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WFRP/W40K: The End?

Started by Frey, September 05, 2016, 02:54:06 PM

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remial

one of the IRC channels I used to frequent had a young woman who would complain about the lack of catgirls in the setting.

She would get REALLY upset when I suggested they be chaos mutants or something.

Crüesader

Quote from: remial;917337one of the IRC channels I used to frequent had a young woman who would complain about the lack of catgirls in the setting.

She would get REALLY upset when I suggested they be chaos mutants or something.

[video=youtube;iUuvHPr4BGk]https://www.youtube.com/watch?v=iUuvHPr4BGk[/youtube]

No, really furry people sometimes have this irrational sense of entitlement.

Snowman0147


Warboss Squee

Quote from: Snowman0147;917364Cruesader that was epic.

Both of them.

Michael Gray

#19
The new CEO of GW seems to be trying to reverse a lot of the pants-on-head-stupid decisions of the past (Investors: "You mean we can't run a non-utility/non-monopoly company as if it were one?" Everyone else ever: "No, no you can't. You fucking morons."). I was wondering if this was going to happen this year, they stopped making new board game and LCG expansions for the Warhammer lines a while ago, and that's the REAL bread and butter of FFG. Hopefully, whoever gets the line doesn't piecemeal things out. Hell, maybe they'll hire someone to do an in-house RPG.
Currently Running - Deadlands: Reloaded

Crüesader

Quote from: Michael Gray;917407The new CEO of GW seems to be trying to reverse a lot of the pants-on-head-stupid decisions of the past (Investors: "You mean we can't run a non-utility/non-monopoly company as if it were one?" Everyone else ever: "No, no you can't. You fucking morons.") I was wondering if this was going to happen this year, they stopped making new board game and LCG expansions for the Warhammer lines a while ago, and that's the REAL bread and butter of FFG. Hopefully, whoever gets the line doesn't piecemeal things out. Hell, maybe they'll hire someone to do an in-house RPG.

I would like that, but the rumor has it that 8th edition is coming.  I'm not sure how they're going to go about that, but hopefully it doesn't cause too much of an issue.  I think they're really focused on trying to bring a lot of new players in right now (DoW 3 helps).  When that happens, you might see the game drop.

ZWEIHÄNDER

With the announcement of Runewars Miniature Game at GenCon, one can only speculate if this was a planned move. As we all know, Fantasy Flight Games stopped producing products for their WFRP Third Edition line sometime ago. This leaves open a question of whether or not Games Workshop plans to relicense Warhammer Fantasy Roleplay – specifically the fan-favorite Old World – to another company.

Check out this link over at EnWorld: http://www.enworld.org/forum/content.php?3751-Who-Will-Pick-Up-The-Warhammer-Licenses-Next#.V87JJZMrJMZ
No thanks.

One Horse Town

Your not-so-stealth marketing is becoming tiresome. Yes, we know you do that WFRP rip-off. Enough already.

Edit: In case people don't know, this is a personal opinion, not board 'policy'. We have very few of those!.

Rincewind1

Fuck. So much for support of FFG's Warhammer games.
Furthermore, I consider that  This is Why We Don\'t Like You thread should be closed

ZWEIHÄNDER

#24
Quote from: Rincewind1;917423Fuck. So much for support of FFG's Warhammer games.

I strongly suspect the Old World is simply dead, and GW has no plans to revive it anytime soon. My gut tells me they thought the bright/shiny/newness of Age of Sigmar would bring new players, but made a critical marketing error by uncoupling the fan-favorite Old World from their lines. The oldschool fan base was seemingly not so pleased with it, either. Reading the forums over at Bell of Lost Souls is very telling of how the community felt about Age of Sigmar. Simply a mess all around.

Like WotC with Dungeons & Dragons 5E though, I strongly suspect that lashback from their fans will urge them back to their roots in the Old World. Age of Sigmar has been derided by both old players and new since inception; it's an absolute mess.
No thanks.

crkrueger

Quote from: Rincewind1;917423Fuck. So much for support of FFG's Warhammer games.

At this point you'd have to wonder who would want the licenses?  Restrictions preventing the type of game the market wants (a universal 40k RPG), restricted from really intersecting with the existing IP (No Dante in RPG terms), chance of being pulled on a fickle whim is high, with multiple historical precedents, really the only thing going for GW as a licensor is that it seems their approval process can support a high volume of releases.

So buy the license, crank out as much overpriced crap as you can possibly produce before the axe seems to be the only way to make money as an RPG licensee going forward.  We all know by now that putting out quality product and having good sales isn't going to mean anything to GW.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

crkrueger

Someone at GW, at some point, has to realize that the setting has to drive the IP, not mini designs.  They did it right with the Horus Heresy.  The worldbuilding and setting as displayed in the novels is driving the 30k version of the game.

The problem is with Fantasy and 40k there is no real setting structure to hang the evolution of minis off of.  40k is stuck in perpetual stasis, akin to a superhero brand feeding us the same origin story a hundred times with a different costume.  Fantasy could have gone other places than "Next Major Chaos Incursion From The North Pole", they just didn't until Nagash, which was part of killing off the Old World.  The New World, Return of the Slaan, The East, there's lots of places the fiction of the Old World could have gone, opening up more mini options with it, but with the setting being moved solely by new sculpts the worldbuilding is limited to things like "Ogres are their own Army now and have Mongol mustaches so you have to use the new ones in Tournaments."

Age of Sigmar seemed to me to be a "Jump the Shark" move.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

Michael Gray

Quote from: CRKrueger;917431Someone at GW, at some point, has to realize that the setting has to drive the IP, not mini designs.  They did it right with the Horus Heresy.  The worldbuilding and setting as displayed in the novels is driving the 30k version of the game.

The problem is with Fantasy and 40k there is no real setting structure to hang the evolution of minis off of.  40k is stuck in perpetual stasis, akin to a superhero brand feeding us the same origin story a hundred times with a different costume.  Fantasy could have gone other places than "Next Major Chaos Incursion From The North Pole", they just didn't until Nagash, which was part of killing off the Old World.  The New World, Return of the Slaan, The East, there's lots of places the fiction of the Old World could have gone, opening up more mini options with it, but with the setting being moved solely by new sculpts the worldbuilding is limited to things like "Ogres are their own Army now and have Mongol mustaches so you have to use the new ones in Tournaments."

Age of Sigmar seemed to me to be a "Jump the Shark" move.

I can kind of see the impetus behind AoS. Take the lower selling of the two lines and make it more like the best selling line (round bases, no set formation, the melee combat is pretty much the same as 40K what with 'piling in') and it IS a fun game for what it is. But I LIKED my fantasy pseudo pike-and-shot game. I'm not sure it actually failed to bring new blood, either. For every person I see saying "WORST THING EVAR!!! I WILL NEVAR PLAY IT!!!", I see one person saying "Well, it's not WHFB, but I can still use all my models with it because screw the tourney scene." and another saying "Hello fellow youths, what's this fancy new Warhammer I hear people talking about?" I know, anecdote...data etc., etc.

They are also slowly making it more meaty too. I feel like the original launch should have waited for all the shit that's in place now vis-a-vis point buying army lists and campaigns and people might not have freaked out as much. That's just my opinion though, I could be wrong.
Currently Running - Deadlands: Reloaded

yosemitemike

Quote from: Crüesader;917274I get that they're a business, but if you look at the games they're practically an incomplete product.  

The books are already pretty big.  There probably just wasn't enough space for everything they might want to put in.  They aren't really incomplete products.  Everything you need to play is there.  They just don't have everything they might have but you can only fit so much into one book.

Quote from: Simlasa;917275Yeah, they really needed more support for playing Eldar and such.

You wanted more support for playing Eldar anyway.  Dark Heresy and Deathwatch hardly needed that.
"I am certain, however, that nothing has done so much to destroy the juridical safeguards of individual freedom as the striving after this mirage of social justice."― Friedrich Hayek
Another former RPGnet member permanently banned for calling out the staff there on their abdication of their responsibilities as moderators and admins and their abject surrender to the whims of the shrillest and most self-righteous members of the community.

Simlasa

Quote from: yosemitemike;917502You wanted more support for playing Eldar anyway.  Dark Heresy and Deathwatch hardly needed that.
They needed it if they were to be considered complete... but they're not complete, never intended to be complete... which is one of the major complaints I hear against them... that folks wanted a 40K RPG and got bits and pieces scattered around that instead.