This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

D&D Next Oct playtest available

Started by Sacrosanct, October 08, 2012, 05:34:14 PM

Previous topic - Next topic

StormBringer

#15
Quote from: Broken-Serenity;590216Sounds like something ive wanted for years, magic items that seem unique and rare instead just something you buy from the store for a few extra gold above the regular priced stuff.
Welcome (back?) to Vintage Gaming.  ;)

Quote from: Doctor Jest;590483The point being, I don't think an RPG should have dealing with crybabies as a design goal.
You would appear to be a few years behind the 'best practices in RPG design' curve, then.  :)
If you read the above post, you owe me $20 for tutoring fees

\'Let them call me rebel, and welcome, I have no concern for it, but I should suffer the misery of devils, were I to make a whore of my soul.\'
- Thomas Paine
\'Everything doesn\'t need

StormBringer

Quote from: Doctor Jest;590483The point being, I don't think an RPG should have dealing with crybabies as a design goal.
You would appear to be a few years behind the 'best practices in RPG design' curve, then.  :)
If you read the above post, you owe me $20 for tutoring fees

\'Let them call me rebel, and welcome, I have no concern for it, but I should suffer the misery of devils, were I to make a whore of my soul.\'
- Thomas Paine
\'Everything doesn\'t need

Doctor Jest

Quote from: StormBringer;590495You would appear to be a few years behind the 'best practices in RPG design' curve, then.  :)

I thought that curve was, itself, several years out of date.

StormBringer

Quote from: Doctor Jest;590501I thought that curve was, itself, several years out of date.
Let's hope so.  Modern rulebooks make Advanced Squad Leader look like a summer beach read.
If you read the above post, you owe me $20 for tutoring fees

\'Let them call me rebel, and welcome, I have no concern for it, but I should suffer the misery of devils, were I to make a whore of my soul.\'
- Thomas Paine
\'Everything doesn\'t need

Bill

Quote from: Tommy Brownell;590214Again, I'm really digging what they're doing here. "Generic" magic weapons and armor largely topping out at "+1" and anything beyond that being special? Win.

And the Elven Oathbow...soooooo cool.

That may mean they want to keep the numbers tight, and I prefer that over "I have 45 AC with my Godplate+10 and Bahumat Scale Shield+10..etc...

Glazer

Speaking personally, I'd say that as soon as you start thinking about having such a thing as a 'common magic item', somethings started to go wrong. Just calling them 'common' makes them mundane.
Glazer

"Make no little plans; they have no magic to stir men\'s blood."

jibbajibba

Yup much rather have magic items being much rarer and having a unique thing so more like artifacts.

So give me a list of matrix of powers and abilities and a table for rolling a backstory for the item.

Then make items rare so the chance of you finding a magic item in a horde might be 1 in 5 so by the time you reach 10th you have seen maybe 10 magic items.

That I like.

If they also work out some way it links to the character as well then also good so it develops as they do...
So a sword isn;t +1 so much as its +10% of the benefit or somethng
and it grows as the PC does (as well as casuing darnkes in a 15 foot radius and repelling angels.....)
No longer living in Singapore
Method Actor-92% :Tactician-75% :Storyteller-67%:
Specialist-67% :Power Gamer-42% :Butt-Kicker-33% :
Casual Gamer-8%


GAMERS Profile
Jibbajibba
9AA788 -- Age 45 -- Academia 1 term, civilian 4 terms -- $15,000

Cult&Hist-1 (Anthropology); Computing-1; Admin-1; Research-1;
Diplomacy-1; Speech-2; Writing-1; Deceit-1;
Brawl-1 (martial Arts); Wrestling-1; Edged-1;

RPGPundit

Quote from: The Butcher;590288So you're for making magic items unique, but against having explicit guidelines for this in the core rules? :confused: Please elaborate...

Its simple. He's decided he's not going to like 5e come hell or high water, so anything it comes up with, even if its what he's clamouring for, has to be wrong.

That seems to be the case with quite a few of the more dedicated 5e-foes. And you know, that's fine, but then dont' keep posting on 5e threads trying to play pretend that you were giving it an honest chance, and that "you'd like it but..." and so on. By the 50th time someone does that, it becomes pretty clear that its bullshit.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.