Quote from: yosemitemike on May 06, 2024, 11:04:06 AMMissed a 0 there. Still, it's a depressing number. According to their website, it's around 60% now which is an improvement but still a bit depressing. 51 copies sold is a pretty low bar. That's not even considering that products only have to be priced at $0.20 to count towards a metal tier so you could essentially buy yourself copper tier for around $10 (and then increase the price) if you wanted to game the systemQuote from: Eric Diaz on May 06, 2024, 09:30:28 AMhttps://www.drivethrurpg.com/en/product/229046/dark-fantasy-basic-player-s-guide
Hey. there's a bundle. I'm a sucker for a bundle.
https://www.drivethrurpg.com/en/product/306824/dark-fantasy-everything-bundle
Quote from: yosemitemike on May 06, 2024, 05:37:09 AMI am also reminded of the dismal fact that something like 70% of all products on DTRPG will not reach 51 copies sold and only 201 out of over 100,000 products have sold 501 copies or more.
Quote from: Socratic-DM on April 29, 2024, 09:25:13 PMI love using LaTex and Pandoc are quite amazing little tools for making your own PDF docs.
Linux of course is the way to go regarding any program or tech we use.
Quote from: Eric Diaz on May 06, 2024, 09:30:28 AMhttps://www.drivethrurpg.com/en/product/229046/dark-fantasy-basic-player-s-guide
Quote from: Omega on May 01, 2024, 03:19:44 AMThe problem is that every little subreddit is its own little domain really and several of the RPG related ones have some pretty nasty moderators.Quote from: Opaopajr on May 01, 2024, 03:52:02 AMIt always had that groupthink darlings and Greek chorus harpies feel to it, like RPG.net, Tumblr, and Twitter after Tumblr was purged.
Quote from: Opaopajr on May 01, 2024, 03:52:02 AMThat and it has an atrocious interface, like a purposeful leap backwards, worse than Unix to DOS, to capture market and keep people separated.
Quote from: tenbones on May 02, 2024, 02:15:27 PMWell I've only been saying this on this forum since I arrived. I detest "narrative mechanics" - I'm that guy. But haunting me for 30+ years was the fact that MSH was one of the original games that used it, which I've been running the whole time. To me, it's *always* been the exception that proved the rule because it worked. And it serves as a cautionary warning to reactionaries that would extoll only non-narrative mechanics and in the same breath wax poetic about Old School games and even include MSH in there. It's always boggled my mind.
Quote from: tenbones on May 02, 2024, 02:15:27 PMThe reason *why* you have to declare Karma use (with a minimum of 10-points spent) is because if you don't the economy of Karma accrual will get abused and get off kilter.
Quote from: tenbones on May 02, 2024, 02:15:27 PMYou want your players to have a stake in their actions ESPECIALLY when using Karma. It creates tension because if they get a bad roll, and didn't declare, they know going in if the roll is important and they blow it, they gotta eat the results because they were saving that Karma for other things.
Quote from: tenbones on May 02, 2024, 02:15:27 PMIn Heroic it is *more* important to declare (imo - this is not my design) because Karma is decoupled from Advancement. So you want that economy of draining those pools as a GM while giving justifiably to players that earn it.
Quote from: tenbones on May 02, 2024, 02:15:27 PMSpending Karma to learn Stunts (not Feats) has *always* been part of the game. And it's cheaper and easier now than before.
Quote from: tenbones on May 02, 2024, 02:15:27 PMQuote from: Anon Adderlan on May 01, 2024, 09:35:12 PMThe Whimsey Cards created dissonance between the fiction and mechanics. For example, the card 'Legend' was played on a nat 100, which resulted in everyone gaining a Karma bonus, picking up some Renown, and the adventure becoming legendary for... a hero not being stunned when they failed to phase through a door. This is a common problem with mechanics which determine fiction in situations where the results don't make sense.
Easily dealt with: don't use them. I don't.
Quote from: yosemitemike on May 06, 2024, 05:37:09 AMI am also reminded of the dismal fact that something like 70% of all products on DTRPG will not reach 51 copies sold and only 201 out of over 100,000 products have sold 501 copies or more.