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[supers, all] What are you playing?

Started by The Butcher, May 04, 2010, 02:02:32 PM

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Kinetic

Quote from: pspahn;378684Precis Intermedia just released The Bold and the Brave, a supers add-on for the Genrediversion 3 system. I haven't played it, but it looks solid and flexible enough to do what you want. I do know that the system itself is easy to learn and easy to run--small stat blocks, quick combats, and lots of room to customize to your tastes. I'd call it medium crunch if you use all the options, but it has more of a rules light feel because it handles so smoothly (almost no page flipping).

Pete

I bought this yesterday and haven't had any time to go through it.  I'm going to sit down with it tonight after work though.  I like GD3 so here's hoping!

Sigmund

Quote from: Kinetic;378735I bought this yesterday and haven't had any time to go through it.  I'm going to sit down with it tonight after work though.  I like GD3 so here's hoping!

Same here. Picked it up as soon as I got the email from Brett that it was available, but only have glanced at it so far. Will look at it more today when I get home from work.
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Tommy Brownell

Yeah, I was intrigued when he announced it, but until I go back to work, discretionary spending is nonexistent, so I sure can't get Bold and The Brave AND GD3...=)  Now if it had come out a month, month and a half earlier, I probably would have impulse purchased.
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The Butcher

Quote from: Silverlion;378665MSH is a bit more comprehensive than 4C--which is kind of a short shifted version of the game. Lacking a lot of detail of the original. Some like it--some don't. I loved the game. It still uses the charges, comparisons and results referenced to color codes. It however had a lot more powers, combat tactics, details on rewards, base building, and so on.

In general I suggest you look up MSH and download the Players and Judges book and see if it interests you.

Interesting. I'll look into it.

Quote from: pspahn;378684Precis Intermedia just released The Bold and the Brave, a supers add-on for the Genrediversion 3 system. I haven't played it, but it looks solid and flexible enough to do what you want.

Not familiar with GD3 either; another one to check out.

Quote from: Simon W;378720I'm currently running SUPERS! for my group and it is going extremely well. It's on the light side of the crunch scale. What is it about the game (that you've read about) that didn't grab you?

To be entirely honest, not a lot. In fact, just the blurb, and a couple of character sheets. I'd love to know more, though.

Damn, that's a lot of games. And some people still have the nerve to say that the hobby is dying...

Simon W

Quote from: The Butcher;378785To be entirely honest, not a lot. In fact, just the blurb, and a couple of character sheets. I'd love to know more, though.

There's a review here

http://www.rpg.net/reviews/archive/14/14774.phtml

Simon W

enelson

One supers game that has not been mentioned is d6 Powers. Based on the d6 system. It reads well and looks like it will play well. If you like the d6 system, you'll probably like this game.
 

Tommy Brownell

Quote from: enelson;378840One supers game that has not been mentioned is d6 Powers. Based on the d6 system. It reads well and looks like it will play well. If you like the d6 system, you'll probably like this game.

Anyone know what the differences are between D6 Powers and the DC Universe RPG that WEG put out?
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everloss

A friend and I are creating a campaign based on Century Station in Heroes Unlimited 2nd edition. I'm aware that Palladium (mostly due to Rifts) isn't the most popular system, but for Supers, the over-the-top insanity works pretty well. It uses a class-based system and is pretty old school with XP and leveling and whatnot. The classes (unlike some other Palladium games) are distinct from each other, and heroes of different power levels can mesh without problems.  The Mega-Hero optional class may be too much, but sometimes you need a super-man in order to fight a city-stomping nuclear monster.  

The main book has virtually no fluff in it, as pertains to any game world.  They leave all that to the GM to do with as he sees fit.  The Century Station supplement on the other hand is pretty damn amazing with the amount of interesting crap within it.  Maps, hero and villian NPC's, a complete city described.  

there are also 3 (i think) Powers Unlimited supplements that contain additional super powers. and another supplement for the Century Station setting that maps and describes a super-prison for villains, called Gramercy Island.
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enelson

Quote from: Tommy Brownell;378847Anyone know what the differences are between D6 Powers and the DC Universe RPG that WEG put out?

D6 Powers uses an additive die pool (roll the d6s and add 'em up).
DC Universe RPG (WEG edition) used the Legend system which was a d6 success pool system. Every die rolled 3+ was a success.

D6 is written by Jerry Grayson. He also wrote Godsend Agenda (of which D6 Powers is based).

There's a review on rpg.net by Grubman of D6 Powers.
 

Ghost Whistler

MHSAGA is so awesome that I lost the cards somehow. I'm really pissed off about this.
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Tommy Brownell

Quote from: Ghost Whistler;378910MHSAGA is so awesome that I lost the cards somehow. I'm really pissed off about this.

I hear you.  If my SAGA deck ever disappeared I would go BALLISTIC.
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Tommy Brownell

Quote from: enelson;378884D6 Powers uses an additive die pool (roll the d6s and add 'em up).
DC Universe RPG (WEG edition) used the Legend system which was a d6 success pool system. Every die rolled 3+ was a success.

D6 is written by Jerry Grayson. He also wrote Godsend Agenda (of which D6 Powers is based).

There's a review on rpg.net by Grubman of D6 Powers.

Hm.  Doesn't sound like enough difference to "save" DCU (in my mind) then.  Shame.
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Silverlion

Quote from: Tommy Brownell;378917Hm.  Doesn't sound like enough difference to "save" DCU (in my mind) then.  Shame.

It's a decent system in Godsend Agenda. I didn't get D6 Powers except as PDF and that was 1E not 2E--essentially GA's powers plus a few more, for use with D6 Adventure rather than a complete game. It is a LOT better than DC Universe.
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Soylent Green

Somewhat off topic, but it appears DCAU is cancelling its direct to video animated movies. That's a heartbreaker.

http://www.comicvine.com/news/dc-animated-projects-canceled/141015/
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Silverlion

Quote from: Soylent Green;379036Somewhat off topic, but it appears DCAU is cancelling its direct to video animated movies. That's a heartbreaker.

http://www.comicvine.com/news/dc-animated-projects-canceled/141015/



According to other reports its not a given. Just sequels to poorer performing ones. (Wonder Woman) Bruce Timm's comments were taken out of context, and mistakenly conveyed as an interview when they were responses given to fans at a panel, and they were spun way more negatively than the "truth."

However, who knows?
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