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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: Emerald on March 02, 2006, 10:12:54 PM

Title: Working in a New Character
Post by: Emerald on March 02, 2006, 10:12:54 PM
inspired by the alternative beginnings thread:

How do you work in a new character?  Either a character has died and the player has rolled up a new PC or you get a new player, what is the best way you have worked in a new character?

I still think one of the best stories was the party was working for a man (who I knew was going to be the BBEG) and when one PC died the player created a character that was the man's son. Little did he know that his father had joined an evil cult and was going to try and assasintate the king.
Title: Working in a New Character
Post by: Reefer Madness on March 02, 2006, 10:16:58 PM
if they're in the middle of a dungeon crawl, they either bump into the player or find him in a locked room somewhere...

sometimes its hard as hell to work in a character, one occasion the gm didnt inform me that the rest of the group worked at the local school, and my character was a bounty hunter, bout 2 hours into the game of me sitting there, we all ended up at a Ihop and i was introduced...
Title: Working in a New Character
Post by: Insert Username Here on March 02, 2006, 10:25:04 PM
That's one of my least favorite parts of campaigns...fitting new players. Sometimes, I just want to plop them in and pretent they were there the whole time.

Just last night, I had to add in a new character. The group was about to leave the city  and go investigate a tomb. Rather than bump into him in a bar, I had him also looking for the tomb (he's a Scout), and they all bump into each other right as he finishes a small combat. Caught him up on experience, and it was a little different. Still nothing great, though.
Title: Working in a New Character
Post by: cranberry on March 02, 2006, 10:25:20 PM
Just like in "The Gamers"...

"You seem trustworthy! Would you like to join us?"
"Yes!"
*falls into marching order*
Title: Working in a New Character
Post by: Sobek on March 02, 2006, 10:38:17 PM
Fortunately, this is one that I very rarely have to deal with as my roster usually doesn't rotate during a campaign.
 
When it does, though, I'm somewhat merciless.  I'll put the new PC in a reasonable spot, and it's the player's responsibility to have created a character the other PCs want around.  If it doesn't feel like a good fit, the player is asked to create a different character.  I think it's only been an issue once or twice.
Title: Working in a New Character
Post by: willpax on March 03, 2006, 01:15:48 PM
I often go to the trouble to create several recurring npcs who are part of the overall group just so new players have a character with some shared history.

One tactic would have the new player be someone sent by an ally of dubious trustworthiness, so that a reason to include the person and a reason to be uncomfortable are bound together.
Title: Working in a New Character
Post by: kryyst on March 03, 2006, 03:00:50 PM
Hopefully I try and work it in during a break or try and tie into some back story point.  However I just found out yesterday that I've got a new player showing up tonight.  So we'll see how that one goes.
Title: Working in a New Character
Post by: obryn on March 03, 2006, 03:21:08 PM
In both of my campaigns, the players work for organizations.

It makes new intros very, very easy.

-O