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What non-D&D game would you want a retroclone of?

Started by RPGPundit, March 06, 2014, 04:01:06 PM

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Larsdangly

Quote from: Bobloblah;738965You can't post links to that kind of thing in the forums. It's one of the very few rules here.

Got it.

FASERIP

Another vote for the Hume/Charrette house system from FGU.

And I'd like to see Chivalry & Sorcery cloned, either first or second edition. No use for the later versions.
Don\'t forget rule no. 2, noobs. Seriously, just don\'t post there. Those guys are nuts.

Speak your mind here without fear! They\'ll just lock the thread anyway.

Larsdangly

Quote from: FASERIP;739106Another vote for the Hume/Charrette house system from FGU.

And I'd like to see Chivalry & Sorcery cloned, either first or second edition. No use for the later versions.

1E C&S was one of my very favorite ~1980 games and remains a big influence on my own game design projects. Like a lot of games of that vintage, there are lots of little details to make fun of. Like, it is illegible. But also one of the first games to create a genuinely different 'feel' to play, inspiring lots of ideas for campaigns. If I did a retroclone of this I would keep most of the basic rules unchanged, but reorganize extensively so humans could understand how it is supposed to be played. And I would prune out the D&D-isms that don't really do anything to advance the medieval setting (e.g., Gnolls, Bugbears and other copycat monsters). Maybe the best thing about it is the magic system, which is so weird and hard to understand and play that you feel like it just might be real.

Raven

Quote from: APN;735075DC Heroes/MEGs

Quote from: thedungeondelver;735080Twilight:2000

These. Plus Boot Hill.

And a cleaned up Faserip would be nice.

RPGPundit

Quote from: Larsdangly;738877That's cool. Just PM me and I'll get you the links. Is it 'street legal' to share stuff like that here, or will I get bounced for posting links to home-brewed games with questionable pedigrees?

Actually, if what you're talking about is a homebrew that is NOT for sale, but rather being freely distributed, there's no problem with that.  

The problem is if you are posting links or offering to share copyrighted products that you don't have the rights to.

So for example "I made my own version of an alternate Glorantha setting; you can find it for free on my website here" is fine.
"I have the latest Palladium book on PDF and will send it to anyone who asks" is NOT allowed. Unless of course your name is Kevin Siembieda.

RPGPundit
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Larsdangly

It is closer to the former than the latter, but I'ld rather not piss anyone off anyway. Given that there are probably only a couple dozen people in the world who are really that interested in The Fantasy Trip anyway, I suspect it is best just to keep the files in question between friends. But thanks for the advice.

Marleycat

#126
Quote from: Haffrung;735077So are we talking about the original definition of retro-clone, which is a clone of the original system with the serial numbers filed off to facilitate publishing new material? Or the fuzzier definition where it's a reworking of the original system with some tweaks to make it palatable to modern tastes?

In the former case, unless there are a bunch of designers out there chomping at the bit to commercially publish Gamma World or WFRP 1E adventures, I don't see the point.

In the latter case, I'd be happy to see someone take a hatchet to Ars Magica and turn it into something playable by a group of people who have a life outside RPGs.

My exact question. What's your definition? Also yes please Ars Magica. :D

Also Chivalry and Sorcery please?
Don\'t mess with cats we kill wizards in one blow.;)

Ravenswing

Quote from: Larsdangly;739757It is closer to the former than the latter, but I'ld rather not piss anyone off anyway. Given that there are probably only a couple dozen people in the world who are really that interested in The Fantasy Trip anyway, I suspect it is best just to keep the files in question between friends. But thanks for the advice.
Oh, I'd certainly be one of them.  I always loved the system, and I very nearly went back to it when I started my campaign back up after a hiatus in '03.
This was a cool site, until it became an echo chamber for whiners screeching about how the "Evul SJWs are TAKING OVAH!!!" every time any RPG book included a non-"traditional" NPC or concept, or their MAGA peeners got in a twist. You're in luck, drama queens: the Taliban is hiring.

APN

Did anyone ever actually manage to get a playable game from the mess that was Superhero 2044? I don't think it's worth retro-cloning. I bought it way back when and tossed it in a box in bewilderment.

Moths have probably eaten it by now.

That said the original Spacemaster was just as mystifying, and that coming from someone who GM'd and played MERP all the time, so the basics were there, it was just so badly organised and the errata sheets were somewhat discouraging too. MERP in space I wanted. It fell somewhat short of my hopes and expectations :(

estar

Quote from: ConradBumpus;738802Woot !

Me too, not least becuase your stuff, lars, was one of the last reasons I had to lurk at the other site.  Love balrogs and bagginses & Platemail .  wish I had gotten to the TFT stuff before it was blanked.

There are two TFT clones out there. Very similar to the original, enough that you can use the old products as is.

Legends of the Ancient World
Heroes and Other Worlds

Larsdangly

Quote from: estar;739823There are two TFT clones out there. Very similar to the original, enough that you can use the old products as is.

Legends of the Ancient World
Heroes and Other Worlds

These are fine games though much condensed and simplified from the original. They are to original TFT sort of as Holmes D&D is to BCEMI.