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Swinewatch UK

Started by Franklin, January 17, 2007, 06:16:51 AM

Previous topic - Next topic

Franklin

They are spreading. It seems that my own countrymen have now decided to set up their own version of the Forge. And for such an elitist piece of wankery, what do they call it? Why, its the Collective Endeavour! Self-obsessed elitism and not very collective at all. Lots of jizzing over ecah others game designs and backslapping shit.

Just thought youd like to know theres somewhere else to target now.

Thanks
Frank
 

GRIM

They're decent guys really and not really forgey.
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Imperator

Wow, Franklin, it seems that the gaming hobby is threatened one more time, and it's threatening the green and pleasant England, nonetheless!

What are you gonna do about it?
My name is Ramón Nogueras. Running now Vampire: the Masquerade (Giovanni Chronicles IV for just 3 players), and itching to resume my Call of Cthulhu campaign (The Sense of the Sleight-of-Hand Man).

David R

You know, I think I can do something with this. Maybe a one shot or something. I may even try out GM-less play....although to be honest, I think the urge to run it as opposed to being just one of the players will win out at the end :D

QuoteBasically it (the game) will be called 'Finger on the Button.' It will be a GM-less game where players take the roles of various characters stuck inside a secure bunker, all contact with the outside world cut off. Prior to losing contact the characters will have received information about potential nuclear strikes incoming from [enemy country] and all hell seeming to break loose in the world at large, against a setting backdrop where things are bad, really bad. Numerous countries have obtained nukes, small wars break out in world hotspots at the drop of a hat, the big powers bicker and argue, a new cold war is well underway between USA/EU/China. The twist? The players are locked inside of the bunker containing THE BUTTON. You know the one, the big red button which, if pushed (after the correct access codes have been input of course), will launch all of [your countires] nukes at their designated targets with no way of stopping them. The players will take on roles both for and against launching based on prejudices, biases and judicious amounts of self-interest, paranoia and righteousness. One player will (secretly at first) have the LAUNCH CODE. The idea is that the players try and convince everyone else of their characters viewpoint, launch or don't launch, forming alliances with their enemies and back-stabbing their friends until the endgame comes when the player with the LAUNCH CODE decides to either hand them over or not, probably triggered by some specific circumstance. I think each character should have some piece of equipment that can change hands through play. The Launch Codes would be one, a gun would be another, not sure what else right now.

Regards,
David R

Franklin

Quote from: GRIMThey're decent guys really and not really forgey.

I'd disagree. They seem steeped in odour of Forge. The same elitist jargon  and waffle.

Thanks
Frank
 

Geoff Hall

Quote from: David RYou know, I think I can do something with this. Maybe a one shot or something. I may even try out GM-less play....although to be honest, I think the urge to run it as opposed to being just one of the players will win out at the end :D

 

Regards,
David R

Ha, that one is mine!  If you want to do something with it you're welcome.  I still don't know what to make of it, RPG, LARP, board game, card game, I've even thought of making it a scenario for an existing RPG system... It's not made it past an idea and a single post on a couple of places.  Of course a lot of that is because my Christmas/New Year has been child-filled and hectic, leaving me little time to accomplish anything. ;)
 

GRIM

Quote from: FranklinI'd disagree. They seem steeped in odour of Forge. The same elitist jargon  and waffle.

Thanks
Frank

Much more rooted in eclectic British RPG design and New-Type games if you ask me.

You seem bitter about something.

Tell me about your mother.
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David R

Quote from: Geoff HallHa, that one is mine!  If you want to do something with it you're welcome.  I still don't know what to make of it, RPG, LARP, board game, card game, I've even thought of making it a scenario for an existing RPG system... It's not made it past an idea and a single post on a couple of places.  Of course a lot of that is because my Christmas/New Year has been child-filled and hectic, leaving me little time to accomplish anything. ;)

I like the idea and am tempted to base it in the Cold Space setting. The trick is, IMO at least,is to make it a GM game without draining any of the inherent tension that comes from competitive GM-less play. Well maybe competitive is the wrong term...but as a one shot, GM or GM-less, I'll have to try and evoke a Fail -Safe quality.

Regards,
David R

Geoff Hall

Quote from: David RI like the idea and am tempted to base it in the Cold Space setting. The trick is, IMO at least,is to make it a GM game without draining any of the inherent tension that comes from competitive GM-less play. Well maybe competitive is the wrong term...but as a one shot, GM or GM-less, I'll have to try and evoke a Fail -Safe quality.

Regards,
David R

Well if you do then be sure to post the results as I'll be interested to see how it turns out.  I'm definately aiming for a game that has high levels of tension and paranoia and, yes, a competative feel.
 

Hodgson

I know it goes against the grain of The War hereabouts, but have you ever met or gamed with any of those guys? (Andrew Kendrick, The Contested Ground Guys?) They are some of the nicest folk in the industry, excellent positive and socially capable exponents of the industry and gaming in general, not to mention that some of them will be buying me drinks tonight in the pub.

GRIM

Quote from: HodgsonI know it goes against the grain of The War hereabouts, but have you ever met or gamed with any of those guys? (Andrew Kendrick, The Contested Ground Guys?) They are some of the nicest folk in the industry, excellent positive and socially capable exponents of the industry and gaming in general, not to mention that some of them will be buying me drinks tonight in the pub.

Seconded.
Minus the drinks, damn it, but I'll raise a glass tonight in your honour.
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Imperator

Quote from: HodgsonI know it goes against the grain of The War hereabouts, but have you ever met or gamed with any of those guys? (Andrew Kendrick, The Contested Ground Guys?) They are some of the nicest folk in the industry, excellent positive and socially capable exponents of the industry and gaming in general, not to mention that some of them will be buying me drinks tonight in the pub.

Am I wrong or are they the authors of A|State? That's a damn cool RPG. And very traditional, so it seems that Franklin will be able to rest.
My name is Ramón Nogueras. Running now Vampire: the Masquerade (Giovanni Chronicles IV for just 3 players), and itching to resume my Call of Cthulhu campaign (The Sense of the Sleight-of-Hand Man).

Hodgson

Quote from: ImperatorAm I wrong or are they the authors of A|State? That's a damn cool RPG. And very traditional, so it seems that Franklin will be able to rest.

That's them.

Hey Grim, you should come up to Edinburgh for Conpulsion in March.  Great little convention.

GRIM

Quote from: HodgsonThat's them.

Hey Grim, you should come up to Edinburgh for Conpulsion in March.  Great little convention.

I got financially fuxxored company-wise by my print stuff not arriving in time for Dragonmeet so, given the cost of getting up to Edinburgh it's pretty unlikely.

:(
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RPGPundit

Its a bit disingenuous to claim that they're not connected to the Forge when their game is sold via the "Indie Press Revolution", the forge moneymaking front.

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