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Other Games, Development, & Campaigns => Play by Post Games => Topic started by: Weru on March 10, 2013, 01:12:30 PM

Title: [Interest] DCC RPG?
Post by: Weru on March 10, 2013, 01:12:30 PM
Any interest in a DCC RPG PbP?

I have the rules, the funky dice, and DCC #66.5 Doom of the Savage Kings, and would love to get a game going. We'll start with Portal as it looks like a lot of fun. If that goes well I'll either knock up another 0 lvl funnel, or just level up the survivors and take a run at Savage Doom.

I don't mind if you don't own, or know the rules it's simple enough. I also don't mind if you've read, ran, or played in either of the adventures (as long as you don't spoil any surprises for those that haven't).

Portal requires 15 Funnel Fodder lvl 0 characters, so how many each player needs depends on how many players we get. Feel free to use the purple sorcerer 0 lvl character generator, but I'd prefer it if you posted the finished characters as text, in the this thread, rather than just sling me a link to the sheet. I'd also prefer it if peeps rolled up their funnel fodder characters if they actually own the game and have time.

Once the game starts I'll do all the rolling as it speeds up PbP gameplay.

So, any interest?
Title: [Interest] DCC RPG?
Post by: Tommy Brownell on March 10, 2013, 06:15:21 PM
I have the rules, haven't read any adventures.

I'll give it a go. Figure I can post daily, but not until the evenings (Central time).
Title: [Interest] DCC RPG?
Post by: Weru on March 11, 2013, 12:45:15 PM
Excellent. Just need a few more now.

I notice further down the forum there was a recruitment for a game that didn't seem to start. Maybe some of the players that were keen to play that game might want to jump into this one.
Title: [Interest] DCC RPG?
Post by: beermotor on March 11, 2013, 03:12:20 PM
I'll play. I'm active all over the place and I've run Portal, but it was a good long while ago and you can always muck with the traps and stats and timing and stuff to screw with me. /shrug
Title: [Interest] DCC RPG?
Post by: Silverlion on March 11, 2013, 05:18:07 PM
I'd play, but right now I'm dealing with some stuff that might cut interaction down to near nothing. Of course, I'm not a huge fan of PBP preferring IRC/Skype games.
Title: [Interest] DCC RPG?
Post by: Weru on March 12, 2013, 08:32:42 AM
@beermotor: Cool. I probably won't change anything as I want to play Portal as is, but like I said I don't running for players who already know it. I figure with funnel fodder those that know the adventure will just play even more recklessly and mess with shit they know is trouble.

@Silverlion: I'd like to run something via G+ hangouts eventually, but I'm having tech problems with the mic set-up on my new chomebook so that options out for now.

Okay, we have two players. One or two more and we're good to go.
Title: [Interest] DCC RPG?
Post by: Weru on March 17, 2013, 08:56:45 AM
No one else interested? Just need one or two more players.
Title: [Interest] DCC RPG?
Post by: Modric on March 19, 2013, 02:21:33 PM
I have the DCC book, bu have never played. I am interested in trying.
Title: [Interest] DCC RPG?
Post by: Weru on March 20, 2013, 12:36:32 PM
Quote from: Modric;638415I have the DCC book, bu have never played. I am interested in trying.

Excellent. It's doable with three players. That'd be 5 funnel characters each. Hopefully we'll get another player.

In the meantime if you, Beermotor, and tommy want to whip up five 0 lvl characters each and post 'em here that'd be great.
Title: [Interest] DCC RPG?
Post by: Tommy Brownell on March 20, 2013, 10:19:06 PM
Quote from: Weru;638652Excellent. It's doable with three players. That'd be 5 funnel characters each. Hopefully we'll get another player.

In the meantime if you, Beermotor, and tommy want to whip up five 0 lvl characters each and post 'em here that'd be great.

Fantastic. I've had four since you mentioned it...I'll get a fifth and start posting them soon.
Title: [Interest] DCC RPG?
Post by: beermotor on March 21, 2013, 02:09:44 PM
Rahab the Harlot (Female Human)
Occupation: Orphan
Alignment: Neutral  Languages: Common
Level: 0 XP: 0
AC: 11 HP: 3  
Saves: Ref: +1, Fort: +0, Will: +0

Str: 12
Agi: 13 (+1)
Sta: 12
Per: 10
Int: 15 (+1)
Luc: 17 (+2)  Lucky Roll: The Raging Storm (+2 Spell Damage)

Eq: 32 cp, Rag doll, Rations (1 day), Club +0 (1d4)


Thurl the Keen-eyed (Male Elf))
Occupation: Elven chandler
Alignment: Neutral  Languages: Common, Elven
Elven Traits: Heightened Senses, Iron Sensitivity
Level: 0 XP: 0
AC: 9 HP: 2  
Saves: Ref: -1, Fort: -1, Will: +0

Str: 10
Agi: 8 (-1)
Sta: 8 (-1)
Per: 11
Int: 14 (+1)
Luc: 17 (+2)  Lucky Roll: Four Leaf Clover (+2 find secret doors)

Eq: 40 cp, candles (20), holy water (1 vial), scissors +0 (1d4)


Dominic (Male Human)
Occupation: Ostler
Alignment: Law  Languages: Common
Level: 0 XP: 0
AC: 8 HP: 3  
Saves: Ref: -2, Fort: +0, Will: +0

Str: 12
Agi: 5 (-2)
Sta: 10
Per: 10
Int: 7 (-1)
Luc: 9  Lucky Roll: Born under the Loom (+0 skill checks)

Eq: 20 cp, bridle (??!), waterskin (full), staff +0 (1d4)


Arik (Male Dwarf)
Occupation: Dwarven miner
Alignment: Law  Languages: Common, Dwarven
Dwarven Traits: Infravision
Level: 0 XP: 0
AC: 10 HP: 2  
Saves: Ref: +0, Fort: +0, Will: +1

Str: 12
Agi: 10
Sta: 9
Per: 15 (+1)
Int: 9
Luc: 13 (+1)  Lucky Roll: Fox's cunning (+1 find/disable traps)

Eq: 39 cp, lantern, large sack, pick +0 (1d4)


Rock (Male Human)
Occupation: Mercenary
Alignment: Law  Languages: Common (barely)
Level: 0 XP: 0
AC: 13 (Hide armor) HP: 2  
Saves: Ref: +0, Fort: +1, Will: +1

Str: 18 (+3)
Agi: 11
Sta: 15 (+1)
Per: 13 (+1)
Int: 4 (-2) (Illiterate)
Luc: 12  Lucky Roll: Four leaf clover (+0 find secret doors)

Eq: 37 cp, Hide armor, small sack, longsword +3 (1d8+3)


character sheet originals at:
https://dl.dropbox.com/u/39712087/Portal%20PbP%20Chars.pdf
https://dl.dropbox.com/u/39712087/Portal%20PbP%20Chars%202.pdf (only used Rock from this one)
Title: [Interest] DCC RPG?
Post by: beermotor on March 21, 2013, 02:20:03 PM
Rahab is a young woman who's been on her own for as long as she can remember. Without any formal education or parents to care for her, she was enslaved by first one terrible master and then another, but she's bright enough, and lucky enough, to have escaped each time. She uses what feminine charms she has to keep some clothes on her back and food in her stomach, but she's too bright to be satisfied with the life of a harlot and yearns for more ... particularly power to shape her own destiny.

Thurl the Keen-eyed is a studious elf who makes candles for a living. Frequently used as a spotter by hunting parties, he's never been much of the physical type, and instead longs to bury his nose in a book and study. He hopes to connect with a powerful patron to advance his magical studies some day soon.

Dominic is a big man, though not tall: just 5 foot and a half, but over 250 pounds... so he's quite round. This makes him quite slow in getting around. He's a great cook though (which explains his girth) and enjoys his job as an ostler but dreams of opening his own tavern some day, and needs the funds to do it.

Arik is outgoing (for a dwarf) and enjoys mining, minerals, and stone of all types. He needs alcohol to get through the day, however. He has a keen mechanical sense. He absolutely detests pigs.

Rock is enormous, beefy, and surprisingly good looking. He's also very nearly a simpleton, and he cannot read or write, hence his mother's naming of him ("that boy's as dumb as a ..."). He wears a scavenged suit of hide armor and wields a longsword someone gave him once, and travels around doing odd jobs requiring his prodigious physical strength or guileless stupidity, or both. The gleam of treasure, even its mere description, is often too much for Rock to resist...
Title: [Interest] DCC RPG?
Post by: Weru on March 24, 2013, 09:08:35 AM
Nice. Some potential good 1st level characters if they survive.
Title: [Interest] DCC RPG?
Post by: beermotor on March 25, 2013, 07:41:55 AM
Yeah, I once had a guy with 18 Agi, 15 Str, and every other stat 13 or 14. It was nuts. I named him Kent Clarke. He was going to be the goodiest-goody paladin/knight type.

Needless to say, he did not make it to level 1.

So, heh, stats are nice but rarely make that much of a difference. What I'm more interested in when rolling via the Purple Sorcerer thing is a decent "prime" stat and an interesting combination/synergy with the Lucky Roll. Rahab was the one I had my eye on, although the Elf and Dwarf aren't terrible, either.

The big dumb warrior is probably just comic relief. :-) But, ya never know, maybe he'll live.
Title: [Interest] DCC RPG?
Post by: Weru on March 25, 2013, 08:31:40 AM
Yeah, the luck roll can be quite annoying when it doesn't line up with the more obvious class the stats are hinting at.
Title: [Interest] DCC RPG?
Post by: K Peterson on March 25, 2013, 11:45:18 AM
If you've still got an opening, I'd be interested in participating. I've got the DCC core and have been looking forward to getting in a game.
Title: [Interest] DCC RPG?
Post by: beermotor on March 25, 2013, 02:44:09 PM
PM those guys to get them to post their chars so we can get rolling?
Title: [Interest] DCC RPG?
Post by: Weru on March 25, 2013, 06:00:09 PM
Quote from: K Peterson;640085If you've still got an opening, I'd be interested in participating. I've got the DCC core and have been looking forward to getting in a game.

More than welcome, K Peterson was hoping for another player or two.

Quote from: beermotor;640129PM those guys to get them to post their chars so we can get rolling?

Will do.
Title: [Interest] DCC RPG?
Post by: K Peterson on March 25, 2013, 07:14:11 PM
Cool. I rolled up 3 characters:

Gruote
Occupation: Woodcutter
Alignment: Neutral Languages: Common
Level: 0 XP: 0
AC: 10    HP: 2
Saves: Ref: +0, Fort: -1, Will: +1

Str: 7 (-1)
Agi: 10
Sta: 7 (-1)
Per: 14 (+1)
Int: 10
Luc: 14 (+1)     Lucky Roll:  Born on the Battlefield (+1 on Damage Rolls)

Eq:  8 cp, Handaxe(-1Atk, d6 damage), Bundle of Wood, Empty Flask, Flint & Steel, 5 Torches, Small Sack

Rorak
Occupation: Mercenary
Alignment: Neutral Languages: Common
Level: 0 XP: 0
AC: 12     HP: 3
Saves: Ref: -1, Fort: +2, Will: +1

Str: 10
Agi: 8 (-1)
Sta: 14 (+1)
Per: 13 (+1)
Int: 7 (-1)
Luc: 13 (+1)    Lucky Roll: Lived through Famine (+1 Fort Saves)

Eq:  11 cp, Long Sword (1d8), Hide Armor, Thieves' Tools, Empty Flask, Small Sack

Goslaes the Wise

Occupation: Elven Sage
Alignment: Neutral Languages: Common, Elven
Level: 0 XP: 0
AC: 10     HP: 4
Saves: Ref: +0, Fort: +0, Will: +0

Str: 12
Agi: 9
Sta: 9
Per: 12
Int: 11
Luc: 9    Lucky Roll: Lucky Sign (+0 Saving Throws)

Eq: 14 cp, Dagger (1d4), Parchment and Quill Pen, Large Sack, Flint & Steel, 3 Candles
Title: [Interest] DCC RPG?
Post by: Tommy Brownell on March 25, 2013, 08:22:07 PM
Seville the Barber
Occupation: Barber
Alignment: Neutral Languages: Common
Level: 0 XP: 0
AC: 10    HP: 2
Saves: Ref: +0, Fort: +0, Will: -1

Str: 9
Agi: 11
Sta: 11
Per: 6
Int: 9
Luc: 16    Lucky Roll: Harsh Winter (All Attack Rolls +2)

Eq: 37 cp, Razor+2 (1d4), Scissors, Waterskin (5 sp)

Bahib, King of Thieves
Occupation: Cutpurse
Alignment: Chaos Languages: Common
Level: 0 XP: 0
AC: 11    HP: 4
Saves: Ref: +1, Fort: +1, Will: 0

Str: 14
Agi: 15
Sta: 13
Per: 12
Int: 11
Luc: 15    Lucky Roll: Raised By Wolves (Unarmed Attack Rolls +1)

Eq: 42 cp, Dagger+1 (1d4+1), Small Chest, Rope 50'

Ghalidir of the White Oak
Occupation: Elven Scholar
Alignment: Law Languages: Common, Elven
Level: 0 XP: 0
AC: 9    HP: 1
Saves: Ref: -1, Fort: -3, Will: -1

Str: 11
Agi: 7
Sta: 3
Per: 8
Int: 13
Luc: 10    Lucky Roll:Righteous Heart (Turn Unholy Checks)

Eq: 43 cp, Dagger+0 (1d4), Parchment and Quill Pin, Oil (1 flask)
Elven Traits: Heightened Senses, Vulnerable to Iron

Mert
Occupation: Tax Collector
Alignment: Law Languages: Common
Level: 0 XP: 0
AC: 10    HP: 4
Saves: Ref: 0, Fort: 0, Will: -2

Str: 9
Agi: 12
Sta: 9
Per: 5
Int: 5
Luc: 10    Lucky Roll: Seventh Son (Spell Checks)(0)

Eq: 131 cp, Longsword (1d8), Waterskin

Blandon Rockcrest
Occupation: Dwarven Stonemason
Alignment: Neutral Languages: Common, Dwarven
Level: 0 XP: 0
AC: 10    HP: 4
Saves: Ref: 0, Fort: 0, Will: 0

Str: 9
Agi: 9
Sta: 10
Per: 10
Int: 12
Luc: 17    Lucky Roll: Wild Child (Speed, Each +1 = 5')(+2)

Eq: 39 cp, Hammer (1d4), Fine Stone, 10' Chain
Dwarven Abilities: Infravision

These were all taken straight from the 0 level generator...let me think a bit on their character bios.
Title: [Interest] DCC RPG?
Post by: beermotor on March 27, 2013, 07:33:51 AM
Wow, that thief rocks, and the dwarf's not bad either... could wear very heavy armor without being insufferably slow.

The elf's pretty funny, so is the tax collector. :-)
Title: [Interest] DCC RPG?
Post by: Weru on March 27, 2013, 09:40:47 AM
Have PM'ed Modric. Will give him a day or two to post his characters then I'll start. Is it cool here to have an [IC] and [OOC] thread or should it all be in one thread?
Title: [Interest] DCC RPG?
Post by: beermotor on March 27, 2013, 10:57:31 AM
I'd prefer to have just one thread for the game. If you want to dump character sheets in another thread, that's doable.
Title: [Interest] DCC RPG?
Post by: Tommy Brownell on March 27, 2013, 10:16:49 PM
Seville the Barber has no idea what he is doing here. He is a barber, his father is a barber, his father's father was a barber...he knows how to do one thing, and he does it very well: Cut hair. Whether that will allow him to cut his own path in the world remains to be seen.

Bahib has risen from the wilds to stalk the streets. He claims to be the King of Thieves, which may be an overstatement, but one who has clawed his way from the forest floor to the dark alleyways of the towns and cities is not to be taken lightly. His ultimate allegiance is only to himself, but he'll always allow concessions for those who help him reach his lofty goal...

Ghalidir of the White Oak has long been a sickly Elf, one who thinks the dark Chaos of the world is tainting the very lifeforce of the planet, himself included. He hopes to unravel the secrets of the world, and save it from the sickness within.

Mert's never been the brightest guy, but he means well, even if he is shunned for his dedication to collecting taxes. He doesn't have to be liked, he just has to get his job done, because someone's gotta do it.

Blandon isn't the strongest or sturdiest Dwarf, but he is prone to surprising bursts of speed to go along with his deceptive intelligence. Blandon isn't terribly ambitious in and of himself, but he is a good hand to have around, especially if you're going underground...
Title: [Interest] DCC RPG?
Post by: Tommy Brownell on March 27, 2013, 10:18:13 PM
Quote from: Weru;640628Have PM'ed Modric. Will give him a day or two to post his characters then I'll start. Is it cool here to have an [IC] and [OOC] thread or should it all be in one thread?

Pretty sure the two threads are kosher here.
Title: [Interest] DCC RPG?
Post by: Weru on April 03, 2013, 11:16:53 AM
Well, not heard from Modric since I PM'ed him so will assume he's not interested and make a start. He (and anyone else) can always jump in later if it comes to it.

I will go with seperate [IC] and [OOC] threads as it's what I'm used to. As I'm dealing with the dice rolling we'll play in a kind of hardcore old school style where the plays don't even need to know or interact with the rules. Post in the [IC] thread what you're character does or atempts to do, I'll resolve it and post the resluts. That means the [OOC] thread will mostly be for clarification of stuff - "How far away are we from the Firey death-thing?" - or for you players to get your heads together for - "Look let's just throw the dwarf at the Fiery death-thing and run!" - type planning.

I'll put the threads up soon.
Title: [Interest] DCC RPG?
Post by: Weru on April 04, 2013, 08:57:22 AM
The OOC thread (http://www.therpgsite.com/showthread.php?p=642867#post642867) is up. IC to follow soon. In the meantime is everyone still in? Anyone else want to jump in before we start? (There are 4 pregens if you do).
Title: [Interest] DCC RPG?
Post by: catty_big on April 04, 2013, 10:29:54 AM
Quote from: Weru;635857I have the rules, the funky dice, and DCC #66.5 Doom of the Savage Kings, and would love to get a game going.
Dice? Didn't know it used special dice. I'm supposed to be getting DCC for my birthday next week and I didn't know anything about special dice. Do they come with, or do you have to buy them separately?
Title: [Interest] DCC RPG?
Post by: Weru on April 04, 2013, 12:56:26 PM
Quote from: catty_big;642883Dice? Didn't know it used special dice. I'm supposed to be getting DCC for my birthday next week and I didn't know anything about special dice. Do they come with, or do you have to buy them separately?

Unfortunately they don't come with it, but they're easy enough to get. A lot of peeps swear by Gamescience, but I find them a bit overpriced. Anyway the extra dice you need are . . .

d3, d5, d7,d14, d16, d24, and d30. Of course, if you want to save a little money you can use a d6, and d10 for the d3, and d5, and if you get one a d14 can also be used for the d7. However, there are instructions for getting by with just the standard D&D dice.
Title: [Interest] DCC RPG?
Post by: catty_big on April 05, 2013, 08:12:05 AM
Thanks, will try to get my head round it all when I get the book. Sorry to barge your thread, hope you enjoy your game :).
Title: [Interest] DCC RPG?
Post by: pbj44 on April 05, 2013, 08:27:48 AM
Any room for a last minute jump-in? I just spotted the thread and can post every afternoon/evening. Pre-gens are fine with me.

Phil
Title: [Interest] DCC RPG?
Post by: Weru on April 05, 2013, 12:27:25 PM
More than welcome to jump in, Phil. The last four characters in post 1 of the OCC thread are the available pregens.