on the first 4 myself, seemed fastest, then checked their motivation. They tended to get every tick except 'dangerous foe' as I ruled that goblins didn't qualify, and fighting already tends to generate ticks so I preferred to keep that one for Monsters.
Title: Re: Dragonbane
Post by: Persimmon on February 24, 2023, 07:29:51 PM
Just finished reading the updated Beta rules and I have to say this looks pretty damn good.  Streamlined and super easy to learn, but you still get some options and there are features to keep things interesting.  We'll definitely be playing this once my hard copy arrives (not a fan of electronic versions) and I can easily see my regulars, who prefer simpler games, going for this.  And my niece will definitely be playing a duck.  Also love the layout, art, and character sheet.  I don't like all the Free League games or their mechanics, but I have no issue with their production values.
Title: Re: Dragonbane
Post by: S'mon on February 25, 2023, 03:36:23 AM
Quote from: Persimmon on February 24, 2023, 07:29:51 PM
Just finished reading the updated Beta rules and I have to say this looks pretty damn good.  Streamlined and super easy to learn, but you still get some options and there are features to keep things interesting.  We'll definitely be playing this once my hard copy arrives (not a fan of electronic versions) and I can easily see my regulars, who prefer simpler games, going for this.  And my niece will definitely be playing a duck.  Also love the layout, art, and character sheet.  I don't like all the Free League games or their mechanics, but I have no issue with their production values.

Yeah, I don't like their Year Zero Engine, so Dragonbane is perfect for me. Should be playing again next Sunday. I don't like playing from pdfs either, I have a colour laser printer and spent a lot of ink printing out the rulebook & adventure book - they came out looking lovely.  8)
Title: Re: Dragonbane
Post by: Crusader X on September 23, 2023, 09:55:23 AM
I missed out on the Dragonbane kickstarter, but I see the boxed set is being sold through Amazon. I'm very tempted to purchase it.  For S'mon or anyone else playing Dragonbane, how is the game holding up, several months later?
Title: Re: Dragonbane
Post by: SmallMountaineer on September 26, 2023, 09:15:11 PM
Quote from: Crusader X on September 23, 2023, 09:55:23 AM
I missed out on the Dragonbane kickstarter, but I see the boxed set is being sold through Amazon. I'm very tempted to purchase it.  For S'mon or anyone else playing Dragonbane, how is the game holding up, several months later?

I bought the big GM box set to support Free League, who usually make fantastic products. This one did not do it for me, however; the rules are pretty barebones and underbaked with an awkward half-class system and no meaningful character advancement. What's worse, the restrictive license makes it challenging for the system to be improved upon by third parties.
Title: Re: Dragonbane
Post by: grimshwiz on September 27, 2023, 09:36:26 AM
Quote from: SmallMountaineer on September 26, 2023, 09:15:11 PM
Quote from: Crusader X on September 23, 2023, 09:55:23 AM
I missed out on the Dragonbane kickstarter, but I see the boxed set is being sold through Amazon. I'm very tempted to purchase it.  For S'mon or anyone else playing Dragonbane, how is the game holding up, several months later?

I bought the big GM box set to support Free League, who usually make fantastic products. This one did not do it for me, however; the rules are pretty barebones and underbaked with an awkward half-class system and no meaningful character advancement. What's worse, the restrictive license makes it challenging for the system to be improved upon by third parties.

I almost bought the box set as I too am a huge supporter of Free League and their quality products. Coriolis, Forbidden Lands and The One Ring 2e are my favourite products of theirs.

I watched some reviews, and while the quality is no doubt there, I have to agree with your assessment of the barebones and lack of real meaningful advancement was there from the rules I saw.

I wanted to pick it up, but with limited game time and shelf space (keeping all my books and systems to one bookshelf) I had to pass on it.
Title: Re: Dragonbane
Post by: Brad on March 10, 2024, 08:59:09 PM
Well Amazon had the new hardback on sale so I bought it today, should be here tomorrow. Game at least looks interesting.
Title: Re: Dragonbane
Post by: Rhymer88 on March 11, 2024, 05:18:38 AM
Uhrwerk Verlag is creating a Dragonbane supplement for the Aventuria setting of the Dark Eye. It will be interesting to see how they'll interpret the Aventurian priests using Dragonbane rules.
Title: Re: Dragonbane
Post by: S'mon on March 11, 2024, 10:55:04 AM
Quote from: Crusader X on September 23, 2023, 09:55:23 AM
I missed out on the Dragonbane kickstarter, but I see the boxed set is being sold through Amazon. I'm very tempted to purchase it.  For S'mon or anyone else playing Dragonbane, how is the game holding up, several months later?

Yup still playing & enjoying it a lot! Been converting some BFRPG adventures, which works well.
Title: Re: Dragonbane
Post by: Brad on March 16, 2024, 09:22:27 PM
Hmmm...I didn't like it. Well, I didn't like reading through the book, at least, and thought it seemed like a weird D&D/Runequest amalgam. Honestly, I wish I could read Swedish and use the original source because I bet this game has been watered down somewhat for the English translation. If someone knows if that's the case or not, please let me know. That said it did inspire me to get the new official RQ game and that looks interesting. Definitely a throwback to older RQ with some fucked up art and a lot more heroquest thrown in than some of the older stuff I have.

I am disappoint, son. Seriously.
Title: Re: Dragonbane
Post by: S'mon on March 18, 2024, 05:06:01 PM
Quote from: Brad on March 16, 2024, 09:22:27 PM
Hmmm...I didn't like it. Well, I didn't like reading through the book, at least, and thought it seemed like a weird D&D/Runequest amalgam.

Yes. Same as BRP Magic World, which it derives from.