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What non-D&D game would you want a retroclone of?

Started by RPGPundit, March 06, 2014, 04:01:06 PM

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Daddy Warpig

Somebody said my ∞ Infinity RPG was a retroclone of Torg.

(I disagree, at least by the stricter definition Haffrung gave. Heck, even his looser definition would exclude it, IMHO. "Spiritual successor" is the best I could hope for, were that my aim, and even that might be a stretch.)
"To strive, to seek, to find, and not to yield."
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JeremyR

I'd like to see more AD&D retroclones. B/X has been covered pretty thoroughly, so has OD&D, but there are very few AD&D retroclones. Basically just OSRIC for 1e, and Gold & Glory for 2e.

Myth & Magic is based on 2e and does things a little different, I'd like to see something like that for 1e

mcbobbo

"It is the mark of an [intelligent] mind to be able to entertain a thought without accepting it."

Simlasa

GURPS... even though it's still around I think it has potential that the current folks aren't interested in exploring.

Endless Flight

I'd actually like to see a retroclone of d20 Modern, with some Star Wars Saga rules sprinkled in. I've tried to write some of this myself, but I get stuck from time to time.

arminius

Quote from: Gabriel2;735069Mekton II, because Mike Pondsmith is really taking Mekton off in a direction which is not where I have any desire to go.

Eh? Just wondering. I've skimmed Mekton Zeta but I'm not really up on Mekton doings.

Snowman0147

Dark Souls.  No seriously I am not lying and the people at the table can't even complain if they manage a party kill.

Player:  "OMG!  Everyone is dead and this is just too hard!"

GM:  "Well you wanted to play Dark Souls.  So any way all you guys woke up by the last bon fire you visited."

arminius

Nothing really stands out. Closest I can think of would be classic D&D fantasy implemented via Talislanta 3e rules. Instead of race/class with random stats, have a multitude of archetypes with quick attribute customization and some skill selection.


Old One Eye


smiorgan

Quote from: Exploderwizard;735086Lace & Steel

Seconded

artikid


Spinachcat

Champions, but 1e/2e not 6e. I would like a simple, easy super hero game that was not simple or easy to min/max or rules rape.

J Arcane

Quote from: APN;735075DC Heroes/MEGs

Hands down.

Clean up the rules, hell even ditch the tables (it's the 21st century, not 198x) with a simple equation for success and results.

Make the AP range a little tighter so people can't moan about characters on the lower end looking the same (all with 4APs strength and 5-6 Body)

Get some decent goddamn art for it.

Blood of heroes was a brave but awful looking attempt to keep the game alive.

You can have my tables when you pry them from my cold dead hands.

Seriously, the action table is like the biggest fucking perk of the system. WTF is wrong with you?
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jeff37923

Quote from: Gabriel2;735069Mekton II, because Mike Pondsmith is really taking Mekton off in a direction which is not where I have any desire to go.

This or Mekton Zeta because I loved both. I'd also throw in the Mekton II version of the Jovian Chronicles setting.

I've already got a really good retroclone of Classic Traveller in Mongoose Traveller.

d6 WEG Star Wars, just to have an easily accessible RPG to draw more people into the hobby.
"Meh."