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MADcorp needs testers

Started by Marshall Burns, June 24, 2010, 06:14:37 PM

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Marshall Burns

I need a few people to help with alpha testing for my game in development, MADcorp. I need people who are serious about it, and are also really into this kind of thing. To that end, lemme ask you some questions:

Does "the game of dungeoncrawling horror in a world gone weird" sound fun to you?
How about the tagline, "Your alignment is capitalist; go kick some ass."
Do you think dungeoncrawling should be about tension moreso than event?
Do you think dungeons should be solid environments to be explored freely, rather than linear/branching sequences of encounters?
Do you think that combat should be short, infrequent, and deadly?
Are you open to new ideas for dealing with stats, dice, experience, damage, etc.?
Are you into long-term strategic management of resources?
Do you think that risk and reward should have no correlation?
Are you cool with such mature content as profanity, cannibalism, murder, criminal insanity, drug alcohol tobacco use, and dead end jobs?
Are you willing to play more than one PC at a time (although you don't necessarily have to develop them all)?
Do you like unique monsters with unknown abilities?
Do you like to play in/GM games where the GM makes lots of judgment calls and crafts challenging situations without any thought at all as to a.) how the players are going to deal with it or b.) whether or not it's "fair"?
Do you think "balance" is a dirty word?
Are you up for getting a handle on 24 different (but simple) character classes?
Do you like to look for synergies between available abilities & resources, and use those to cook up super-double-effective tactics?
Do you think it's bullshit when you do that and the GM smacks you down?

If you answered "yes" to all of those, then you're the kind of person I need. Shoot me an email (marksman45 {at} gmail). Or ask me follow-up questions here in this thread.
-Marshall