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Current Campaigns

Started by S. John Ross, August 31, 2006, 03:37:14 PM

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Zachary The First

Quote from: flyingmiceI'm running it for my next non-clash-written game. Right now my group is too busy kicking Barbary Pirate tail to think about anything else, but SM is irresistable! :D

-clash

Show that Bey who's boss! :D
RPG Blog 2

Currently Prepping: Castles & Crusades
Currently Reading/Brainstorming: Mythras
Currently Revisiting: Napoleonic/Age of Sail in Space

palehorse

Quote from: Dr Rotwang!IG.  Why not?  No conversion work, and I think Impresa's pretty cool.

I've been quite taken with the PIG output, and own Vice Squard, HN II, IG, the GD-i manual and Steampunk Musha.

They've got some great stuff, for sure! I'm just waiting for Steampunk Musha to come out in hardcopy to pick up it and Iron Gauntlets in one swell foop.

The only long-running ongoing campaign I've got going at present is the neverending Mutants & Masterminds campaign... although I usuall tend to think of it as an endless stream of one-shots.
Butch Curry
Zombie Nirvana Games: Gaming... with Braaains!

flyingmice

Quote from: Zachary The FirstShow that Bey who's boss! :D

The maniacs have already changed history. They took a small Algerian port and are bending the world to a much earlier War of 1812. They've each become famous like Decatur through astonishing feats of bravery - one, with a jolly boat and six men, blew up two Tripolitanian Xebec-brigs and stole a tribute cutter, while two others cut out the American tribute frigate given to Tripolis, just as an example. They sailed 'em both out of the harbor through the fire from the fort. My players are amazing, ingenous, unscrupulous, and insane for glory. :D

-mice
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

John Morrow

Quote from: S. John RossWhat are you running/playing? How often? Does it rock a little, or a lot?

I've been on a bit of a break due to the birth of my first child but I'm getting ready to start playing in an Mutants and Masterminds game with my regular group.  My regular group meets between every week and once a month when we are available (closer to once a month) for all-day Saturday sessions (~12 hours).  

Before that, I ran a D&D 3.5 game because (A) I wanted to learn d20 the hard way and (B) nobody in my group had played D&D for at least a decade and people wanted a little nostalgia.  They even demanded that I use a GM screen (something I don't normally do).  That ran for over a year and wound down in the Spring, before the birth of the baby.  I think it rocked a little and definitely had some great moments, but I'm not the best GM in the group.

I'm also playing in a D&D 3.5 game with another group that meets near my home that was found by one guy in my regular group).  That game is run by a great GM in one of the best fleshed-out setttings I've ever had the pleasure to play in.  It definitely rocks a lot for all of the players involved, but will be ending after another session or two.  That game meets roughly every other week but often less frequently, and has been on a Gen Con break (the GM writes professionally).  I'm not sure what's coming after that, but it might involve running through published modules.  I'll have to see how that goes.
Robin Laws\' Game Styles Quiz Results:
Method Actor 100%, Butt-Kicker 75%, Tactician 42%, Storyteller 33%, Power Gamer 33%, Casual Gamer 33%, Specialist 17%

Silverlion

I've been running Reliquery for my face to face group. The idea behind it is a bunch of teenagers discover the secret base/trophy room of a missing team of superheroes, and through various processes take up the role of superheroes themselves, all the while drifting a bit apart as growing up and ending highs school threatens to push them off in myriad seperate ways.

   It rocks a lot. From the evil Buffy-esque school photographer who captured victims with a cursed camera onto film, to the girl whose dad was a superhero who disapeared (one of the base owners...) and the fact the heroes finally rescued her dad and one of them has taken to dating her--dragging her into superhero stuff her father fears because of the several years he missed of her life. The recent game had them fighting the Demon Smoke Tiger Ninja clan for weapons the previous heroes had captured with various dark abilities. One of the heroes named DevilHunter, is possed by the Demon that inhabited a suit of samurai armor and holds it at bay only through the ghost mentor who is tied to a mystic chain-weapon (manriki-gusari).

He unleashed the demon after being captured and very nearly attacked his allies...but managed to force the demon down.

It's crazy mad, and delightful to contrast the very strange antics of superheroes to the mundane school stuff, and occasionally intertwine them.

I'm also running another ongoing supers game ALIENU about alien hybrids on earth who step up to being heroes after the big named heroes of the world died, and who deal with there own enemies of all sorts, both alien, human, and other. Including the vicious, manipulative, cowboy themed undead, HellRider..who claims he's so evil he road out of Hell on his own.

It's very fun and rocks because the depth and relationships that have established and conflict of one of the "leads" whose got a pregnant girlfriend but who is drawn to the second alien adoptee from a humanlike with insect traits race..

I also run a solo Zombiepocalypse game for a zombie fanatic friend where his ex-Swat Team/police officer PC and the baby he rescued from the hospital are crossing a vast apocalyptic landscape of classic undead zombies mixed with bizarre acting mutants zombies, struggling to find survivors.

It rocks because as a HUGE zombie fan its hard to do things and twist things in ways he's not been exposed to, at the same time hitting the same thrilling things he likes from various movies/.books on zombies and he loves it so far.
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019

Blackthorne

2009 was the Year of No Gaming. In 2008 my gaming group collapsed, in 2009 it returned, and collapsed again when 1 of our players went into the Navy, and my girlfriend broke up with one of our other players, then me, and presumably has moved on to date the remaining player so she can break up with him in the near future. When she left, the remaing players went with her.

So Ace & I waited about a month, none of them came back or even tried to contact us. Ace finally said, "screw them" and brought me an entirely new gaming group recruited from co-workers and parties. Unfortunately, the end of November thru all of December is the worst time, schedule-wise, to try to get a game going. Christmas parties are tough competition.

We met, rolled up characters.
The next week, I was out.
The next week, all the previous players except the one guy who wasn't there the first night, were out.
The next week, I was out.
The next week, we got 2 of the players from night 1 back.
and finally, Ace got all 6 players (minus 1 of the players from the first night, replaced by an all new player) back at the table...to roll up PCs for HIS game.

This coming Monday, we'll see how many come back to start off 2010 gaming.