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BECMI/RC retro clone project?

Started by Lancer, April 30, 2008, 10:26:52 PM

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Lancer

Quote from: Goblinoid GamesUnfortunately I am unable to tackle any larger scale projects at the moment, and through next year probably due to other obligations. While I'm not sure what direction I'll go with "Advanced Labyrinth Lord," I wasn't planning on taking it in this direction.

However, if anyone else feels the inclination, there is a free Labyrinth Lord trademark license for indicating compatibility. So someone else could conceivably write a "companion" and within could adjust various ability progressions to fit a maximum level of 36.

Of course, this is very hard work, and somewhat thankless only because the audience is so small. But, it could be done as a 3rd party product!

Hello! Great to see you here, Daniel!

I am looking forward to your Mutant Future game, BTW. That is something I can't wait to buy. And just so you know  (as I am sure many others) I would like to thank you for filling in this much needed niche in our hobby. Your work and efforts are truly appreciated (even if the fanbase is small). Thank you sir.

An LL companion is possible? Hmmmm...

jgants

Quote from: AkrasiaI'm pretty sure that you're right about this (in fact, I'm 99.9% sure).  However, I've owned neither the Immortals set nor the WoI.   I just can't imagine ever running a campaign that used those rules (not that I wouldn't like to...).

I've owned both.  WoI was indeed designed specifically for the RC era.

I thought the gold box rules were a jumbled mess of half-baked rules with huge gaps missing (much like the Gamma World 3e box set).

Wrath of the Immortals was a lot clearer and IMO superior.  Though, like you, I can't really ever see running an actual campaign with them.
Now Prepping: One-shot adventures for Coriolis, RuneQuest (classic), Numenera, 7th Sea 2nd edition, and Adventures in Middle-Earth.

Recently Ended: Palladium Fantasy - Warlords of the Wastelands: A fantasy campaign beginning in the Baalgor Wastelands, where characters emerge from the oppressive kingdom of the giants. Read about it here.

Hezrou

Quote from: LancerHello! Great to see you here, Daniel!

I am looking forward to your Mutant Future game, BTW. That is something I can't wait to buy.

Cool! I'm very excited about this as well. The book has shaped up exteremely well, and I'm going to start the layout process within the next few days. We have some really nice art for the book, in the old-school fashion. (Also remember that the electronic book will be free and provided to all who want to check it out. Buying a hard copy will help me recoup production costs, so I won't argue!)

Quote from: LancerAnd just so you know  (as I am sure many others) I would like to thank you for filling in this much needed niche in our hobby. Your work and efforts are truly appreciated (even if the fanbase is small). Thank you sir.

Thanks for the kind words! My publishing goals are threefold: 1) Do my small part to bring back support for classic OOP games, 2) Support open gaming by making the text available to anyone who wants to make use of it, and 3) Preserve old-school games in the best way I can under the OGL so that they are always available to people who might want them.

Quote from: LancerAn LL companion is possible? Hmmmm...

That is perfectly feasible under the LL trademark license.:haw:

Lancer

Quote from: Goblinoid GamesCool! I'm very excited about this as well. The book has shaped up exteremely well, and I'm going to start the layout process within the next few days. We have some really nice art for the book, in the old-school fashion.
This sounds really good. :D I look forward to the final product.

Quote(Also remember that the electronic book will be free and provided to all who want to check it out. Buying a hard copy will help me recoup production costs, so I won't argue!)

I am definitely aware of the free version but I try to do my part especially since you are doing all the hard work! And a hard copy is just better than a PDF, IMHO. :p

jgants

Quote from: Goblinoid GamesThanks for the kind words! My publishing goals are threefold: 1) Do my small part to bring back support for classic OOP games, 2) Support open gaming by making the text available to anyone who wants to make use of it, and 3) Preserve old-school games in the best way I can under the OGL so that they are always available to people who might want them.

So what's next after Mutant Future?  

My guesses:

* Mob Breakers
* Spur Valley
* Astonishing Machine
* Very Confidential
* Very Confidential / Distinctive Information
* Roger Bucks in the 2.5 Millennium
* Nanoc the Savage
* Illinois Smith
* Transformation Beta
* Kingdom of the Corolla Chair
* Wonder Fantastic Protagonists
* Wonder Fantastic Protagonists - Narrative Edition
* Differencity
Now Prepping: One-shot adventures for Coriolis, RuneQuest (classic), Numenera, 7th Sea 2nd edition, and Adventures in Middle-Earth.

Recently Ended: Palladium Fantasy - Warlords of the Wastelands: A fantasy campaign beginning in the Baalgor Wastelands, where characters emerge from the oppressive kingdom of the giants. Read about it here.

Hezrou

Quote from: jgantsSo what's next after Mutant Future?  

My guesses:

* Mob Breakers
* Spur Valley
* Astonishing Machine
* Very Confidential
* Very Confidential / Distinctive Information
* Roger Bucks in the 2.5 Millennium
* Nanoc the Savage
* Illinois Smith
* Transformation Beta
* Kingdom of the Corolla Chair
* Wonder Fantastic Protagonists
* Wonder Fantastic Protagonists - Narrative Edition
* Differencity

I'm not nearly that ambitious, after Mutant Future, I'm taking a break!

Akrasia

Quote from: Goblinoid Games...While I'm not sure what direction I'll go with "Advanced Labyrinth Lord," I wasn't planning on taking it in this direction.

Hmmm ... I'm a bit surprised.  Since OSRIC has AD&D covered, I had assumed that Advanced L&L would be something like the 'Companion' and 'Masters' rules for LL.

I guess that we'll just have to wait and see what happens (if anything, given your schedule) ... :raise:

Quote from: Goblinoid GamesHowever, if anyone else feels the inclination, there is a free Labyrinth Lord trademark license for indicating compatibility. So someone else could conceivably write a "companion" and within could adjust various ability progressions to fit a maximum level of 36.

If only I had the time ... :(

Quote from: Goblinoid GamesOf course, this is very hard work, and somewhat thankless only because the audience is so small. But, it could be done as a 3rd party product!

Well, for what it's worth Dan, I'm grateful for your efforts!  :)

I ordered two copies of LL (one hardcover, one softcover) from Lulu.  They should be waiting for me once I arrive at my gf's place in Toronto on Saturday ...
:hyper:
RPG Blog: Akratic Wizardry (covering Cthulhu Mythos RPGs, TSR/OSR D&D, Mythras (RuneQuest 6), Crypts & Things, etc., as well as fantasy fiction, films, and the like).
Contributor to: Crypts & Things (old school \'swords & sorcery\'), Knockspell, and Fight On!

KenHR

Quote from: AkrasiaI'd be happy if I could finally run a Classic D&D campaign in which all the PCs made it to name level and established dominions.  

Some day, some day ... :emot-sigh:

You run it online or move to Albany, and I'm so there, man.
For fuck\'s sake, these are games, people.

And no one gives a fuck about your ignore list.


Gompan
band - other music

Lancer

Quote from: jgantsSo what's next after Mutant Future?  

My guesses:

* Mob Breakers
* Spur Valley
* Astonishing Machine
* Very Confidential
* Very Confidential / Distinctive Information
* Roger Bucks in the 2.5 Millennium
* Nanoc the Savage
* Illinois Smith
* Transformation Beta
* Kingdom of the Corolla Chair
* Wonder Fantastic Protagonists
* Wonder Fantastic Protagonists - Narrative Edition
* Differencity

HEHE
:D

Don't forget other old school, not necessarily TSR-related:

*The Spiritbreakers

*Teenage Mutant Samurai Tortoises And Other Weirdness

*Robomech

*Voyyager

*Stellar Horizons

* For Pixie, King, and Nation

* Ionic Bond 101: Roleplaying in His Highness' Confidential Employ

Akrasia

Quote from: KenHRYou run it online or move to Albany, and I'm so there, man.

I'm moving to Milwaukee in August (God help me), so not quite close enough.  However, if I can't find a group there, I may have to resort to an online game (using a 'chat' program or something).

I'm running a Classic D&D PbP game right now, but I'll be happy if we can finish the current adventure within the next 8 months or so.  Making it to name level with PbP will not happen in my lifetime.
RPG Blog: Akratic Wizardry (covering Cthulhu Mythos RPGs, TSR/OSR D&D, Mythras (RuneQuest 6), Crypts & Things, etc., as well as fantasy fiction, films, and the like).
Contributor to: Crypts & Things (old school \'swords & sorcery\'), Knockspell, and Fight On!

grubman

Quote from: AkrasiaI'm moving to Milwaukee in August (God help me)

3 and a half hours north and you can join my group :).

Too bad you aren't moving to Madison, I could hook you up with a very intense HARP group.

Warthur

The glorious thing about BECMI is that many of the best rules - I'm thinking of dominions and the mass combat rules, the guidelines for ascending to divinity, and of course the extra spells and monsters - can be dragged-and-dropped into B/X or AD&D 1E/2E with trivial ease (you don't really need to tweak the dominion rules or mass combat rules at all). A Labyrinth Lord Companion which just had the dominion rules and mass combat rules, in particular, could fill a really cool niche.
I am no longer posting here or reading this forum because Pundit has regularly claimed credit for keeping this community active. I am sick of his bullshit for reasons I explain here and I don\'t want to contribute to anything he considers to be a personal success on his part.

I recommend The RPG Pub as a friendly place where RPGs can be discussed and where the guiding principles of moderation are "be kind to each other" and "no politics". It\'s pretty chill so far.

grubman

Quote from: AkrasiaI'm moving to Milwaukee in August (God help me), so not quite close enough.  

Oh...I assume you mean Milwaukee Wisconsin USA?  If that is the case, don't worry about finding a group, that place is crawling with gamers.

Akrasia

Quote from: grubmanOh...I assume you mean Milwaukee Wisconsin USA?  If that is the case, don't worry about finding a group, that place is crawling with gamers.

Thanks for the info ... that's good news!  :cool:
RPG Blog: Akratic Wizardry (covering Cthulhu Mythos RPGs, TSR/OSR D&D, Mythras (RuneQuest 6), Crypts & Things, etc., as well as fantasy fiction, films, and the like).
Contributor to: Crypts & Things (old school \'swords & sorcery\'), Knockspell, and Fight On!

KenHR

Quote from: AkrasiaI'm moving to Milwaukee in August (God help me), so not quite close enough.  However, if I can't find a group there, I may have to resort to an online game (using a 'chat' program or something).

I've had great success in the past hooking up with my old gaming friends (who've scattered to the four winds in search of jobs) and playing games via voice chat and webcam.  Not quite the real thing, but damn close.  It helped that we were using a fancy conferencing app offered by the company where one of the players works, so lag was almost never a problem.  I've done the same with folks via Yahoo IM, and while a bit laggier, it worked.

Face to face is definitely where it's at, though, and it looks like from what Grubman says you'll have no shortage of gamers at your future table!
For fuck\'s sake, these are games, people.

And no one gives a fuck about your ignore list.


Gompan
band - other music