Mostly brought on by the confused struggle for a fair posting policy by the other site, I introduced myself and what games I'm working on, I figured I could do the same here.
I'm Tim Kirk, of Silverlion Studios (sole owner.)
Right now on the front burner I have:
Derelict Delvers
A game of "What if?" the founders of our hobby created D&D as a space opera/sci fi game. Aimed at being simple, but flexible, as well as making certain abstractions become fundamentally true (HP being luck and skill for example.)
Classes, levels, powers, random roll alien races. Lots of fun stuff wrapped up in its own nostalgia.
E.O.N
The Empire of Night, a horror-space opera game, where you play a rebel/resistance fighter taking the fight to the horrors which crawled forth out of the Hellbleed. A dark and terrible wound in space that let all the demons of humanity come forth once again. Inspired in part by ground/air war aspects of WW1, as well as various space opera concepts.
The Eternal Dragon Empire
A wuxia space opera game. Centered around the chosen agents of the Emperor, out doing good deeds in his name, helping the Empire run healthy and smoothly, making the choices for the long term survival and protection of the Imperial citizens, that only they can. Overthrow petty dictactors playing "king", disrupt corrupt tax collectors, thwart bandits, pirates, and more. The real name is undecided but that's a close English approximation of what I'd like it to be.
High Valor is done. It's been done for a year except layout. I'm waiting patiently as I can for it. Its Dark Age/Early Middle age vanilla fantasy, mostly.
Back burner stuff includes: Vast Frontiers (A.C.E), Creatures, Whispered West, The Last Bleak Crawl into Twilight (the Bleak) and others. It is amusing that it seems I'm working on games thematically now--space opera this cycle, horror at some point in the cycle, more fantasy things and SF as well.
I don't have H&S2E listed because right now I'm simply poking at it with a plan to turn it on full bore at the first of next year.
I'm Brad Murray, one author of Diaspora and sole proprietor of VSCA Publishing. Right now the VSCA is working on several projects. In order of likely release:
Chimaera, a post-apocalyptic story of men farmed by daemons and surrounded by a hostile mutant wilderness. Chimaera is mostly about the remaining human communities and keeping them alive against the interests of the two more powerful factions -- and possibly even raising them to the level of equals. It's about keeping the important people alive, the roads open, and preserving the autonomy of man in a new world.
Soft Horizon, an epic inter-planar fantasy game where characters are the kinds of people (or things) that cultures write songs about. The environment varies as the characters hop planes, changed by them to be in accordance with the dominant features of the plane, but still distinctly their heroic selves. Very much influenced by Moebius and Moorcock.
Hollowpoint, a game I wrote quickly after reading 100 Bullets for the sixth time. It's about a small group of well dressed and very bad people who solve problems for an Organization. They are quick to violence and always brutal even when "social". It's a bloody game that chases from scene to scene, unraveling a mechanically supported plot with spying, sneaking, conning, and brutality.
All our current work is up in playable form (http://www.phreeow.net/wiki) as we design -- that is, you can see exactly what materials we are currently developing and we develop by playing. So you can play too, if you're interested in working with unfinished product.
I'm Peter C. Spahn, author of Vice Squad: Miami Nights, Dreamwalker Revised, Hunger: Zombies Must Feed, WWII: Operation Jedburgh, Miami Under Fire, HardNova Intercosm,
co-author of Coyote Trail, and author of a number of adventures and articles for various companies including Wizards of the Coast/TSR, Precis Intermedia, Flying Mice Games, and more.
My current project, Stormrift: the Invasion of Earth, chronicles an invasion of earth by an alien race (the Korr) from a parallel dimension. The alien technology is highly advanced, but like the ancient samurai, their warrior culture is rooted in tradition and their weapons are primitive by earth's standards. To offset this deficiency the Korr have developed an airborne nanite that slowly corrodes earth's metals and disrupts human technology.
Characters play members of an organized resistance movement, forced to fight in a post apocalyptic setting amidst gangs, scavengers, refugees, and alien invaders. Basically it's my take on WWII meets The Mist meets War of the Worlds.
It's to be published by Precis Intermedia using the Genrediversion 3 system. The writing is done and I believe the layout is slated to begin soon. More info archived on my blog for anyone who is interested. Everything I currently have on the backburner is for this game (which I also happen to be currently running).
Pete
I'm Tavis Allison, an occasional gaming freelancer. Right now I'm working on a 4E book for WotC and an OD&D dungeon for Fight On! that's a tribute to Paul Jaquays' Caverns of Thracia and "Night of the Walking Wet", and uses some creatures that Brian Stith created for Maze of the Minotaur, the d20 micropublishing company we set up with Nat Sims and Sang Lee.
Actually, as you can see, I'm not working on those things; I'm procrastinating.
A gamer.
-clash
Quote from: flyingmice;378532A gamer.
-clash
I don't believe it. You publish too many products to have time for gaming. :)
Quote from: pspahn;378535I don't believe it. You publish too many products to have time for gaming. :)
Dude, I run two games - 12 hours - a week. I just skip the sleep part. :D
The gaming came first, and if I ever had to choose between the two, the gaming would stay last.
-clash
Quote from: flyingmice;378532A gamer.
-clash
I was about to repost what I wrote a few days ago for another board, but ultimately? This.
Quote from: pspahn;378535I don't believe it. You publish too many products to have time for gaming. :)
I believe it. I've two groups (Sorta.)
I'm a gamer, too.
I'm Bill Silvey, I've independently published six AD&D modules (free downloads and all), and wrote four items for TLG which will never see the light of day. I wrote a fifth using Gary's notes, which will also never be published.
I have worked with Lance Hawvermale on a project for Necromancer Games.
I've written for Don MacVittie's Wargames@nordalia miniatures gaming website, I've had a piece published in Footprints, the Dragonsfoot house 'zine. I wrote for The Space Gamer/Fantasy Gamer in the early '00s, all of it online content, all of it totally lost (unless someone knows Red Rahm, and can get him to restore the database...). I had a tiny, tiny hand in the creation of OSRIC, specifically the entries for the types of Spiders and Sphinxes.
Aside from any of that and more than any of it, I'm a gamer.
"No one of consequence." - Man in Black.
I'm Jim Raggi, owner of Lamentations of the Flame Princess.
I've so far published a small number of items designed for Labyrinth Lord, OSRIC, Swords & Wizardry, etc:
Death Frost Doom
The Grinding Gear
No Dignity in Death: The Three Brides
People of Pembrooktonshire
My Random Esoteric Creature Generator for Classic Fantasy Role-Playing Games and their Modern Simulacra has been published by Goodman Games.
I've had articles in several issues of Fight On! and have put out several issues of my own fanzine Green Devil Face.
Currently I'm working on the LotFP: Weird Fantasy Role-Playing box set which will be out in time for Ropecon in late July. This is going to be my "proprietary" system, a "retro clone with changes," that I hope allows me to break into the Finnish market.
I also run games every Wednesday evening and Sunday afternoon.
Quote from: flyingmice;378536The gaming came first, and if I ever had to choose between the two, the gaming would stay last.
The gaming came first for me too, but they're so intertwined now I don't think I could separate them if I wanted to. When I run an adventure for my players, it almost inevitably winds up published-- in full as an adventure, in part as part of a supplement, or at the very least a plot hook or adventure seed. Similarly, when I come with an idea for a setting, I'll run my players through it first to see what they think. In that sense, I only create the kinds of games I like to play/run.
Pete
A gamer, albeit with not nearly enough time for gaming.
Quote from: pspahn;378547The gaming came first for me too, but they're so intertwined now I don't think I could separate them if I wanted to. When I run an adventure for my players, it almost inevitably winds up published-- in full as an adventure, in part as part of a supplement, or at the very least a plot hook or adventure seed. Similarly, when I come with an idea for a setting, I'll run my players through it first to see what they think. In that sense, I only create the kinds of games I like to play/run.
Pete
Whoa! My adventures almost never see publishing. They are ephemeral, like mayflies. :D
-clash
Nobody important. I've worked at a game store and its distribution business for a year. Playtested a few games. Sold a few articles to the Journal of the Traveller's Aid Society.
I am, i'm me.
You don't need to know who I am; either you agree with me, or you don't, and my identity shouldn't play into that.
(http://i116.photobucket.com/albums/o20/Roflmelon24/indexphp.gif)
I am a meat popsicle...
And no one of consequence.
But I am the sole operator of Keck Publishing. I've published those awesomely craptastic titles such as Simple Sixes, One Shot Adventures: Days of Knights, Side Trek Scenarios: the Goblins of Blood Wood, and most importantly, Threat Record Magazine (which will soon be available in print).
Upcoming products include Heroes of Legend, a sort of modern post-apoc/supers/fantasy mash-up using the 4C System; ACES, an alternate history WWII game using the D6 System with a heavy influence from movies like the Dirty Dozen, Kelley's Heroes, et al. On the back burner is a Sci-Fi game using the 4C System where the PCs are various alien species within our galaxy that are at war with an expanding human race, and a Mecha game also using the 4C System.
Currently everything is on hold, or at least on slow burn, as my wife and I are expecting our second wee one within the next couple of weeks! Hopefully things will get back on track soonish afterward.
I'm the guy behind the guy behind the guy.
Watch, I'm gonna do my thing with the thing.
I am SUBOTAI! Thief and archer! I am Hyrkanian.
What am I doing here?
Dinner for wolf.
Quote from: The Shaman;378603Watch, I'm gonna do my thing with the thing.
The thing with the guy?
I know what dude I am. I'm the dude playin' the dude, disguised as another dude!
I work at a game store for the past 6 years, 5 months.
Before that from 1992 through 2007 I was known for dressing in a Klingon uniform and makeup and helping at charity events with a group known as KAG.
For the years 2000 through 2009 I was one of the main people working the charity jail at Gen Con in August. Did that at least twice at ORIGINS as well.
The "Jail & Bail" was originally started as part of a Holiday that I created and encouraged.
http://www.kag.org/events/doh.htm
For at least three years I helped out the US Marines in Indianapolis with the TOYS-FOR-TOTS charity by dressing up as a "Klingon Santa".
Because of all of the above - I seem to get recognized by many , many people. More than wI would have predicted years ago.
For a long time I enjoyed being a GM - then there was a really bad game session in 1997. Stopped gaming for a long time. Then because my job got me interested in it again I started a GURPS: TRAVELLER campaign groupo in April of 2004. That started a 4 to 5 year long campaign. Haven't wanted to stop gaming since.
These days I'm more of a gamer than a "Klingon" or Star Trek fan.
- Ed C.
Quote from: pspahn;378616The thing with the guy?
Listen, I owe you from the thing with the guy in the place and I'll never forget it.
Hmm, lots of game designers coming out of the woodwork.
I'm Chris Carter (not the x-files guy...we come in six packs!). Just a gamer these days, though I did organize a local convention for awhile from 05-07 (local for me is Adelaide, South Australia).
I did write a couple of RPG books awhile back for Pisces All Media (the "Big Bang Comics RPG" (superhero) and "Edge of Midnight" a Pluto sourcebook) but neither of these were particularly good, largely since they had to be fully compatible with Pisces' in-house system. Never really got paid for them, either - it may be that they never sold any copies or it may just be the publisher - he appeared on a local current affairs program not long ago over a million-dollar reality TV show ("Starwalker") scam.
These days I work in data analysis for a media monitoring firm. Still doing patches of occasional game designing as a hobby, though I tend to have a short attention span and throw out a system after rewriting it from scratch half-a-dozen times. I'm happy to look at anything people are doing, though.
Gaming-wise, I tend to just run or play standard 3.5 D&D, though I have soft spots for lots of other systems.
I'm Dirk Collins. You'll find a much better more current bio available up on twitter at:
http://twitter.com/GameDaddy (http://twitter.com/GameDaddy)
I'm a gamer these days, most often a GM, though I actually prefer to play.
Do have a few publishing creds including an original d20 nautical adventure Last Voyage of the Emerald Princess, published in 2001 with the now defunct Citizen Games, and the 2001 Tamerthya 25mm Adventure Tiles which featured over fifty floorplans for use with miniatures & RPGs. This was a precursor published prior to the WOTC Dungeon Tiles, and Oones Battlemaps.
(http://i158.photobucket.com/albums/t90/awi1777/floorplan.jpg) (http://i158.photobucket.com/albums/t90/awi1777/Emerald-mini.png)
(http://i158.photobucket.com/albums/t90/awi1777/Map-mini.png)
I also was a member of the Rolemaster Investment Group that made a bid to save I.C.E. after Peter Fenlon declared bankruptcy (for the second time?) in 1999. We didn't succeed, and the IP was spirited away to England. Originally it was our intent to republish RoleMaster with an open gaming license so people could make supplemental Rolemaster games and adventures. That future was not to be.
Also served on the Pentacon gaming convention staff from 2002-2004 first as a publicity coordinator, and finally as the dealer coordinator.
In 2002 also co-wrote the d20 Moderns Adventure Generator which is a Java-based app which will generate an entire adventure (in every genre conceivable), in less than 30 seconds. The adventure would span an entire session/evening (4-6 hours) for any party of up to level twenty. I also bootlegged a Spycraft variant which was (due to the closed nature of the Spycraft IP) never released to the general public.
Gaming is not a primary business focus for me anymore, As it is much, much, more profitable to work in the Internet Business Development / Information Technology field!. I do still enjoy playing and running games though, and currently maintain a game oriented website that supports RPGs and CRPGs.
http://www.gamedevonline.net (http://www.gamedevonline.net)
Some of you might also know of my earlier gaming website that was hosted on Freeservers (It still is, just without all the high bandwidth graphics...):
(http://i158.photobucket.com/albums/t90/awi1777/Snowdonya4.jpg)
Born with a steering wheel in my hand and lead in my foot, I am Danger! I'm a fuel-injected suicide machine! I am the rocker, I am the roller, I AM THE OUT-OF-CONTROLLER! I'm cruising at the speed of fright!
I am the chosen one, the mighty hand of vengeance sent down to strike the unroadworthy! I'm hotter than a rolling die! Step right up, chums, and watch the kid lay down a rubber road right to FREEDOM!!!!!!!!!!
I prefer cruising at the speed of beer...
I was originally going to say I was one of the contributing editors to the F.A.T.A.L. game system, but figured the joke wouldn't go over well in these parts . . .
So no, I'm just Wheggi. Not a gamer, just someone who likes playing Gygax's AD&D and writing silly shit for OSRIC.
- Wheggi
Bolding mine...
Quote from: wheggi;378733I was originally going to say I was one of the contributing editors to the F.A.T.A.L. game system, but figured the joke wouldn't go over well in these parts . . .
So no, I'm just Wheggi. Not a gamer, just someone who likes playing Gygax's AD&D and writing silly shit for OSRIC.
[/COLOR][/B]
Making F.A.T.A.L. jokes and saying cutsey, precious, and snarky things like "Hasbro's Fantasy game" (from another thread) on the Internet makes you a "gamer" in every sense of the word. A self-loathing gamer, perhaps, but a gamer nonetheless. Don't feel bad, you're among friends; you gotta own that shit man!
Quote from: Pete;378750Bolding mine...
Making F.A.T.A.L. jokes and saying cutsey, precious, and snarky things like "Hasbro's Fantasy game" (from another thread) on the Internet makes you a "gamer" in every sense of the word. A self-loathing gamer, perhaps, but a gamer nonetheless. Don't feel bad, you're among friends; you gotta own that shit man!
Goddammit Pete, I posted a FANTASTIC reply to your post and it got lost. It sucks when you go trollin' and you catch a sucker hook, line and sinker and the punchline response gets lost. Oh well: I'm sure I'll have more opportunities to bait you in the future.
Best,
-
Wheggi
I am number 2
I'm Koltar.
Quote from: two_fishes;378818I'm Koltar.
Knock that shit off.
Quote from: two_fishes;378818I'm Koltar.
You're a Troll pretending to be Koltar...
-1
This just in from EnWorld:
D&D 4th Edition News Major Rules Updates:Acrobatics: you can now "hop down" 10 feet without falling prone.
I am CavScout's baby's daddy. I'm a gamer, an obnoxious punk, hate and vitriol personified.
You too.
Sorry Silverlion.
In the interest of thread survival, i'm Dan White. I've been a contributing author to the WFRP Companion, The Thousand Thrones (both WFRP v2 books) and Cults of Freeport - all of which published by Green Ronin.
My own game, Stone Horizons is in the final stages of development. You can find a thread detailing its development right here in the design & development forum.
Cults of Freeport?
Wow, I didn't know that about you, Dan. (One Horse Town)
That book was well liked and had nice things said about it by regulars in the store. Most of the Freeport stuff sold pretty well the first month or two that it was out.
- Ed C.
Quote from: Koltar;378835Cults of Freeport?
Wow, I didn't know that about you, Dan. (One Horse Town)
That book was well liked and had nice things said about it by regulars in the store. Most of the Freeport stuff sold pretty first month or two that it was out.
- Ed C.
This is Ed C. He's a swell guy with a few flaws. One of which is attracting the attention of douchenozzles. The other of which is discarding the truth of atheism for the pure unadulterated crapola known as religion. but he's an ok bloke.
Quote from: wheggi;378768Goddammit Pete, I posted a FANTASTIC reply to your post and it got lost. It sucks when you go trollin' and you catch a sucker hook, line and sinker and the punchline response gets lost. Oh well: I'm sure I'll have more opportunities to bait you in the future.
And the dog ate you homework too, I'm sure.
It's all good, man. Being that my lurking to posting ratio is pretty high on the lurking side, there probably won't be many opportunities for me to get hooked, so feel free to repost your witty rejoinder as a freebee.
So an African or European swallow?
I'll make it easy for you.
I'm Pete and here's my
Bull Durham rundown:
I play Dungeons & Dragons in all shapes, forms, and editions. I will play mainstream, underground, dice, percentile dice, dice pools, diceless, mid-press, small-press, Forge-press, class and level, and even point-buy (if you hold my hand when making a character) games.
I am a "my guy does" player who can still get into the game, and I wish people would start using adjectives alongside the word "immersion".
I wish I was knew how to play hex-and-chit wargames.
Retro-clones bug me on a gut-feel/emotional level, particularly the ones that are charging money for print versions, because I think they all need to slap a big, fat "THIS GAME WAS ORIGINALLY DESIGNED BY GYGAX AND ARNESON, WE JUST EDITED IT" on the front cover and in the credits page. Glowing forwards and prefaces do not cut it for me. And a cut of any profits to be made should be sent, very loudly and proudly, to the Gygax memorial fund. Or at the very least, just send Gail and Ernie a check every now and again...
Unless otherwise stated, I assume an implicit "IMO" in every declarative statement ever written on the Internet.
I find myself capable of agreeing with Luke Crane, Settembrini, and Aos ALL AT THE SAME TIME! This frightens me.
The Cthulhu mythos is not at all scary, but is fucking cool!
I will never like Palladium again for their games and business practices. I still do, however, love Palladium, particularly Eric Wujcik, for personally answering each and every single one of my "You guys are so fucking awesome! Your games are the best, but you know what would make them so much better? IMPLEMENTING THE DOZEN PAGES OF IDEAS THAT I'M [snail]MAILING[in lefty handwriting] TO YOU RIGHT NOW!!!" letters that my 14 to 16 year old self, way back when, wrote. (Like, real responses, not "thanks for your call" bullshit.)
People who complain about the upcoming D&D Intro game only supporting two levels, but still refer to D&D B/X as if it were a single entity are cheating.
I admire and respect Tekumel. I'm not sure if I ever want to play in Tekumel.
I believe, deep-down, that gamers need to play a Drow character at some point in their lives. If only to just to get it out of their systems (currently playing a Drow Warlord).
I like some Forge games. And go fuck yourselves.
My said 14 to 16 year old self would have loved Moorcock's Elric saga had I read it then. My 30 year old self (currently 36, btw) who read it says, "Yeah...there's a lot of hypocritical Drizzt-haters out there."
Is that enough to go on?
Hi, I'm Tommy.
I've been playing for somewhere in the area of 16 years, on and off. I started with AD&D2e and the Advanced Marvel FASERIP set...my favorite RPGs now are Savage Worlds (with an emphasis on Deadlands) and Marvel SAGA.
I became a playtester for Eden Studios, which led to my first published writing credit in the Angel Roleplaying Game (I got to research the spells cast in the first three seasons of the show and stat them). I also had a fairly ignored article in Eden Studios Presents #2 about playing variations on the "Good Vampire" theme in Buffy/Angel, complete with a list of vampire archetypes.
These days I am (slightly) better known in RPG circles for my reviews, which I post here, at RPG.net, at RPGHaven, on the Role Play Media Network and on my own blog at The Most Unread Blog On The Internet. Ever. (http://mostunreadblogever.blogspot.com)
I am also an indy comic writer, publishing work with Equinox Comics and trying to win Small Press Idol with Max Monkey, Monster Masher. The guy in my avatar is Zumagoathulhu, and he is one of the villains of the book.
I'm just a gamer, though I've done illustrations for other people's projects.
Quote from: Koltar;378835That book was well liked and had nice things said about it by regulars in the store. Most of the Freeport stuff sold pretty well the first month or two that it was out.
- Ed C.
I thought it bombed - i've seen nothing about it on the net since the day it was released.
I'm sorry, Tim! I didn't mean to derail the thread.
Here - I'll try again:
I'm clash. I wrote a metric ton of games. Nobody has heard of them. I'm writing more. Nobody particularly cares. I'm old as dirt, have no illusions, and am not afflicted with nostalgia. I'm a gamer. So is my wife, and so is my son. I try not to be a dick. I'm cheerful, like people, and am socially apt. I am a professional writer. I get paid a nice wage to sit at a computer and write. I'm extraordinarily happy with my life, and with my gaming. It's far better now than it has ever been, and I've been gaming since 1977. I don't run any form of D&D - I did that for 20 years and I never will again - but I occasionally play it if someone in my group wants to run it. I have neither a particular hatred nor the slightest interest in it, which means I fit in here like a jellyfish on Pike's Peak.
Better?
-clash
Quote from: flyingmice;378894I'm sorry, Tim! I didn't mean to derail the thread.
Here - I'll try again:
I'm clash. I wrote a metric ton of games. Nobody has heard of them. I'm writing more. Nobody particularly cares. I'm old as dirt, have no illusions, and am not afflicted with nostalgia. I'm a gamer. So is my wife, and so is my son. I try not to be a dick. I'm cheerful, like people, and am socially apt. I am a professional writer. I get paid a nice wage to sit at a computer and write. I'm extraordinarily happy with my life, and with my gaming. It's far better now than it has ever been, and I've been gaming since 1977. I don't run any form of D&D - I did that for 20 years and I never will again - but I occasionally play it if someone in my group wants to run it. I have neither a particular hatred nor the slightest interest in it, which means I fit in here like a jellyfish on Pike's Peak.
Better?
-clash
I've heard of 'em. Really like SC2 in fact.
Quote from: Sigmund;378911I've heard of 'em. Really like SC2 in fact.
Thanks, Sigmund, but that's not what I was getting at. I'm not saying this because I'm all depressed about it - that's not my nature. I'm saying it because it's the truth. By nobody I mean 99.9% of gamers. I assume no-one has ever heard of me, and I am almost always correct in that assumption. Places like the RPG Site are anomalies. Even tBP is an anomaly. Most RP gamers do not read internet fora, they just play their games. Of those that do, most don't even see anything that they are not already interested in. Of those that do see things they are not already interested in, most disapprove of it all. Of those that don't disapprove of it all, most have different tastes. Of those that do have similar tastes, most already have something they like that does the same thing. The 0.1%, like you, are what makes it all worthwhile. :D
-clash
I am Alexander J Bateman
I am a Gamer
Quote from: flyingmice;378914Thanks, Sigmund, but that's not what I was getting at. I'm not saying this because I'm all depressed about it - that's not my nature. I'm saying it because it's the truth. By nobody I mean 99.9% of gamers. I assume no-one has ever heard of me, and I am almost always correct in that assumption. Places like the RPG Site are anomalies. Even tBP is an anomaly. Most RP gamers do not read internet fora, they just play their games. Of those that do, most don't even see anything that they are not already interested in. Of those that do see things they are not already interested in, most disapprove of it all. Of those that don't disapprove of it all, most have different tastes. Of those that do have similar tastes, most already have something they like that does the same thing. The 0.1%, like you, are what makes it all worthwhile. :D
-clash
That's cool, was just saying is all :D It's the same with me and my photography. I'm a decent commercial photographer, and also a decent wildlife/nature photographer, but I couldn't make a living off it anymore, and I'm certainly nowhere near famous for my photos. I enjoy the hell out of it though. We rock and it's ok if only we know about it :D
I am who I say I am, as much as I am any other name that names me.
And that's all you get to know.
Quote from: flyingmiceThe 0.1%, like you, are what makes it all worthwhile. :D
-clash
Amen to that!
And yes, clash, you derailer. He was trying nicely to get everyone to (re)introduce themselves and you had to get all ephemeral, sparking a wave of posters trying to "out-hip" each other.
And cheerful? Like people? Bah. Troublemaker, I say. I mean, what else could you be with a name like clash.
Pete
:)
Quote from: pspahn;378943Amen to that!
And yes, clash, you derailer. He was trying nicely to get everyone to (re)introduce themselves and you had to get all ephemeral, sparking a wave of posters trying to "out-hip" each other.
And cheerful? Like people? Bah. Troublemaker, I say. I mean, what else could you be with a name like clash.
Pete
:)
Hah, Pete! At my age going ephemeral is standard procedure. It has to do with senility, but I'm afraid to ask exactly how. The only hip I care about has the word "replacement surgery" tacked on the end. And who says one can't be a cheerful troublemaker? :D
-clash
Quote from: flyingmice;378944Hah, Pete! At my age going ephemeral is standard procedure. It has to do with senility, but I'm afraid to ask exactly how. The only hip I care about has the word "replacement surgery" tacked on the end. And who says one can't be a cheerful troublemaker? :D
-clash
Ephemeral or ethereal? I mean you're down right becoming a wee leprechaun trouble.
I am more of a theoretical gamer. I haven't actually gamed in ages. But I still collect, read and review games. I post said reviews on my YouTube channel.
I'm the Pundit.
RPGPundit
Quote from: Silverlion;378946Ephemeral or ethereal? I mean you're down right becoming a wee leprechaun trouble.
I tend to think of it as "Going Emeritus".
-clash
I'm Iain. I'll play any edition of D&D you're running a game for, and I'll run 4E for you if you like. I self-published some hacky d20 stuff a few years ago, and some of it was pretty well-received. I'm also an accountant and tax specialist, and try to work that into the conversation as much as possible.
Quote from: Fifth Element;379153I'm Iain. I'll play any edition of D&D you're running a game for, and I'll run 4E for you if you like. I self-published some hacky d20 stuff a few years ago, and some of it was pretty well-received. I'm also an accountant and tax specialist, and try to work that into the conversation as much as possible.
So you're saying that you are the Louis Tully
(Rick Moranis) character from GHOSTBUSTERS??
Okay.
- Ed C.
Quote from: Koltar;379166So you're saying that you are the Louis Tully (Rick Moranis) character from GHOSTBUSTERS??
[canon Nazi] Technically, Louis Tully was a tax attorney, not an accountant. [/canon Nazi]
...I'll get me coat. :o