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Savage Worlds- Anyone doing anything with it?

Started by Daedalus, February 01, 2011, 09:33:37 PM

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Tommy Brownell

Quote from: Daedalus;439169Do you need to have read the books to use it or can it just be used as is?

They give you a TON of background in the book. Entirely usable with just that one book (literally...the rules are included in there as well).
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Daedalus

Quote from: Tommy Brownell;439173They give you a TON of background in the book. Entirely usable with just that one book (literally...the rules are included in there as well).

I have skimmed it over and I would like to try it.

I am really torn between Soloman Caine and Nessecary Evil

Tommy Brownell

Quote from: Daedalus;439171I have to be honest, Necessary Evil really is attractive to me and I would love to either run it or play it (though I would prefer to play it then run it)

If I could guarantee my online availability, I would gladly offer to run it. Not sure I could make that guarantee, though...=( The campaign gets kicked around a lot for some reason, but we had a BLAST with it...(and will hopefully get to finish it someday soon).
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hanszurcher

Quote from: Daedalus;439175I have skimmed it over and I would like to try it.

I am really torn between Soloman Caine and Nessecary Evil

The Kane stories are my favorite Robert E. Howard creations.

I do not have experience with Necessary Evil but SW of Solomon Kane was my introduction to Savage Worlds. The book itself is a thing of beauty.

-Hans
Hans
May the forces of evil become confused on the way to your house. ~George Carlin

Daedalus

Quote from: Tommy Brownell;439176If I could guarantee my online availability, I would gladly offer to run it. Not sure I could make that guarantee, though...=( The campaign gets kicked around a lot for some reason, but we had a BLAST with it...(and will hopefully get to finish it someday soon).

I wish you could because I would love to play

Daedalus

Quote from: hanszurcher;439222The Kane stories are my favorite Robert E. Howard creations.

I do not have experience with Necessary Evil but SW of Solomon Kane was my introduction to Savage Worlds. The book itself is a thing of beauty.

-Hans

I think the next time I am at my FLGS I am going to look at it again.  I will probably have to get both

Aos

Quote from: Daedalus;439226I think the next time I am at my FLGS I am going to look at it again.  I will probably have to get both

I have the Solomon Kane savage worlds book, and it is indeed a thing of beauty. I think it's an awesome S&S game (mechanically you could do Conan with it merely by removing firearms). If I didn't like my houseruled S&W so much, SWSK would be my first choice for such a game.
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Silverlion

Quote from: Daedalus;439225I wish you could because I would love to play

Me too, Tommy. :D
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GrimJesta

To have to choose between Necessary Evil and Solomon Kane...? Ugh. A choice I couldn't make. They're both awesome. Although if you don't want the NE storyline and instead just want SW superheroes they have the Superpowers Handbook out. The superpowers are laid out better, and IIRC there's more of them, plus things the NE book was missing.

-=Grim=-
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Daedalus

Quote from: Silverlion;439241Me too, Tommy. :D

I guess he now has no choice but to run it ;)

Daedalus

Quote from: GrimJesta;439292To have to choose between Necessary Evil and Solomon Kane...? Ugh. A choice I couldn't make. They're both awesome.

I know I have to get both.  It's just a matter of which one to get first.


Quote from: GrimJesta;439292Although if you don't want the NE storyline and instead just want SW superheroes they have the Superpowers Handbook out. The superpowers are laid out better, and IIRC there's more of them, plus things the NE book was missing.

-=Grim=-

By telling me this you are NOT helping to make the decision any easier  ;)

Tommy Brownell

On NE vs Super Powers Campaign: Unless you are just a completist, it isn't worth buying both (at least at full price).

With NE, you get a full campaign and the Supers rules that you can probably figure out how to work into other games if you like.

SPC ditches the campaign ENTIRELY, adds more optional rules, and fills the back of the book with a ton of characters, some of which may inspire you, many of which will not.

For my part, I have NE in print and SPC in PDF.
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Daedalus

Quote from: Tommy Brownell;439452On NE vs Super Powers Campaign: Unless you are just a completist, it isn't worth buying both (at least at full price).

With NE, you get a full campaign and the Supers rules that you can probably figure out how to work into other games if you like.

SPC ditches the campaign ENTIRELY, adds more optional rules, and fills the back of the book with a ton of characters, some of which may inspire you, many of which will not.

For my part, I have NE in print and SPC in PDF.

I think since Solomon Kane is so expensive and I am not 100% sure I could end up using it I might get NE first, then get SK if I know I am going to use it

GrimJesta

Quote from: Tommy Brownell;439452...and fills the back of the book with a ton of characters, some of which may inspire you, many of which will not.

I happen to like all those NPCs. Sometimes you need a quick villain or hero and that huge list helps. And the fact that they're broken down by Rank (Novice, Seasoned, Heroic, Legendary) helps a ton. So if my Seasoned group of heroes are flying by downtown Whatever City and they are itching for a fight, I can flip to the NPC section, grab two Heroic villains and let them get their combat itch out.

NE, on the other hand, doesn't have enough NPCs. The idea of having one in print and one in .pdf helps.

BUT, the NE campaign IDEA is good, but a good GM could make it so much better. Take the idea, the concept, but ditch their campaign "Points". They're just not very good.

-=Grim=-
Quote from: Drohem;290472...there\'s always going to be someone to spew a geyser of frothy sand from their engorged vagina.  
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crkrueger

Quote from: GrimJesta;439920Take the idea, the concept, but ditch their campaign "Points". They're just not very good.

Seriously, are they ever?  Have you ever found any official SW campaign points that are useful without a serious overhaul?
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