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What do you like about Dungeons and Dragons (and D20 generaly)...?

Started by Fritzs, May 08, 2008, 04:14:05 AM

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Fritzs

So, what do you like...? For me, it's relatively simple basic mechanics of D20 and beholders (only interesting monster from aberation category)...
You ARE the enemy. You are not from "our ranks". You never were. You and the filth that are like you have never had any sincere interest in doing right by this hobby. You\'re here to aggrandize your own undeserved egos, and you don\'t give a fuck if you destroy gaming to do it.
-RPGPundit, ranting about my awesome self

Age of Fable

I like the idea of exact difficulties for various tasks.
free resources:
Teleleli The people, places, gods and monsters of the great city of Teleleli and the islands around.
Age of Fable \'Online gamebook\', in the style of Fighting Fantasy, Lone Wolf and Fabled Lands.
Tables for Fables Random charts for any fantasy RPG rules.
Fantasy Adventure Ideas Generator
Cyberpunk/fantasy/pulp/space opera/superhero/western Plot Generator.
Cute Board Heroes Paper \'miniatures\'.
Map Generator
Dungeon generator for Basic D&D or Tunnels & Trolls.

Koltar

It helps keep my store in business.


(hey - I'm honest about that)


- Ed C.
The return of \'You can\'t take the Sky From me!\'
http://www.youtube.com/watch?v=gUn-eN8mkDw&feature=rec-fresh+div

This is what a really cool FANTASY RPG should be like :
http://www.youtube.com/watch?v=t-WnjVUBDbs

Still here, still alive, at least Seven years now...

Alnag

That would be a long list. Basically, I like the overall elegance of the system, its modularity which allows it, to be used in different contexts differently. I like the fact, that it caters preferences of different players well enough to bring them to one table and provide fun. I like the possibility to apply it in dozens of different situations (context, settings, genres, moods), I like the vast resources available for it, I like the fact, that this is the game I might play with my friends and people I hardly know due to the fact virtually everybody knows the rules. And so on and so on.
In nomine Ordinis! & La vérité vaincra!
_______________________________
Currently playing: Qin: The Warring States
Currently GMing: Star Wars Saga, Esoterrorists

Fritzs

Quote from: Alnag...and people I hardly know due to the fact virtually everybody knows the rules.

That part is true to D20 (where it's just roll D20, and check if you beated target number)´, but I am not sure if it's true fo Dungeons and Dragons with wonders like turning undeaths which still doesn't make sence to me...
You ARE the enemy. You are not from "our ranks". You never were. You and the filth that are like you have never had any sincere interest in doing right by this hobby. You\'re here to aggrandize your own undeserved egos, and you don\'t give a fuck if you destroy gaming to do it.
-RPGPundit, ranting about my awesome self

Alnag

Quote from: FritzsThat part is true to D20 (where it's just roll D20, and check if you beated target number)´, but I am not sure if it's true fo Dungeons and Dragons with wonders like turning undeaths which still doesn't make sence to me...

And yet, you still somehow know, that there is turning undeads in D&D and even that it doesn't make sense to you. Now if that is not a proof of the rules knowledge what is it than?
In nomine Ordinis! & La vérité vaincra!
_______________________________
Currently playing: Qin: The Warring States
Currently GMing: Star Wars Saga, Esoterrorists

Fritzs

Alnag: I wanted to play cleric once... this was the bigest obstacle, so I remember this one...
You ARE the enemy. You are not from "our ranks". You never were. You and the filth that are like you have never had any sincere interest in doing right by this hobby. You\'re here to aggrandize your own undeserved egos, and you don\'t give a fuck if you destroy gaming to do it.
-RPGPundit, ranting about my awesome self

Alnag

Quote from: FritzsAlnag: I wanted to play cleric once... this was the bigest obstacle, so I remember this one...

I don't see much obstacle in that, but whatever. You know, usually, the game goes like this - you are playing cleric, you know your possiblities (e.g. that he can turn undeads). So you tell your DM that you are turning them he says how to find out if you are successful. So generally, the overall knowledge of your possibilites is more important than the implementation of specific rules. But anyway... I thought this thread is about what we like not what we don't like. I've got long list for that later one as well...
In nomine Ordinis! & La vérité vaincra!
_______________________________
Currently playing: Qin: The Warring States
Currently GMing: Star Wars Saga, Esoterrorists

Abyssal Maw

I like it because it's the easiest roleplaying game to fit into a campaign structure, and campaign structures make for long term stories with lots of continuity.


Also I like the idea of fantasy adventure in general.
Download Secret Santicore! (10MB). I painted the cover :)

ColonelHardisson

Quote from: FritzsThat part is true to D20 (where it's just roll D20, and check if you beated target number)´, but I am not sure if it's true fo Dungeons and Dragons with wonders like turning undeaths which still doesn't make sence to me...

Ever watch a vampire movie, and see someone hold up a cross? That's how turning undead works - the focused faith of the person drives away the unholy creature. Clerics/priests/whatever-you-wanna-call-'em just happen to be able to focus their faith more strongly.
"Illegitimis non carborundum." - General Joseph "Vinegar Joe" Stilwell

4e definitely has an Old School feel. If you disagree, cool. I won\'t throw any hyperbole out to prove the point.

Fritzs

Alnag: And so, I ended up playing wizard... at least I understood, wwhat every single spell my wizard knew can do...
You ARE the enemy. You are not from "our ranks". You never were. You and the filth that are like you have never had any sincere interest in doing right by this hobby. You\'re here to aggrandize your own undeserved egos, and you don\'t give a fuck if you destroy gaming to do it.
-RPGPundit, ranting about my awesome self

Alnag

Quote from: FritzsAlnag: And so, I ended up playing wizard... at least I understood, wwhat every single spell my wizard knew can do...

Oh, poor you. Now, I get it. It must be this horrible trauma of transclassism that made you such a bully, right? Yeah, I can see it know. It is all fault of that evil D&D. Now lie down on this couch and tell me more about your cleric dreams... :keke:
In nomine Ordinis! & La vérité vaincra!
_______________________________
Currently playing: Qin: The Warring States
Currently GMing: Star Wars Saga, Esoterrorists

KrakaJak

I like d20 for a multitude of reasons.

Simple base mechanic, d20+mods vs target DC.

It's easy to explain.

It has a lot of players.
-Jak
 
 "Be the person you want to be, at the expense of everything."
Spreading Un-Common Sense since 1983

Fritzs

Alnag: You should instead give us your full list of what you like about D20.
You ARE the enemy. You are not from "our ranks". You never were. You and the filth that are like you have never had any sincere interest in doing right by this hobby. You\'re here to aggrandize your own undeserved egos, and you don\'t give a fuck if you destroy gaming to do it.
-RPGPundit, ranting about my awesome self

ConanMK

1) It is modular, allowing great flexibility in game style and setting.

2) The rules are relatively simple and elegant without being overly simple. This does break down in some areas, but that is easy for me to overlook.

3) It is more concerned with being a fun game than trying to be art.

4) It is unpretentious.

5) It appeals to and can accommodate all kinds of gaming styles, not just one or two.

6) No shortage of gaming materials.

7) No shortage of players.