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Why in the West D&D is allways the most popular?

Started by antonioGUAK, April 27, 2025, 08:16:31 AM

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honeydipperdavid

D&D is popular in the Anglosphere.  It does have some traction in other markets and countries, that's about it. Go to Japan, its Call of Cthulu and Japanese girls playing it is the main RPG.

BoxCrayonTales

This is one of the reasons why I've lost interest in ttrpgs. The support for genres that aren't medieval fantasy or cthulhu suck ass. Every ttrpg I like has been canceled for years. The new output feels increasingly gray and lifeless. Designers can't build on anything that came before because of dumb copyright, so they keep scrapping the barrel to come up with new ideas. Gamers refuse to leave their comfort zones and cluster around games that date to 1980, even if they were born decades later because that's what the tribe demands. It's all so stupid.

I don't feel any sympathy for the damage caused by the tariffs. I think the entire industry needs to burn down so that something new and hopefully better can rise from the ashes.

Spooky

Quote from: Ruprecht on April 27, 2025, 07:21:25 PMWhen did role playing games hit Japan? And did one arrive first or did they all sort of hit at the same time?
D&D was first and most people think that gave them a huge advantage.

First is never an automatic advantage. Look at all Corporate history.

I'd love to learn the Jap system WARPS (Play on GURPS) https://japanesetrpg.com/2021/07/17/warps-wild-adventure-role-playing-game/

Had tie-ins to Jap franchises I love.
Motoko Kusanagi is Deunan Knute for basic queers

Spooky

Quote from: BoxCrayonTales on April 29, 2025, 08:06:57 AMThis is one of the reasons why I've lost interest in ttrpgs. The support for genres that aren't medieval fantasy or cthulhu suck ass. Every ttrpg I like has been canceled for years. The new output feels increasingly gray and lifeless. Designers can't build on anything that came before because of dumb copyright, so they keep scrapping the barrel to come up with new ideas. Gamers refuse to leave their comfort zones and cluster around games that date to 1980, even if they were born decades later because that's what the tribe demands. It's all so stupid.

It's fucken stupid man. Culture ended in about 2000 imo. But yeah we need an RPG of the information war we are in now.

QuoteI don't feel any sympathy for the damage caused by the tariffs. I think the entire industry needs to burn down so that something new and hopefully better can rise from the ashes.

Burn it fucken down man, absolutely. Here in Aus-fucken-tralia I'm hoping the Commies get in again so we can go down the road of absolute destruction and then finally everyone will realise that we've been fucked over and will change things.
Motoko Kusanagi is Deunan Knute for basic queers

BoxCrayonTales

Quote from: Spooky on April 29, 2025, 09:16:35 AMIt's fucken stupid man. Culture ended in about 2000 imo. But yeah we need an RPG of the information war we are in now.
For me it was about 2008 when the recession hit and WotC tried to kill the OGL with 4e's GSL. They threw a hissy fit about piracy and took down all their back catalog of PDFs. It took years before they relaxed and swathes of their back catalog were never restored. They refused to add their non-D&D IPs to the GM Vault license, which could've easily led to a minor renaissance for those IPs by allowing fans to update the settings to use D&D 5e or something, making them accessible to new audiences unfamiliar with the originals.

But no, WotC treats all their non-D&D IPs like red-headed stepchildren. They even treat D&D that way.

Quote from: Spooky on April 29, 2025, 09:16:35 AMBurn it fucken down man, absolutely. Here in Aus-fucken-tralia I'm hoping the Commies get in again so we can go down the road of absolute destruction and then finally everyone will realise that we've been fucked over and will change things.
It does seem to be happening in small fits and starts. If the almost blank schedule is any indication, it seems that Paradox has finally canceled World of Darkness. It's about time, really. The IP has been somehow limping along for decades after it ran out of steam in the late 90s/early 2000s. Hopefully this will inspire more indie devs to make their own urban fantasy games, now that they no longer have competition from a big publisher with an IP established decades prior. Hopefully.

Spooky

Quote from: BoxCrayonTales on April 29, 2025, 10:34:35 AMFor me it was about 2008 when the recession hit and WotC tried to kill the OGL with 4e's GSL. They threw a hissy fit about piracy and took down all their back catalog of PDFs. It took years before they relaxed and swathes of their back catalog were never restored. They refused to add their non-D&D IPs to the GM Vault license, which could've easily led to a minor renaissance for those IPs by allowing fans to update the settings to use D&D 5e or something, making them accessible to new audiences unfamiliar with the originals.

But no, WotC treats all their non-D&D IPs like red-headed stepchildren. They even treat D&D that way.

That's all great, man and all seems legit. But, you are too micro compared to my arguments.





QuoteIt does seem to be happening in small fits and starts. If the almost blank schedule is any indication, it seems that Paradox has finally canceled World of Darkness. It's about time, really. The IP has been somehow limping along for decades after it ran out of steam in the late 90s/early 2000s. Hopefully this will inspire more indie devs to make their own urban fantasy games, now that they no longer have competition from a big publisher with an IP established decades prior. Hopefully.

Micro. Focused on your specific preferred systems. I guess I'm more of a macro/basic worldview kinda dude.
Motoko Kusanagi is Deunan Knute for basic queers

Chris24601

Quote from: Spooky on April 29, 2025, 11:40:25 AM
Quote from: BoxCrayonTales on April 29, 2025, 10:34:35 AMFor me it was about 2008 when the recession hit and WotC tried to kill the OGL with 4e's GSL. They threw a hissy fit about piracy and took down all their back catalog of PDFs. It took years before they relaxed and swathes of their back catalog were never restored. They refused to add their non-D&D IPs to the GM Vault license, which could've easily led to a minor renaissance for those IPs by allowing fans to update the settings to use D&D 5e or something, making them accessible to new audiences unfamiliar with the originals.

But no, WotC treats all their non-D&D IPs like red-headed stepchildren. They even treat D&D that way.

That's all great, man and all seems legit. But, you are too micro compared to my arguments.





QuoteIt does seem to be happening in small fits and starts. If the almost blank schedule is any indication, it seems that Paradox has finally canceled World of Darkness. It's about time, really. The IP has been somehow limping along for decades after it ran out of steam in the late 90s/early 2000s. Hopefully this will inspire more indie devs to make their own urban fantasy games, now that they no longer have competition from a big publisher with an IP established decades prior. Hopefully.

Micro. Focused on your specific preferred systems. I guess I'm more of a macro/basic worldview kinda dude.

It's Box. This is what he does. Blame IP law for why no one wants to play what he wants and would rather complain again and again for probably close to a decade now about how no one will do anything in certain genres while ignoring that massive amounts actually have been done, just in generic systems like SWADE, FATE, PbtA, etc.

90% of the settings/genres he laments about nothing being done with are just "modern world but [insert singular fictional element here]" and you don't need bespoke systems for that. A generic modern system with a plug-in for the one weird thing does the same thing and can be sold to a much broader audience.I

He just complains because they aren't doing it in the precise way he wants it done... bespoke systems and support dedicated to each small niche he enjoys.I

"Why wouldn't people play FEED? Now its dead," he'd lament... ignoring that you could run the same genre with better designed rules right out of the core SWADE book (also because Feed read like some guy's effort to deal with his real life addiction problem and wanting people to wallow in feelings of addiction with him... Every example scenario was just "what horrible things will you do to satisfy your addiction and how does it make you feel to do those things?").

Solutions have been offered to him repeatedly... he'd rather just complain.

Spooky

Cool man. I think I'm in a real life American ideology debate. I love real Americans. I'm just gonna sit back n absorb the Americanneess...so fuck'n cool..
Motoko Kusanagi is Deunan Knute for basic queers

BoxCrayonTales

Quote from: Spooky on April 29, 2025, 11:40:25 AMThat's all great, man and all seems legit. But, you are too micro compared to my arguments.
I guess. There's lots of other genres and settings I like, and countless more I'm unaware of.

Quote from: Chris24601 on April 29, 2025, 12:34:28 PMignoring that massive amounts actually have been done, just in generic systems like SWADE, FATE, PbtA, etc.
I checked all of those out and they didn't interest me. They don't do what I want, so there's no point in buying them.

Quote from: Chris24601 on April 29, 2025, 12:34:28 PMyou don't need bespoke systems for that.
I never said you did.

Quote from: Chris24601 on April 29, 2025, 12:34:28 PM"Why wouldn't people play FEED? Now its dead," he'd lament... ignoring that you could run the same genre with better designed rules right out of the core SWADE book
Prove it.

One of the reasons I like Feed isn't just because it's a universal rpg for playing vampires. Vampire City does that too. No, the other reason is because of its degeneration mechanic. This isn't a mechanic you can replicate in SWADE. City of Mists, maybe, but not SWADE.

Quote from: Chris24601 on April 29, 2025, 12:34:28 PMSolutions have been offered to him repeatedly... he'd rather just complain.
No, solutions haven't been offered to me. None of the games I was told to play instead actually do what I want. I'm always sent back to square one: if I want a game that does what I want, then I'd have to make it myself. Even if used an existing system, I'd still have to do all the setting work myself. There's no point.

HappyDaze

Quote from: BoxCrayonTales on April 29, 2025, 03:10:35 PMI'm always sent back to square one: if I want a game that does what I want, then I'd have to make it myself.
So the solution appears to be: make it yourself. How's that going?

Lynn

Quote from: antonioGUAK on April 27, 2025, 08:16:31 AMif we look at history, the most popular game has always been D&D. ( tenically Vampire: The Masquerade was more popular one time but didnt last long). and pathfinder is D&D. but why?  this is a phenomenon that only happens in the west. if we look at japan, this is a phenomenon that only happens in the west. if we look at japan Call of Cthulhu is the most popular system.

Japan is a very different market and while extremely interesting, it doesn't represent 'out there'. It represents Japan. Ultimately, it comes down to the sort of partnerships you find in republishing there.

We don't know what sort of deals TSR or Chaosium entered into in Japan, but a lot depends on how and when you enter the market, how competent your partner is, and how much leeway they have in adapting it to the market.

We know that TSR had a lot of ups and downs in their history, and that they made some bad publishing deals just within the USA. That's not a good look in Japan. There were also a number of alternative fantasy RPGs to complete against D&D, some of which were published in cheap paperback formats.
Lynn Fredricks
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