Quote from: Omega on Today at 11:58:54 AMWhat "logic"?
There is no justification except on the minds of raving lunatics.
Quote from: Shalashashka on Today at 08:31:04 AMAs stupid as it was, I at least understood the logic behind 'orcs are black people'.
Quote from: Exploderwizard on May 13, 2024, 01:18:51 PMI never understood why a lot of players didn't like clerics. They are some of the most fun characters to play. Trying to convert your fellow party members to your religion makes for some great inter-party role play, and there is nothing quite like asking a tribe of orcs during a parley if they have heard the good news.
Quote from: cavalier973 on May 13, 2024, 12:51:48 PMI like it. It looks like one could assign the various activities to broad categories (evangelism, pastoral duties, administration, academics, security, etc.).
I think the 0D&D element of a cleric spell book should be brought back, too. A Holy Text that contains doctrinal treatises, orders of service for weddings and funerals, church/temple history, and hymns. Maybe the codex is presented to the cleric by a superior when he or she reaches second level, and can begin casting spells.
I also am toying with the idea of surprising the player of a first-level cleric with a spontaneous, one-time miracle. "As you see your fighter comrade fall to the orc's blade, you reach your hand out. The fighter blinks and rises back to his feet."