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GaryCon 2018. So...

Started by Gronan of Simmerya, March 13, 2018, 03:49:49 AM

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Gronan of Simmerya

I just got back from GaryCon X, 2018.

The biggest surprise for me, by far, was realizing that I like miniatures wargaming MUCH better than RPGs.
You should go to GaryCon.  Period.

The rules can\'t cure stupid, and the rules can\'t cure asshole.

Spinachcat


Omega

Steve Gallacci said much the same. He was a big fan of Civil War wargames. I believe GDWs Johnny Reb.

RunningLaser

Quote from: Gronan of Simmerya;1029054I just got back from GaryCon X, 2018.

The biggest surprise for me, by far, was realizing that I like miniatures wargaming MUCH better than RPGs.

I've been slowly getting drawn back into miniature wargames, though on the solitaire side.  54mm models are the bees knees.  What made you come to that realization if you didn't mind me asking?

Nerzenjäger

I sometimes wish for more RPGs inspired by hex-and-counter wargames as opposed to miniature wargames.

Traveller always kinda felt like that. And TFT is probably the best example of how this can work.
"You play Conan, I play Gandalf.  We team up to fight Dracula." - jrients

Omega

Quote from: Nerzenjäger;1029100I sometimes wish for more RPGs inspired by hex-and-counter wargames as opposed to miniature wargames.

Traveller always kinda felt like that. And TFT is probably the best example of how this can work.

Star Frontiers was all counters. Though they did later release a minis line (Which self destructed) TSRs Marvel Superheroes was in between, used the tri-fold standups. As did Indiana Jones RPG. 4e D&D Gamma World came with those pog things. And 2nd or 3rd ed GW introduced a wargame. Gamma Knights.

Pretty sure theres a few others out there.

David Johansen

Well, GURPS, HERO, Dragon Quest, Gang Busters, Boot Hill, Price of Freedom, Universe, The Fantasy Trip, at least.  I think Rolemaster might fit as well.
Fantasy Adventure Comic, games, and more http://www.uncouthsavage.com

Nerzenjäger

Quote from: David Johansen;1029120Well, GURPS, HERO, Dragon Quest, Gang Busters, Boot Hill, Price of Freedom, Universe, The Fantasy Trip, at least.  I think Rolemaster might fit as well.

I agree with most of these, but would love to see some that were not designed in the 70s or 80s, hence the "more" part.
"You play Conan, I play Gandalf.  We team up to fight Dracula." - jrients

Gronan of Simmerya

Quote from: Spinachcat;1029057Pics!

I didn't take a single picture, sorry.
You should go to GaryCon.  Period.

The rules can\'t cure stupid, and the rules can\'t cure asshole.

Gronan of Simmerya

Quote from: RunningLaser;1029082I've been slowly getting drawn back into miniature wargames, though on the solitaire side.  54mm models are the bees knees.  What made you come to that realization if you didn't mind me asking?

More later.
You should go to GaryCon.  Period.

The rules can\'t cure stupid, and the rules can\'t cure asshole.

Franky

By miniatures wargaming... which scale, and historical, fantasy or sci-fi, and skirmish or larger than skirmish?  My preference is 28-32mm skirmish, sci fi or fantasy.  Sadly there are no good fantasy skirmish games right now.  I could add right now, given that D&D 4e is dead. Lol.  It was a skirmish game masquerading as a RPG. (Opinion. )At least none that I know of.  Frostgrave is not enough to hold my attention for long.  It's more of a party version of a TTG.

Gronan of Simmerya

Oh, let's see... 40mm, both man to man and 1:20, 1:2400 ships, 1/87 armor, 15mm World War Tesla..

Modern ultra-small skirmish games don't interest me.  The forces have to be large enough that you're dealing with units, not individuals.  Historical aircraft games are an exception.
You should go to GaryCon.  Period.

The rules can\'t cure stupid, and the rules can\'t cure asshole.

Gronan of Simmerya

Quote from: RunningLaser;1029082I've been slowly getting drawn back into miniature wargames, though on the solitaire side.  54mm models are the bees knees.  What made you come to that realization if you didn't mind me asking?

Short answer is that I realized I had more fun in the miniatures wargames.

Slightly longer answer; both convention RPGs and convention wargames have the situation where you have 6 to 12 people getting together for four hours or so, and many of them don't know each other.  The miniatures wargamers seem to get their shit together and get on with the game, functioning as an effective team, much, much faster than the convention RPG players do.

And this includes neophytes.
You should go to GaryCon.  Period.

The rules can\'t cure stupid, and the rules can\'t cure asshole.

christopherkubasik

Quote from: Gronan of Simmerya;1029175Short answer is that I realized I had more fun in the miniatures wargames.

Slightly longer answer; both convention RPGs and convention wargames have the situation where you have 6 to 12 people getting together for four hours or so, and many of them don't know each other.  The miniatures wargamers seem to get their shit together and get on with the game, functioning as an effective team, much, much faster than the convention RPG players do.

And this includes neophytes.

So, if I am understanding correctly, you statement stands for preferring miniatures over RPGs at conventions. Not in general. Yes?

Gronan of Simmerya

I'm still digesting that.  I'm realizing that over the last 10 years or so, my average miniatures game has been more fun than my average RPG, either running or playing.

The really big drawback to miniatures games is the logistics, as Chirine will gladly confirm.
You should go to GaryCon.  Period.

The rules can\'t cure stupid, and the rules can\'t cure asshole.