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[Stone Horizons - OOC] Small Steps

Started by One Horse Town, November 26, 2007, 06:54:05 AM

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One Horse Town

OK. Looks like we may have as many as 6 players for this test run, which should be fun! If you are one of the 6 people that have expressed an interest, this thread is where we hash things out. You'll have to bear with me to some degree on this, as the game is far from finished. However, the skeleton is there and that is what this game is for - bashing the skeleton to see if anything falls off!

One Horse Town

Quote from: One Horse TownOK. Looks like we may have as many as 6 players for this test run, which should be fun! If you are one of the 6 people that have expressed an interest, this thread is where we hash things out. You'll have to bear with me to some degree on this, as the game is far from finished. However, the skeleton is there and that is what this game is for - bashing the skeleton to see if anything falls off!

Just a few things to get out of the way first.

SH uses a dice pool mechanic and i want you to roll your own dice! If you're at work, this will be a pain. Luckily, those nice SRD folks have a dice roller on their site (d20 dice bag which is on the links section). Here, you select the number of d6 you need to roll and it does it for you. Make a note of multiples. A double = 1 success, a triple = 2 successes and so on. If you roll a couple of doubles, then add the successes together. The same applies for any other combination of multiples: a double and a triple = 3 successes...etc, etc. I'm not bothered about verifying your results - we're all grown-ups! :D

The first thing that i want prospective players to do is decide whether you want the game to be a non-fantasy or a fantasy version. Simply tell me what you'd prefer and we'll go with the majority. Fantasy games involve supernatural critters and strange artefacts & architecture from an unknown source, whilst the non-fantasy does not.

One other thing. I don't think that you can send attachments via PM, which is a pain. I don't really want to splash everything on the forum, so to get this going, i'd prefer rules etc to be sent direct to the players. I have e-mails for everyone who has expressed an interest except Jim Skatch & Drew. If you still want in then PM me your mail address (unless someone knows how to send attachments via PM that is!).

Once we know what game we want to play, we can start talking about chargen and get some rules sent out.

flyingmice

Quote from: One Horse TownOK. Looks like we may have as many as 6 players for this test run, which should be fun! If you are one of the 6 people that have expressed an interest, this thread is where we hash things out. You'll have to bear with me to some degree on this, as the game is far from finished. However, the skeleton is there and that is what this game is for - bashing the skeleton to see if anything falls off!

I'm up for either, but I'd prefer non-fantasy.

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
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James J Skach

Makes no never-mind to me.  I get my fantasy fix with my wif...uhhh...I mean...when I play D&D! :haw:



How do they differ?  Is it a fell kind of thing?  No magic or clerics? More gritty?
The rules are my slave, not my master. - Old Geezer

The RPG Haven - Talking About RPGs

One Horse Town

Quote from: James J SkachMakes no never-mind to me.  I get my fantasy fix with my wif...uhhh...I mean...when I play D&D! :haw:



How do they differ?  Is it a fell kind of thing?  No magic or clerics? More gritty?

Fantasy includes technological artefacts, magical special abilities and monsters, vermin, non-human races and suchlike. The non-fantasy does include vermin and a couple of non-human races, but no other typical fantasy trappings. Vermin and the non-human races are included in a non-fantasy simply because of the conditions of the castle and the effect this had on evolution etc.

Nicephorus

I'd prefer fantasy but can go either way.
 
My impression though is that the fantasy version is still rather low magic compared to D&D.
 
And I typically have dice in my work bag so not a problem.

One Horse Town

Quote from: NicephorusMy impression though is that the fantasy version is still rather low magic compared to D&D.
 

Yep, this is true. I suggest folk have a look at the SH FAQ, which will answer some questions (if you haven't already). I'm attaching it here in case you haven't had a look.

Ian Absentia

I'm a Uniter, not a Divider.  I'd like to start local and mundane -- as much for the sake of simplicity as anything else -- and then spiral outward into the more fantastic.

!i!

One Horse Town

Quote from: Ian AbsentiaI'm a Uniter, not a Divider.  I'd like to start local and mundane -- as much for the sake of simplicity as anything else -- and then spiral outward into the more fantastic.

!i!

Yep. It's going to be a local game for sure - like you say, start simple. Well, that's 3 mundane preferences (i'll have to change that term!) and 1 fantasy preference so far. Only Drew to post and Premier, if he gets the time this week. Even if they both go fantasy, it'll be deadlocked.

Shall we say non-fantasy and cut to the chase?

Nicephorus

Quote from: One Horse TownShall we say non-fantasy and cut to the chase?

Sure.

James J Skach

Quote from: Ian AbsentiaI'm a Uniter, not a Divider.  I'd like to start local and mundane -- as much for the sake of simplicity as anything else -- and then spiral outward into the more fantastic.

!i!
Yeah, I like Ian's thinking - book it.
The rules are my slave, not my master. - Old Geezer

The RPG Haven - Talking About RPGs

One Horse Town

OK. We'll start off by each of you picking a feature that you like the look of, or if you're feeling brave, roll randomly. Bear in mind that each feature chosen by you will make up the local game area and will contain the game (at least to begin with). This means that there are readily available reasons why your PCs know each other. The reasons for this can be expanded upon once we've chosen features, decided on the culture & customs of the area and i've done some NPC and problem creation.

But first things first - pick a feature that you would like your PC to come from. Ignore any features with an (F) suffix as these are for fantasy games.

I know that everyone bar James and Drew have the SH document, but resist the temptation at this stage to do anything but pick a feature. If they want the feature chart then PM me. I'm going to have to do some Special Ability substitution at some stage as well. However, if those with the document want to discuss things, you can start creating the culture and customs of the area if you like. We'll leave the actual PC stuff for now though. That requires some stuff that i would prefer didn't have to be posted to the forum. So PM me those e-mail adresses! :)

Drew

Mail address sent.

Non-fantasy is fine by me, for what it's worth.

I'll only be able to post either early in the morning or during the evening, due to work commitments. If that's ok by you then I'm good to go!
 

Ian Absentia

Quote from: One Horse TownOK. We'll start off by each of you picking a feature that you like the look of...
I'm partial to the Tower Top Observatories.  If that seems a little too fantastic, then Brewers Factories has a distinct appeal.  I have a third choice, but I'll sit on that on for the time being.

!i!

Drew

Master Features List received. :)

I already have a rough character concept in mind. The Charlatans Market Stalls fits it quite nicely.