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[cWoD] Alternatives to Vampires...

Started by Cryptofblood, March 27, 2015, 02:35:06 AM

Previous topic - Next topic

Catelf

First:
As you may have ignored Spinachcat's actual advice on the matter, i'll just repeat it:
Use Ghouls.
Perhaps it is a good idea to tweak the rules a bit, and let some of them use rituals to make blood as potent as Vampire blood.

Now to the other matter:
I'm both pro Feminism, and pro GamerGate.
Yes I am.
I may not dislike D&D any longer, but I still dislike the Chaos-Lawful/Evil-Good alignment system, as well as the level system.
;)
________________________________________

Link to my wip Ferals 0.8 unfinished but playable on pdf on MediaFire for free download here :
https://www.mediafire.com/?0bwq41g438u939q

Snowman0147

Quote from: Catelf;822788Now to the other matter:
I'm both pro Feminism, and pro GamerGate.
Yes I am.

Watch out he may say you don't exist at all, or say your lying.

jeff37923

Quote from: Snowman0147;822792Watch out he may say you don't exist at all, or say your lying.

Or both!
"Meh."

King Truffle IV

I never paid much attention to White Wolf's canon.  IMC, all the "Cainite" stuff was just mythology vamps told themselves with little actual evidence.

There's no reason you can't just use the mechanics of cWoD vampires and make up your own monster.

Opaopajr

This reminds me to pick up Legacy of Blood about the Laibon. Some of my favorite cards from Jyhad's later CCG sets come from the sub-Saharan Africa kindred. Already have Veil of Night and Kindred of the East, and I'd totally recommend them as fun splats on their own. Good times, good times.

As to the OP's original question, the answer is no. Nope. No Storyteller system for you. :( Unfortunately you're going to have to play D&D Ravenloft or d6 Bloodshadows. Oh, and there's always the Mexican Vampire Kingdoms in RIFTS.
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

Cryptofblood

#20
Quote from: Catelf;822788I'm both pro Feminism, and pro GamerGate.

How is that even possible? You can't be Pro-Feminism and Pro-GamerGate at the same time because they are incompatible.

Quote from: King Truffle IV;822804I never paid much attention to White Wolf's canon.  IMC, all the "Cainite" stuff was just mythology vamps told themselves with little actual evidence.

Yet the evidence came into more and more to play with the week of nightmares, and eventually the entire Gehenna book that made WW end the oWoD and restarted it with the nWoD.

Catelf

Quote from: Cryptofblood;822849How is that even possible? You can't be Pro-Feminism and Pro-GamerGate at the same time because they are incompatible.
Because GamerGate never was about White beta male gamers against nonwhites nor women and girls.
It was and still is about corruption in gaming media.
The things that sparked it was merely the last straw, especially the "Games are dead" articles.
Essentially, listen to both sides.
Also, who wins if Feminists and Gamers fight?
Neither, except haters and those who would not want to see Feminists and Gamers cooperate.

Quote from: Cryptofblood;822849Yet the evidence came into more and more to play with the week of nightmares, and eventually the entire Gehenna book that made WW end the oWoD and restarted it with the nWoD.
What King Truffle is referring to, is something that often is common among Games Masters:
As a GM, when the setting is changed beyond the regular setting, you enter a different setting, and in that one, you are in control.
You may tweak the rules as necessary, but it seems you don't want to do that, so I'll give you a few options:
* Malkavians survived, only thanks to their unpredictability.
* Some lesser mages developed rituals to turn their blood Potent, essentially gaining Blood Pools.
In a way, they would at least be similar to Tremere, but I recon they could use several different Disciplines, and would not be tied to their Elders.
Or, they could be more like Ghouls, but some are more powerful due to said rituals.
* Any remaining vampires are effectively Caitiff, Clanless.
I may not dislike D&D any longer, but I still dislike the Chaos-Lawful/Evil-Good alignment system, as well as the level system.
;)
________________________________________

Link to my wip Ferals 0.8 unfinished but playable on pdf on MediaFire for free download here :
https://www.mediafire.com/?0bwq41g438u939q

Cryptofblood

#22
Quote from: Catelf;822858Because GamerGate never was about White beta male gamers against nonwhites nor women and girls.
It was and still is about corruption in gaming media.
The things that sparked it was merely the last straw, especially the "Games are dead" articles.
Essentially, listen to both sides.
Also, who wins if Feminists and Gamers fight?
Neither, except haters and those who would not want to see Feminists and Gamers cooperate.

Like I'm fooled with your lies since everything you have said pretty much conflicts with reality.

If GamerGate is so concerned with "corruption in games media" and then why are they going after independent female game developers and female journalists not mainstream media? Especially sending them death & rape threats, doxxing them not to mention they been chaseing out out of their homes because they fear their lives? Is this what "ethics" is about and is this your "movement"?

You're missing the point that it has nothing to do with "ethics in games journalism" and never really was, it has been and always been a harassment campaign designed to silence women in the gaming industry which is why feminism and gamergate are incompatible in the first place.

Also as for the "Gamers are Dead" claim, I think you're simply taking it out of context and maybe you may need to read the article very carefully this time around: http://www.gamasutra.com/view/news/224400/Gamers_dont_have_to_be_your_audience_Gamers_are_over.php  but then again you'll simply read it wrong and take it out of context which I don't think it's even worth it.

Also there is no "both sides" because I know the other side is full of shit (GamerGate that is) and it's simply you against the world.

IggytheBorg

If you're going to rant, please at least have the decency to do using something approaching proper grammar.

Catelf

Quote from: Cryptofblood;822872Like I'm fooled with your lies since everything you have said pretty much conflicts with reality.

If GamerGate is so concerned with "corruption in games media" and then why are they going after independent female game developers and female journalists not mainstream media? Especially sending them death & rape threats, doxxing them not to mention they been chaseing out out of their homes because they fear their lives? Is this what "ethics" is about and is this your "movement"?

You're missing the point that it has nothing to do with "ethics in games journalism" and never really was, it has been and always been a harassment campaign designed to silence women in the gaming industry which is why feminism and gamergate are incompatible in the first place.

Also as for the "Gamers are Dead" claim, I think you're simply taking it out of context and maybe you may need to read the article very carefully this time around: http://www.gamasutra.com/view/news/224400/Gamers_dont_have_to_be_your_audience_Gamers_are_over.php  but then again you'll simply read it wrong and take it out of context which I don't think it's even worth it.

Also there is no "both sides" because I know the other side is full of shit (GamerGate that is) and it's simply you against the world.
You calling me a liar is an insult since I have only told you the truth.
The doxxing and so on was not done by GamerGaters, and if you believe that, it is still not true.
They are not "going after independent female game developers and female journalists", but if you refuse to see the truth, there is nothing more I can do.
You have your opinion, and I am not suited for convincing people with quotation or links, I mainly encourage people to think for themselves and search out the truth themselves.
I may not dislike D&D any longer, but I still dislike the Chaos-Lawful/Evil-Good alignment system, as well as the level system.
;)
________________________________________

Link to my wip Ferals 0.8 unfinished but playable on pdf on MediaFire for free download here :
https://www.mediafire.com/?0bwq41g438u939q

Cryptofblood

#25
Quote from: Catelf;822895You calling me a liar

Because you are

Quote from: Catelf;822895is an insult since I have only told you the truth.

It's only the "truth" inside your head.

Quote from: Catelf;822895The doxxing and so on was not done by GamerGaters, and if you believe that, it is still not true.

Because it is true, you're now in denial.

Quote from: Catelf;822895They are not "going after independent female game developers and female journalists", but if you refuse to see the truth, there is nothing more I can do.

Yes they are since reality says otherwise.

Quote from: Catelf;822895You have your opinion, and I am not suited for convincing people with quotation or links, I mainly encourage people to think for themselves and search out the truth themselves.

If you value the truth so much I advise you to look at the "movement" you blindly support and come back to me:

https://imgur.com/a/I2spf

If you support Feminism like you claim, then I would advise you to do a reality check and leave GamerGate immediately, otherwise I'm about done arguing with you.

Sergeant Brother

To move away from Gamer Gate slightly and back to ghouls.

I think it might be neat if you're doing a post-vampire OWoD to use Revenant families. There are a number of Revenant families with their own themes, flavor, and power sets. You could add a few families to increase diversity and give them a boost in power. Then you have an entirely new OWoD game with a creature type with a variety of splats that can interact or conflict with each other in much the same way that Clans do.

I think it might even be interesting to have vampires disappear in the past, perhaps in the middle ages. Then you have a number of Revenant families still alive today with their own creation legends about what vampires were like.

You could make this into a well fleshed out setting/game line.

Cryptofblood

Quote from: Sergeant Brother;822907To move away from Gamer Gate slightly and back to ghouls.

I think it might be neat if you're doing a post-vampire OWoD to use Revenant families. There are a number of Revenant families with their own themes, flavor, and power sets. You could add a few families to increase diversity and give them a boost in power. Then you have an entirely new OWoD game with a creature type with a variety of splats that can interact or conflict with each other in much the same way that Clans do.

I think it might even be interesting to have vampires disappear in the past, perhaps in the middle ages. Then you have a number of Revenant families still alive today with their own creation legends about what vampires were like.

You could make this into a well fleshed out setting/game line.

Or maybe it's best to have Vampires disappear Post 2004? Also would Ghouls and Revenant Families be affected too by the Wormwood star or not?

Maybe the Risen can replace Vampires which all they have to do put Vampire fangs and they drink blood but not like they get any nourishment from it and of course I heard they can also learn Vampire disciplines but with the Vampires gone, would be the disciplines no longer be functionable anymore?

King Truffle IV

I guess my question is, what are your goals for the campaign?  Why do you want to do a post-Wormwood campaign, and what themes are you trying to explore?  Why is the existence of a vampire-like creature important to this endeavor?

My earlier point was to simply ignore canon altogether, and just use the rule books as a toolbox for what you want to do.  If canon conflicts with what you want to do, then get rid of canon.

Also, this:
Quote from: Sergeant Brother;822907I think it might even be interesting to have vampires disappear in the past, perhaps in the middle ages. Then you have a number of Revenant families still alive today with their own creation legends about what vampires were like.
is brilliant.

Sergeant Brother

#29
Quote from: Cryptofblood;822909Or maybe it's best to have Vampires disappear Post 2004? Also would Ghouls and Revenant Families be affected too by the Wormwood star or not?

Maybe the Risen can replace Vampires which all they have to do put Vampire fangs and they drink blood but not like they get any nourishment from it and of course I heard they can also learn Vampire disciplines but with the Vampires gone, would be the disciplines no longer be functionable anymore?

I guess it depends on how closely you want to stick to canon and the Gehenna book. Personally, I'm not that attached to any of the official Gehenna scenarios, so I wouldn't necessarily stick to it. Your mileage may vary. I kind of like the idea of vampires disappearing in the middle ages, so then you have some history to work with, but if you want to play post-apocalypse then you don't need to do that.

I think I would have the demise of the vampires strengthen Ghoul families. If you're going to move the focus from vampires to them, it wouldn't hurt to give them a bit of a power boost. Perhaps they are stronger because of a sort of conservation of energy, as vampires die off the power of the blood of Caine becomes more concentrated in the veins of ghoul families.

I'm not sure if I would use the Risen or not. It all depends on what you're going for, on what sort of game you want to play and how much you want the creatures in your game to resemble vampires.