SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

HackMaster Character Creation example: Hammer the Dwarven Fighter

Started by greylond, March 02, 2012, 07:51:13 PM

Previous topic - Next topic

RPGPundit

Quote from: DestroyYouAlot;521330Just popping in to note that, while I'm usually in the "fast pcgen" camp, for HackMaster what I WANT is crazy over-the-top-ness, in the chargen as well as in other areas (and it delivers).  HM pcgen is definitely a game in itself, in the vein of Traveller pcgen (but "turned up to 11").  Fans of lifepath-type systems will find something to enjoy, here.  

Yes, fans of Random Lifepath generation like in Traveller will clearly find much in common with a game that doesn't actually have lifepaths, doesn't actually have "random", and is nowhere near as simple as Traveller.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

DestroyYouAlot

Quote from: RPGPundit;521682Yes, fans of Random Lifepath generation like in Traveller will clearly find much in common with a game that doesn't actually have lifepaths, doesn't actually have "random", and is nowhere near as simple as Traveller.

RPGPundit

Lifepaths are in the class books for HM4, not sure about the new version.  Random is all over the place there.  Simple is pretty orthogonal to the discussion at hand.  I'll go ahead and consider myself thoroughly chastised if it makes you feel any better, though.
http://mightythews.blogspot.com/

a gaming blog where I ramble like a madman and make fun of shit

Marleycat

Quote from: DestroyYouAlot;521748Lifepaths are in the class books for HM4, not sure about the new version.  Random is all over the place there.  Simple is pretty orthogonal to the discussion at hand.  I'll go ahead and consider myself thoroughly chastised if it makes you feel any better, though.

I'm with you in that I prefer simple chargen, which is a relative term at best, but I love lifepath systems.  It's probably the reason I'll give HM a chance because generally I dislike fiddlely point buy systems as this looks to be.

On the otherhand Warhammer's lifepath system is a major reason contributing to my affection for the game.
Don\'t mess with cats we kill wizards in one blow.;)

greylond

HackMaster is only as "Fiddly" as you want it. If you want to play a character with a bunch of Quirks/Flaws and a whole bunch of skills and/or talents, then you can do that. If you just want a basic Fighter type with very few skills, i.e. mostly just skilled in a couple of weapons, then you can do that also.

Dave Kenzer has also said that they'll be looking at updating the HMb "QuickStart Character Generation" system...