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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: jeff37923 on October 02, 2019, 02:51:25 AM

Title: What Would You Like In A Fantasy OSR Product?
Post by: jeff37923 on October 02, 2019, 02:51:25 AM
Exactly what it says on the tin. I'm curious about what everyone's fantasy OSR wish list is.
Title: What Would You Like In A Fantasy OSR Product?
Post by: S'mon on October 02, 2019, 03:17:44 AM
Quote from: jeff37923;1107174Exactly what it says on the tin. I'm curious about what everyone's fantasy OSR wish list is.

By far the most useful thing to me is a collection of mostly-short site based adventures I can use to flesh out a sandbox. Eg Dyson's Delves I & II, or Basic Fantasy Adventure Anthology.

I am a sucker for well done actual sandboxes, eg Gary Gygax's Yggsburgh, the Wilderlands of High Fantasy, or Rob's Points of Light I & II, but I can only run a few different campaigns at any one time.

I don't find weird 'edgy' stuff much use, and I'm not currently in the market for Venger-style sleaze or Pundit's historicism; fairly meat & potatoes stuff with a typical OD&D/Greyhawk vibe rather than B/X - so more demons & snake cults, fewer BX standard monsters like giants, probably preferable. The heavy OSR emphasis on BX type material leaves a bit of a gap for the former.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Cave Bear on October 02, 2019, 03:41:23 AM
A big book of one-page dungeons. Especially if they are tied together by a connecting megadungeon or hexmap.

A guide to fantasy cities that wasn't authored by Zak S.

Sword World translated into English.
Title: What Would You Like In A Fantasy OSR Product?
Post by: jeff37923 on October 02, 2019, 04:22:42 AM
Quote from: Cave Bear;1107178A big book of one-page dungeons. Especially if they are tied together by a connecting megadungeon or hexmap.

A guide to fantasy cities that wasn't authored by Zak S.

Sword World translated into English.

Sword World? The Japanese OSR setting?
Title: What Would You Like In A Fantasy OSR Product?
Post by: JeremyR on October 02, 2019, 04:33:22 AM
What I find most useful are short-ish dungeons that I can drop in anywhere. I absolutely despise "1 page dungeons" though, it's a clever idea that is annoying to actually use because you have to do all the work of filling out the dungeon because it's only one page and should be 4-5.  And it would be nice to have them at moderate levels. Like 4th to 8th, which is where games seem to spend the most time in

I'd also like to see non faux-English adventures. It's not even European or Western, but almost everyone seems to assume an English style setting.  Even something like something akin to Clark Ashton Smith's Averoigne stories (set in a fantastic France) or Germany would be different  (though there is one module, The Last Candle, set in a fantasy France).  And we have OSR games for Africa and India, but no adventure material for said games.

Rules wise, a competent, coherent, easy to use domain system would be nice.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Opaopajr on October 02, 2019, 04:34:12 AM
A small scope set piece, filled with optional characterization, factionalism, and agenda for its NPCs ("nouns," person, place, or thing). If you can provide an alternate take on  NPC "characterization, faction, & agenda" while also providing a sample adventure for both interpretations that'd be stellar! :)

e.g.:
- Squalid Neighborhood -

Derelict House: 3 stories, falling apart, many nooks and crannies.

a. smells of ammonia, stale body odor, and old smoke from burnt garbage. favored by fading last-chancers, territorial as if it is their last hope at returning to life. Used by the authorities to concentrate the talkative desperate.
b. utterly abandoned, yet clean? Strange restraints located in out-of-sight areas, like closets or under floorboard crawl spaces. Mafiosi live-target transfer house.
c. cheerfully spooky? cozy delapidation? Seeming immune to development plans. A haven for Casper to make new friends!
Title: What Would You Like In A Fantasy OSR Product?
Post by: grodog on October 02, 2019, 10:37:07 AM
Quote from: S'mon;1107175I don't find weird 'edgy' stuff much use, and I'm not currently in the market for Venger-style sleaze or Pundit's historicism; fairly meat & potatoes stuff with a typical OD&D/Greyhawk vibe rather than B/X - so more demons & snake cults, fewer BX standard monsters like giants, probably preferable. The heavy OSR emphasis on BX type material leaves a bit of a gap for the former.

I haven't given a ton of thought to the B/X and/or SW focus in the OSR creating a content gap, but that makes sense.  We've discussed these concepts a little bit before at K&K:

- Bill's BoL 1 & 2 review:  https://knights-n-knaves.com/phpbb3/viewtopic.php?f=26&t=10791
- Guy's Q about what to call "lair raid"/traditional dungeon crawling:  https://knights-n-knaves.com/phpbb3/viewtopic.php?f=3&t=9336

but not necessarily with an emphasis on what's not out there, content-wise.  

OSR content gaps analysis probably requires a broader understanding of Kickstarter and other crowd-funding platforms, as well as DriveThruRPG pdf offerings than I've got these days.  The continual need for "good vanilla fantasy" content that Melan has mentioned in his blogs, zines, and adventures (see https://beyondfomalhaut.blogspot.com/search?q=%22vanilla+fantasy%22 for some good examples), and Bryce's focus on highly-usable adventures that don't suck (https://tenfootpole.org/ironspike/?page_id=1201) are good touchstones for tone and quality, but don't really touch on the content gaps for the kinds of books that aren't being written and published.

In my head, these are the main types of content for RPGs that exist, regardless of game system, setting, edition, etc.:

- Core rulebooks:  the holy trinity:  PHB, DMG, MM; OSRIC rule book; etc.; these could be books or boxed sets, but define the DM's minimum investment required to play the game
- Supplemental rule books---these build out the rules further in terms of expanding upon the original footrprint of the rules with new types of rules/content like in D&DG, MotP, DSG/WSG, et al, as well as expanding the amount of material within the original footprint of the rules as the setting books like UA, OA, GA, FRA, etc. do, and as new monster books do in FF and MM2, Monsters of Myth, Malevolent & Benign 1 & 2, Dwellers in Dark Places, etc., which also obviously fall into this category, as do magazines since they generally focus on supplemental rules (or adventures); books like WotC's Primal Order series, Bard Games' Compleat Alchemst/etc. all fall into this category, as does Trent's AD&D Companion
- Adventure modules:  modular modules (https://www.acaeum.com/ddindexes/modcode.html), either stand-alone or in a series (which tend to be bigger and get complied or published as super modules:  GDQ1-7, A1-4, Guy's F1-4, Jeff's ASSH modules, etc.); many modules often introduce new supplemental rules material as well with new monsters, magic items, spells, classes (although less frequently), etc.; WG6's new to hit tables and attrition rules fall into this category too (since they're not really extensive enough to warrant calling their inclusion in the module as a supplement too, in my mind)
- Adventure supplements:  modules that are also supplements; S4 Lost Caverns of Tsojcanth is the best example of this content type since its Book 2 was a mini-MM2/UA rolled in with the main 32 page module, but others definitely exist too, including ones where the new rules are required to play the adventure (which is not the case with S4):  Q1 (with its myriad of rules for planar travel in the Abyss), B1-2 (with their guidance on how to run and play adventures, although one could argue that this content belongs in the core rule books), and S3 (with it's Gamma World-like technology usage charts); more-recently, Anthony Huso's Zjelwyin Fall (http://www.lulu.com/shop/anthony-huso/zjelwyin-fall/paperback/product-24041480.html) fits this category with its Astral rules and codifications
- Content Tools; these tools aid a DM (or perhaps a player but I mostly think of these are DM/referee aids), so this is a much more narrow label in my head than most folks probably think of accessories, and includes books like Monster & Treasure Assortments, Geomorphs, and Rogues Gallery, as well as books of tables like Dungeon Dozen, Tome of Adventure Design, the d20 era Ultimate Toolbox, much of Kellri's CDD netbooks, with Gabor's recent Nocturnal Tables (https://beyondfomalhaut.blogspot.com/2019/07/module-nocturnal-table-now-available.html) being a recent example.  Midkemia Press' Cities (http://www.midkemia.com/HomePage/Products.html) also lands into this category, although most of their other city books would be adventures or supplements.  On the player tools front, the only example that really jumps out to me is for CoC, with the S. Peterson's Guides to Creatures and Creatures of the Dreamlands books; but while written as field guides for players to use for their characters to ID Mythos horrors, in practice I always used the books as referee to show players a picture of the creature that their characters were confronting....
- Accessories:  character sheets/adventure logs, DM Log/campaign mgmt tools, JG's Ready Reference Sheets, DM Screen (low content unless there's an adventure or set of reference sheets with it), as well as graph/hex paper, miniatures, and dice---although dungeonmorphs dice (https://www.kickstarter.com/projects/inkwellideas/dungeonmorph-dice-dungeon-geomorphs) and Flying Buffalo's Adventure Dice (https://www.kickstarter.com/projects/994700393/pizza-dice-adventure-dice-and-more) certainly provide some content; I suppose books of maps without keys/adventure content for them would fall more into this category vs. content tools too
- Guidance Books:  this one's a bit fishy to me, but I think that there's a category for books about how to play in general, how to play in a certain style/setting/tone/edition, best practices in adventure design, etc.; my still-unpublished dungeon design essays book will fall into this category, as does EGG's Role-Playing Mastery and Master of the Game books, and perhaps his Gygaxian Worlds series; this category would not include gaming history books like Playing at the World or Designers & Dungeons or general summary/catalog books like Heroic World or JEH's Fantasy Role Playing Games, since those don't usually impact how you play the game at the table; magazines sometimes focus on this kind of content in their articles, too

So, given all of that, are there any additional content types that folks would want to see added into the list?

My sense is that the OSR largely focuses on core rules these days, with supplemental rules and adventures being the next categories that see the most content focus (although if you look at the number of dice, cards, and miniatures Kickstarters it's entirely possible that Accessories are the tail that wags the OSR dog, perhaps?).  At K&K I think we lament the lack of focus on good adventures (which is a tone/quality issue rather than a volume issue), and also see a lack of content tools as a critical gap that drives down the supportability of AD&D/OSRIC as a platform.  

I'm definitely curious to hear others perceptions on this!

Allan.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Armchair Gamer on October 02, 2019, 10:40:33 AM
A toolkit for Paladins & Princesses-style, fairy tale/medieval romance, Romanticized Christendom adventures. I'm inclined to write it myself, if only as a blog, but I'm not sure what tools to start with.

Also a JRPG-influenced variant of same (think Dragon Quest), with the same statement and caveats.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Steven Mitchell on October 02, 2019, 11:38:25 AM
I have little to add to S'mon's reply. What I find most missing in gaming products (nearly all of them, not just OSR) is the sense of the fantastical concisely evoked.  I think that the so called "Gygaxian Naturalism" only truly works well for me if it is the foundation for the fantastical to build upon.
Title: What Would You Like In A Fantasy OSR Product?
Post by: GeekyBugle on October 02, 2019, 12:11:08 PM
Quote from: jeff37923;1107174Exactly what it says on the tin. I'm curious about what everyone's fantasy OSR wish list is.

A more faithful to the original mythos setting: Most (if not all) non-humans are evil, without falling on the grimdark but more close to brothers Grimm than to Gygax.
Title: What Would You Like In A Fantasy OSR Product?
Post by: estar on October 02, 2019, 12:24:58 PM
Quote from: S'mon;1107175Rob's Points of Light I & II

Appreciate the shout out.  So you know the project I am working is adapting my Wild North from Fight On #3 to adjoin Blackmarsh (which adjoins Southlands from PoL I) Then releasing it along with poster maps.

For those who are not familiar with the Wild North it was originally written for the Wilderlands and released as part of Fight On #3. I believe the map for it is still up on Cafepress.

The problem is that there is some kind of right dispute over the Wilderlands boxed set text and the Fight On version relies on that. So I revamped it to fit the loose setting depicted in Points of Light and Blackmarsh.

Both versions are heavily based on Russian myth and folklore using GURPS Russia as a summary and guide to finding source material. The new Wild North has more text to bring it up to the standard of Blackmarsh and the Points of Light maps. There a brief background, each named terrain gets an entry followed by the hex locations. The map is 22" by 17" instead of letter sized. Still five mile hexes.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Aglondir on October 02, 2019, 03:06:08 PM
Quote from: jeff37923;1107174Exactly what it says on the tin. I'm curious about what everyone's fantasy OSR wish list is.

Mana pont-based magic, rather than the traditional Vancian model.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Nellisir on October 02, 2019, 08:16:36 PM
Quote from: Armchair Gamer;1107216A toolkit for Paladins & Princesses-style, fairy tale/medieval romance, Romanticized Christendom adventures. I'm inclined to write it myself, if only as a blog, but I'm not sure what tools to start with.

As someone who grew up on fairy tales, folklore, and Arthurian - and no TV (thanks mom & dad?) - I'd be VERY interested.

I'd have to dig to find names, but White Wolf did a d20 supplement called Excalibur that I really like, and there's some similar-era RPGNow material that's very well done, with a little more "mundane world" flavor (Legends of Excalibur/Legends of the Dark Ages. I felt guilty not knowing the names and looked them up. 15 seconds well spent.)
Title: What Would You Like In A Fantasy OSR Product?
Post by: under_score on October 02, 2019, 08:32:01 PM
Drop-in location based adventures that can fit into my game.  Dungeoneers Guild Games' Dungeon Delve series, Guy Fullerton's F series, Hyqueous Vaults.  I just want more of that.
I'm done buying rulesets, done with big setting stuff, and I'm sick of the gonzo, edgy, artsy side of the OSR.  It was interesting to see people doing something different with D&D, but in all these years I've gotten precisely zero fun play out of that stuff.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Cave Bear on October 02, 2019, 08:41:08 PM
Quote from: jeff37923;1107180Sword World? The Japanese OSR setting?

That's the one!
Title: What Would You Like In A Fantasy OSR Product?
Post by: Aglondir on October 02, 2019, 08:46:53 PM
Quote from: Nellisir;1107311As someone who grew up on fairy tales, folklore, and Arthurian - and no TV (thanks mom & dad?) - I'd be VERY interested.

I'd have to dig to find names, but White Wolf did a d20 supplement called Excalibur that I really like, and there's some similar-era RPGNow material that's very well done, with a little more "mundane world" flavor (Legends of Excalibur/Legends of the Dark Ages. I felt guilty not knowing the names and looked them up. 15 seconds well spent.)

This one?

Legends of Excalibur: Arthurian Campaign Guide
Digital Price:$7.00
Writer: Charles Rice

http://www.rpgobjects.com/index.php?page=pro&product_id=37

Charles also does Darwin's World, an excellent post-apoc setting.

And he did a True20 version:

New Character Options
Pierce the veil of the future with the hedge mage and hermit; draw your sword and make your stand against the heathen with the knight; bond with the land and lead your people to victory with the noble; serve the One God and wield power both temporal and divine with the priest; live for no honor greater than a full belt pouch with the robber baron; or master the ways of archery with the yeoman.

    6 Character Backgrounds
    14 New Archetypes
    Virtues and Vices
    5 New Feats
    Supernatural Powers

Guide to the Arthurian Age
An overview of Arthurian legend for the GM, with campaign tips for each of the three main eras of play: Rise of Arthur, One Brief Shining Moment, and Dream's End.

Guide to Arthurian Campaigns
From numerous short quests, designed to take as little as an evening of play, to campaigns that could be the focus for months of game play, this guide provides plot hooks, and numerous NPCs drawn straight from Arthurian legend to enhance the campaign and take away much of the grunt work.

GM Hints
This supplement deals with all the big issues with running a game set in the world of Arthurian legend: evoking the right atmosphere, new rewards for players, and a guide to converting published adventures.

Supernatural Items
Statistics and descriptions of the items Arthurian legends are famous for: Excalibur, the Round Table, the Holy Grail, and many more.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Spinachcat on October 02, 2019, 09:08:30 PM
I need our very own AOS to publish his B/X Mars RPG! I didn't know I really wanted a OSR Martian Fantasy, but after seeing his preliminary work, I'm all hot damn, I gotta throw money at that! That's something I will take to the table.

Hopefully DTRPG will be selling it this month!

AKA, for me the best OSR (or any RPG) product is a personal labor of love. The more "I was driven by voices in my head to make this" a product may be, the more I'm interested.

AKA, I'm drawn to "authentic creative energy", products made by creators not to fill a market niche, but because the concept burns in their heart and they need to share it.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Almost_Useless on October 02, 2019, 09:37:22 PM
Quote from: Spinachcat;1107326The more "I was driven by voices in my head to make this" a product may be, the more I'm interested.

I really can't think of a better way to put that.

I also like something I haven't really seen before.  I don't need another not-LotR, not-Greyhawk, or not-Forgotten Realms.  That's probably not a "safe" marketing plan, though.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Mistwell on October 02, 2019, 10:43:35 PM
Quote from: jeff37923;1107174Exactly what it says on the tin. I'm curious about what everyone's fantasy OSR wish list is.

I really want more short, good, adventures which take place on other planes. For all levels of play.
Title: What Would You Like In A Fantasy OSR Product?
Post by: SavageSchemer on October 02, 2019, 10:48:42 PM
Quote from: Spinachcat;1107326I need our very own AOS to publish his B/X Mars RPG! I didn't know I really wanted a OSR Martian Fantasy, but after seeing his preliminary work, I'm all hot damn, I gotta throw money at that! That's something I will take to the table.

I must know about this! You just don't know how cruel a tease like this can be.
Title: What Would You Like In A Fantasy OSR Product?
Post by: S'mon on October 03, 2019, 02:26:10 AM
Quote from: estar;1107229Appreciate the shout out.  So you know the project I am working is adapting my Wild North from Fight On #3 to adjoin Blackmarsh (which adjoins Southlands from PoL I) Then releasing it along with poster maps.

For those who are not familiar with the Wild North it was originally written for the Wilderlands and released as part of Fight On #3. I believe the map for it is still up on Cafepress.

The problem is that there is some kind of right dispute over the Wilderlands boxed set text and the Fight On version relies on that. So I revamped it to fit the loose setting depicted in Points of Light and Blackmarsh.

Both versions are heavily based on Russian myth and folklore using GURPS Russia as a summary and guide to finding source material. The new Wild North has more text to bring it up to the standard of Blackmarsh and the Points of Light maps. There a brief background, each named terrain gets an entry followed by the hex locations. The map is 22" by 17" instead of letter sized. Still five mile hexes.

Cool - I seem to have lost my Fight On #3 and I think your Wild North fits better in your own setting than in my version of Wilderlands (which is more gonzo), so this seems a great idea.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Teodrik on October 06, 2019, 06:10:47 PM
Quote from: Armchair Gamer;1107216A toolkit for Paladins & Princesses-style, fairy tale/medieval romance, Romanticized Christendom adventures. I'm inclined to write it myself, if only as a blog, but I'm not sure what tools to start with.

Also a JRPG-influenced variant of same (think Dragon Quest), with the same statement and caveats.
Sounds pretty much what I've been hoping for. Would buy a copy for sure if released as PoD.
Title: What Would You Like In A Fantasy OSR Product?
Post by: GameDaddy on October 06, 2019, 09:14:12 PM
Quote from: Armchair Gamer;1107216A toolkit for Paladins & Princesses-style, fairy tale/medieval romance, Romanticized Christendom adventures. I'm inclined to write it myself, if only as a blog, but I'm not sure what tools to start with.

Eh? Doesn't Charlemagne fit this request? You know ...the one launched on Kickstarter?
Title: What Would You Like In A Fantasy OSR Product?
Post by: Armchair Gamer on October 06, 2019, 10:00:40 PM
Quote from: GameDaddy;1107963Eh? Doesn't Charlemagne fit this request? You know ...the one launched on Kickstarter?

   The one I backed to the extent of both books in hardcover, plus dice? :) It's close, but like its father Pendragon, it may be almost too deeply rooted in the era and its chosen playstyle. Sometimes you want something a bit less dynastic and a bit more open.
Title: What Would You Like In A Fantasy OSR Product?
Post by: lordmalachdrim on October 06, 2019, 10:27:42 PM
Quote from: Armchair Gamer;1107967The one I backed to the extent of both books in hardcover, plus dice? :) It's close, but like its father Pendragon, it may be almost too deeply rooted in the era and its chosen playstyle. Sometimes you want something a bit less dynastic and a bit more open.

Agreed.
Which is why I was originally so excited by Chivalry & Sorcery.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Iron Cross on February 21, 2020, 11:28:25 PM
Dark supernatural horror, witchcraft, devils, an authentic medieval theme, and a detailed campaign setting.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Iron Cross on February 21, 2020, 11:31:40 PM
Chivalry & Sorcery turned out to be an SJW Trojan horse of political correctness.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Philotomy Jurament on February 22, 2020, 12:50:38 AM
I like site-based adventures that are easily integrated into existing TSR D&D campaigns (i.e., "modules"). I like products with reusable bits (e.g., a tavern that can be dropped down anywhere, a temple, a ogre clan's cave lair, etc). I like a swords-n-sorcery tone (more Leiber/Howard/Moorcock than Eddings/Brooks/Jordan). I like new monsters and new spells and such that are TSR D&D compatible. I'm not in the market for big, plotted, "adventure paths." I'm not in the market for new "OSR" game systems. I'm not in the market for new "OSR" campaign worlds (although a treatment of a smaller area that can be placed in an existing campaign is welcome). I'm not in the market for "OSR" rules that make big changes to TSR D&D (e.g., skill or feat systems, spell points, critical hit or hit location systems, classes for commoners, etc). I probably would like new rules or details that naturally fit with the existing TSR rules (something like the expanded treatment of magic circles in S4, for example), but recognize there's a lot of subjectivity in that "naturally fit" part.

Basically, I like products that are compatible with TSR D&D rules and that can be easily used in existing campaigns. And I have a preferential bias towards a "sword-n-sorcery" tone/feel and an "early TSR" approach (i.e., original D&D/early-1e, rather than later 1e/2e/BECMI). And I like a product that I can use without a lot of extra work, or without a ton of reading to grok it well enough to run it. If I have to put in a bunch of work before I can use it, I'm usually better off just creating something myself.

I also tend to like pseudo-historical products (supplements that cover stuff like "vikings," or crusades-era Levant, or mid-Republican Roman, or ancient Egypt, or whatever, but add a dash of myth and magic). That's probably more niche, but I'm a sucker for those, and I think they offer the author more leeway for rules system additions/changes that fit the setting (or at least, I'm more accepting of such things in this kind of product).
Title: What Would You Like In A Fantasy OSR Product?
Post by: VengerSatanis on February 24, 2020, 09:04:44 PM
Quote from: S'mon;1107175By far the most useful thing to me is a collection of mostly-short site based adventures I can use to flesh out a sandbox. Eg Dyson's Delves I & II, or Basic Fantasy Adventure Anthology.

I am a sucker for well done actual sandboxes, eg Gary Gygax's Yggsburgh, the Wilderlands of High Fantasy, or Rob's Points of Light I & II, but I can only run a few different campaigns at any one time.

I don't find weird 'edgy' stuff much use, and I'm not currently in the market for Venger-style sleaze or Pundit's historicism; fairly meat & potatoes stuff with a typical OD&D/Greyhawk vibe rather than B/X - so more demons & snake cults, fewer BX standard monsters like giants, probably preferable. The heavy OSR emphasis on BX type material leaves a bit of a gap for the former.

Haaahahahaahaaaaaaa!
Title: What Would You Like In A Fantasy OSR Product?
Post by: GameDaddy on February 24, 2020, 11:13:12 PM
Quote from: Philotomy Jurament;1122788I also tend to like pseudo-historical products (supplements that cover stuff like "vikings," or crusades-era Levant, or mid-Republican Roman, or ancient Egypt, or whatever, but add a dash of myth and magic). That's probably more niche, but I'm a sucker for those, and I think they offer the author more leeway for rules system additions/changes that fit the setting (or at least, I'm more accepting of such things in this kind of product).


I like this type of supplement as well, so I can give areas in my campaign world some interesting flavor, and like to mix and match them some.
Title: What Would You Like In A Fantasy OSR Product?
Post by: RPGPundit on February 27, 2020, 01:16:04 AM
Quote from: Iron Cross;1122785Dark supernatural horror, witchcraft, devils, an authentic medieval theme, and a detailed campaign setting.

So, Lion & Dragon, set in Dark Albion, using Cults of Chaos?
Title: What Would You Like In A Fantasy OSR Product?
Post by: Iron Cross on February 27, 2020, 10:00:23 AM
Quote from: RPGPundit;1123118So, Lion & Dragon, set in Dark Albion, using Cults of Chaos?

Yes.  I'm putting together a campaign world and Dark Albion will be one area of the world.  However I'll be using Midderlands product New Lunden for London because it has more detail.  I like Lion and Dragon but then PC hit die system is too weak.  It's hard to get people to play.  I'll be using Swords and Wizardry because there are more products available for it in terms of setting, for example from Frog God Games.  Don't get me wrong.  I like Lion and Dragon, and own it but it's such a hard sell to players.  So is Chivalry and Sorcery, but at least I like you as a creator.  The creators of Chivalry and Sorcery I can't stand.  They suck.  They are British SJWs.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Theory of Games on February 27, 2020, 11:40:41 PM
Real originality?

Sure. You took Gary's idea and copied it to make (wink, wink) your own game. Kinda.

Come up with something different than Vancian Magic, THAC0, and the same old six.

You're a collection of house-rule you feel I should pay for.

I won't buy S&W or any OSR product that's "same but different". 2O years ago, Bard Games gave me something like, but not, D&D.

Be DIFFERENT.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Armchair Gamer on February 28, 2020, 10:57:43 AM
Quote from: Theory of Games;1123162Real originality?

Sure. You took Gary's idea and copied it to make (wink, wink) your own game. Kinda.

Come up with something different than Vancian Magic, THAC0, and the same old six.

You're a collection of house-rule you feel I should pay for.

I won't buy S&W or any OSR product that's "same but different". 2O years ago, Bard Games gave me something like, but not, D&D.

Be DIFFERENT.

   Doesn't that undercut one of the strengths of the OSR, though--the fact that there's a mechanical lingua franca that allows people to start with the familiar and build out in new directions, and can thus be cannibalized and cross-bred by others for both commercial and private use? At least, that's what I've always thought was one of the strongest and most appealing parts of it and the general OGL movement.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Snowman0147 on February 28, 2020, 11:43:59 AM
Quote from: Armchair Gamer;1123188Doesn't that undercut one of the strengths of the OSR, though--the fact that there's a mechanical lingua franca that allows people to start with the familiar and build out in new directions, and can thus be cannibalized and cross-bred by others for both commercial and private use? At least, that's what I've always thought was one of the strongest and most appealing parts of it and the general OGL movement.

You stand correct, but I think Theory of Games was talking about Retro clones and not games like Godbound, Stars Without Numbers, and so on.
Title: What Would You Like In A Fantasy OSR Product?
Post by: BoxCrayonTales on February 28, 2020, 12:34:47 PM
I'd like to see a supplement on weeaboo fightan magic, but written in a European style rather than Eastern mysticism. Like, instead of fighters cultivating qi they train their orgones or something. This allows them to pull off action movie stunts and such. Or at least gives them more utility because the linear warrior quadratic wizard thing drives me insane.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Spinachcat on February 29, 2020, 02:41:19 AM
I agree with Theory of Games about producing something different.

I love S&W: White Box because it cleaned up OD&D and made it easy to introduce to new players. But now I don't need another OD&D retroclone.

But I'm all good to look at any OSR product that revamps or reinvents OSR ideas while maintaining old school play.

Quote from: BoxCrayonTales;1123193I'd like to see a supplement on weeaboo fightan magic, but written in a European style rather than Eastern mysticism.

Check out Godbound. It's OSR Exalted. Highly recommended.
Title: What Would You Like In A Fantasy OSR Product?
Post by: S'mon on February 29, 2020, 04:44:54 AM
Quote from: VengerSatanis;1122959Haaahahahaahaaaaaaa!

I loved running Liberation of the Demon Slayer back in 2015, but I'm afraid the Citalopram I'm on now has severely reduced my interest in sleazy S&S! :-O (lots of great sex with lovely girlfriend may also be a factor) :D
Title: What Would You Like In A Fantasy OSR Product?
Post by: Simlasa on February 29, 2020, 08:36:12 AM
For myself, I'd be cash in hand for something that really pushed the fairy tale tropes, vs. ersatz Tolkien, sword & sorcery or 'the old west in renfaire garb'.
So a different magic system for starters, spontaneous and not limited to a single class... maybe based on some notion of nobility/honor/spirituality or purity/desire/corruption. Maybe tied to something like Passions in Mythras/Pendragon... so a sister could give her brother a charm that is powered by her love for him, a witch has powers fueled by her desire for tasty children, etc.
Also, favoring clever tricks over direct melee. Maybe just making fair fights risky/deadly.
Maybe some way to make in-game romance viable and not cringey... without getting all meta about it either.
Title: What Would You Like In A Fantasy OSR Product?
Post by: BoxCrayonTales on March 02, 2020, 07:54:51 AM
Quote from: Spinachcat;1123216Check out Godbound. It's OSR Exalted. Highly recommended.
I think you misunderstood. I didn't mean playing as gods, but as "standard" adventurers whose martial classes can pull off cool stunts because I despise the linear warrior quadratic wizard trope (https://1d4chan.org/wiki/Linear_Warriors,_Quadratic_Wizards).
Title: What Would You Like In A Fantasy OSR Product?
Post by: Snowman0147 on March 02, 2020, 06:24:22 PM
Quote from: BoxCrayonTales;1123285I think you misunderstood. I didn't mean playing as gods, but as "standard" adventurers whose martial classes can pull off cool stunts because I despise the linear warrior quadratic wizard trope (https://1d4chan.org/wiki/Linear_Warriors,_Quadratic_Wizards).

If you guy the book they have rules on martial arts, how to create martial arts, and how to play as a mortal.  You can even roll the "HP" (should honestly be called HD if you ask me) into a number d6 of actual HP.  Your dreams are very much possible.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Darrin Kelley on March 02, 2020, 08:06:51 PM
To answer the question the thread title proposes. this is what I have to say.

What I want in an OSR game is pretty simple. I want something I can't get anywhere else. I want unique ideas. New approaches that make the game something unique and special. Something that WotC can't and won't put out for their product line.

The OSR is about alternative expression. Alternative ideas. And I would like to see far more of that expressed.

Lion & Dragon was a good example. But I want more stuff like it. I want a whole catalog of styles to choose from. For there to be potentially something for everybody. Something to satisfy every interest. I want a gigantic diversity of ideas that I simply can't get from WotC.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Spinachcat on March 02, 2020, 08:17:55 PM
Quote from: BoxCrayonTales;1123285I think you misunderstood. I didn't mean playing as gods, but as "standard" adventurers whose martial classes can pull off cool stunts because I despise the linear warrior quadratic wizard trope (https://1d4chan.org/wiki/Linear_Warriors,_Quadratic_Wizards).

There's the low powered options of Godbound. AKA, much like Dragon-blooded Exalted who are powered mortals.

Another option is check out EXEMPLARS & EIDOLONS also from Kevin Crawford. It's also powered mortals, but its a FREE pdf
https://www.drivethrurpg.com/product/144651/Exemplars--Eidolons?src=newest

BTW, the linear warrior / quad wizard doesn't really exist in OD&D. That's mostly an issue in 3e because mages get too many spells and its too easy to load up on dozens of spells via scrolls and items. In my OD&D games, a 10th level Wizard vs. a 10th level Fighter are perfectly good choices for why you'd pick one vs. the other without feeling a wide power difference. As always, the wizard shines when casting the big spells, but in OD&D, the blasty spells are usually less useful than the utility spells and you get much fewer of them and item creation (if even part of the campaign) is usually much harder than 3e.

Of course, 4e also "solved" the LW/QW trope too. Unfortunately, most people didn't enjoy WotC's solution.
Title: What Would You Like In A Fantasy OSR Product?
Post by: jeff37923 on March 05, 2020, 10:40:44 AM
Quote from: Nadorim;1123444One thing greatly disappointed, everything is too full, there are somehow few people in cities, few things, and a lot of things, I compare with Witcher 3 and Uncharted 4; and here, the streets are kind of empty, some walls, there are also one walls in the dungeons, it's understandable why there are no one there, I would also have run away from bare walls and floors a long time ago. In the article: https://thinkmobiles.com/blog/best-registry-cleaner-tools/ (https://thinkmobiles.com/blog/best-registry-cleaner-tools/) you can find out more.

Gang, just so you know, this post quoted is a word salad with a SPAM linked dressing.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Mordred Pendragon on March 05, 2020, 05:17:16 PM
Anime artwork, "edgy" setting material, and maybe the authors can take some harsh potshots at punk culture and the Millennial generation in the text every now and then.

I say we should embrace what is edgy and reject what is woke and "deep".

No more pretentious pseudo-intellectual "games are art" bullshit!
Title: What Would You Like In A Fantasy OSR Product?
Post by: Iron Cross on March 06, 2020, 08:10:11 AM
Quote from: Doc Sammy;1123500Anime artwork, "edgy" setting material, and maybe the authors can take some harsh potshots at punk culture and the Millennial generation in the text every now and then.

I say we should embrace what is edgy and reject what is woke and "deep".

No more pretentious pseudo-intellectual "games are art" bullshit!

I agree with all that except for the anime artwork. Anime is the home of woke millennial SJW snowflakes.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Mordred Pendragon on March 06, 2020, 09:49:15 AM
Quote from: Iron Cross;1123523I agree with all that except for the anime artwork. Anime is the home of woke millennial SJW snowflakes.

Wrong.

Most SJW Millennial snowflakes hate anime and typically prefer Marvel capeshit.

The only anime that's popular among SJW's is My Hero Academia, which is explicitly meant to be a take on the superhero genre and is very inspired by Marvel and DC capeshit.

If we had an OSR book with anime artwork (especially scantily-clad anime artwork), the SJW millennial punks would seethe.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Cave Bear on March 07, 2020, 09:35:41 AM
Quote from: Iron Cross;1123523I agree with all that except for the anime artwork. Anime is the home of woke millennial SJW snowflakes.

Is the Cthulhu mythos the home of woke millenial SJW snowflakes? They buy Cthulhu plushies and t-shirts all the time, but only while vocally condemning H.P. Lovecraft's racism and while distancing themselves from everything that makes his stories unique.

It's the same with anime. Most SJW's don't actually like anime. It's at best a guilty pleasure for them. More often, they only pretend to like what's trendy. When they actually watch anime they spend most of their time complaining about it.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Mordred Pendragon on March 07, 2020, 09:58:39 AM
Quote from: Cave Bear;1123620Is the Cthulhu mythos the home of woke millenial SJW snowflakes? They buy Cthulhu plushies and t-shirts all the time, but only while vocally condemning H.P. Lovecraft's racism and while distancing themselves from everything that makes his stories unique.

It's the same with anime. Most SJW's don't actually like anime. It's at best a guilty pleasure for them. More often, they only pretend to like what's trendy. When they actually watch anime they spend most of their time complaining about it.

This guy gets it
Title: What Would You Like In A Fantasy OSR Product?
Post by: Spinachcat on March 07, 2020, 09:51:03 PM
Doc Sammy, what is anime in your mind? Is it an art style? A storytelling style? A genre of its own?

AKA, what would make an OSR game anime? Especially in actual play?
Title: What Would You Like In A Fantasy OSR Product?
Post by: Mordred Pendragon on March 08, 2020, 09:23:23 AM
Quote from: Spinachcat;1123656Doc Sammy, what is anime in your mind? Is it an art style? A storytelling style? A genre of its own?

AKA, what would make an OSR game anime? Especially in actual play?

Well, in this specific context, I was referring to the artwork in the book.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Cave Bear on March 08, 2020, 01:21:18 PM
Quote from: Doc Sammy;1123673Well, in this specific context, I was referring to the artwork in the book.

We really need an English edition of Sword World.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Jaeger on March 08, 2020, 05:57:34 PM
Quote from: Cave Bear;1123677We really need an English edition of Sword World.

I think a translation of sword world would be very interesting, probably won't get the same level of promotion that Maid and Panty expolsion got on RPGnet though, but one can't expect miracles...

An interesting take on popular RPG's in Japan; And how their RPG culture/Market is affected by different things than ours:
https://www.youtube.com/watch?v=Dmqxjnflwf0

At 2:55 n the video you can see on the far right a "Anime" art cover for what I would assume is a Japanese supplement for CoC. Gives the game a different look.

Interesting that even with CoC being dominant in Japan now, that there still seems to be an underlying willingness to try different systems, even if you play one more than others. (according to the video - I am open to correction!).

It is an interesting contrast to the US market where D&D is ridiculously dominant now, and the hobby's player base at large is essentially D&D only, with very little interest in trying other systems.

It would be interesting to figure out which cultural aspects cause such a difference.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Cave Bear on March 08, 2020, 06:20:36 PM
Quote from: Jaeger;1123682I think a translation of sword world would be very interesting, probably won't get the same level of promotion that Maid and Panty expolsion got on RPGnet though, but one can't expect miracles...

An interesting take on popular RPG's in Japan; And how their RPG culture/Market is affected by different things than ours:
https://www.youtube.com/watch?v=Dmqxjnflwf0

At 2:55 n the video you can see on the far right a "Anime" art cover for what I would assume is a Japanese supplement for CoC. Gives the game a different look.

Interesting that even with CoC being dominant in Japan now, that there still seems to be an underlying willingness to try different systems, even if you play one more than others. (according to the video - I am open to correction!).

It is an interesting contrast to the US market where D&D is ridiculously dominant now, and the hobby's player base at large is essentially D&D only, with very little interest in trying other systems.

It would be interesting to figure out which cultural aspects cause such a difference.

I've seen the physical books for Sword World. They're tiny! Much thicker than the old OD&D booklets, but with a much smaller trim size, like pocket-dictionary sized.
And they contain so many tables! I think your average The RPG Site user would really like it if they could get over the anime thing.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Spinachcat on March 08, 2020, 10:18:03 PM
Quote from: Doc Sammy;1123673Well, in this specific context, I was referring to the artwork in the book.

Yes, but what about beyond the artwork?

CMON just had a $2.8M Kickstarter by doing a Chibi Marvel boardgame. To me, it looked like Marvel Babies. However, I don't know anything about Chibi fandom and whether a game needs more than compressed minis to be "True Chibi".

So when talking about OSR Anime, it would be a zero no-brainer for someone to take S&W or LL and hire some anime art to go along with the recycled text. However, would that really be an Anime RPG?
Title: What Would You Like In A Fantasy OSR Product?
Post by: Mordred Pendragon on March 09, 2020, 11:33:19 PM
Quote from: Spinachcat;1123697Yes, but what about beyond the artwork?

CMON just had a $2.8M Kickstarter by doing a Chibi Marvel boardgame. To me, it looked like Marvel Babies. However, I don't know anything about Chibi fandom and whether a game needs more than compressed minis to be "True Chibi".

So when talking about OSR Anime, it would be a zero no-brainer for someone to take S&W or LL and hire some anime art to go along with the recycled text. However, would that really be an Anime RPG?

I suppose what I would like in an OSR anime game is something in the vein of the dark and edgy ultra-violent anime from the 80's and 90's.

Stuff like Devilman, Ninja Scroll, Vampire Hunter D, Mad Bull 34, Angel Cop, Legend of Lyon Flare, Genocyber, etc.

Lots of gore, violence, nudity, harsh language, dark storylines, and other "problematic" content that is directly and explicitly antithetical to both the Anarcho-Communist and Postmodernist morality of the Western Left and the puritanical Judeo-Christian morality of the Western Right.

I want something that is directly antithetical to the woke punk morality of the Millennial Left.

Something that is explicitly reactionary, openly problematic, proudly degenerate, fun-loving, anti-pseudo-intellectual and utterly immoral, and the game's setting is the kind whose lore openly and proudly celebrates capitalism and ancient paganism (the real kind, not that pretentious fake Wiccan stuff)

To use a music analogy, I'd love an OSR game that is less like pretentious indie hipster and left-wing punk and more like true kult black metal.

I want the kind of game that would give Vox Day a heart attack and trigger Darren MacLerran so hard that he'd choose to put a gun in his mouth and kill himself in terror.

No, MYFAROG does not count. It's not OSR and Varg is a petulant Nordicist fucktard clinging onto dumb Neo-Nazi bullshit. The Nazi caveman bullshit Varg Vikernes constantly spews is just Protestant morality in fake pseudo-pagan dress. Now, he used to make good music, even if he is a racist asshole and a Nordcuck moron.

But seriously, fuck Varg Vikernes and fuck MYFAROG

Getting back to topic...

The anime artwork would be there to serve as an extra dose of pissing off woke Millennial capeshit lovers and because I genuinely like the anime art style.

Personally, I think I should revive my Cybermetal idea and apply it to an OSR mechanical framework with these ideas in mind...
Title: What Would You Like In A Fantasy OSR Product?
Post by: Opaopajr on March 10, 2020, 08:05:51 AM
Doc Sammy, are you suggesting we be EdgeLords? :eek: Is your nascent goth punk growing in your heart? :cool::p
Title: What Would You Like In A Fantasy OSR Product?
Post by: Cave Bear on March 10, 2020, 11:25:51 AM
Quote from: Doc Sammy;1123782I suppose what I would like in an OSR anime game is something in the vein of the dark and edgy ultra-violent anime from the 80's and 90's.

Stuff like Devilman, Ninja Scroll, Vampire Hunter D, Mad Bull 34, Angel Cop, Legend of Lyon Flare, Genocyber, etc.

Lots of gore, violence, nudity, harsh language, dark storylines, and other "problematic" content that is directly and explicitly antithetical to both the Anarcho-Communist and Postmodernist morality of the Western Left and the puritanical Judeo-Christian morality of the Western Right.

I want something that is directly antithetical to the woke punk morality of the Millennial Left.

Something that is explicitly reactionary, openly problematic, proudly degenerate, fun-loving, anti-pseudo-intellectual and utterly immoral, and the game's setting is the kind whose lore openly and proudly celebrates capitalism and ancient paganism (the real kind, not that pretentious fake Wiccan stuff)

To use a music analogy, I'd love an OSR game that is less like pretentious indie hipster and left-wing punk and more like true kult black metal.

I want the kind of game that would give Vox Day a heart attack and trigger Darren MacLerran so hard that he'd choose to put a gun in his mouth and kill himself in terror.

No, MYFAROG does not count. It's not OSR and Varg is a petulant Nordicist fucktard clinging onto dumb Neo-Nazi bullshit. The Nazi caveman bullshit Varg Vikernes constantly spews is just Protestant morality in fake pseudo-pagan dress. Now, he used to make good music, even if he is a racist asshole and a Nordcuck moron.

But seriously, fuck Varg Vikernes and fuck MYFAROG

Getting back to topic...

The anime artwork would be there to serve as an extra dose of pissing off woke Millennial capeshit lovers and because I genuinely like the anime art style.

Personally, I think I should revive my Cybermetal idea and apply it to an OSR mechanical framework with these ideas in mind...

It's not exactly OSR, but you might be interested in a game I'm designing.

The character sheet so far (WIP).
Spoiler

[ATTACH=CONFIG]4198[/ATTACH]


Will have illustrations as soon as I buy a new flatbed scanner.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Cave Bear on March 10, 2020, 11:29:35 AM
Quote from: Doc Sammy;1123782I suppose what I would like in an OSR anime game is something in the vein of the dark and edgy ultra-violent anime from the 80's and 90's.

Stuff like Devilman, Ninja Scroll, Vampire Hunter D, Mad Bull 34, Angel Cop, Legend of Lyon Flare, Genocyber, etc.

Lots of gore, violence, nudity, harsh language, dark storylines, and other "problematic" content that is directly and explicitly antithetical to both the Anarcho-Communist and Postmodernist morality of the Western Left and the puritanical Judeo-Christian morality of the Western Right.

I want something that is directly antithetical to the woke punk morality of the Millennial Left.

Something that is explicitly reactionary, openly problematic, proudly degenerate, fun-loving, anti-pseudo-intellectual and utterly immoral, and the game's setting is the kind whose lore openly and proudly celebrates capitalism and ancient paganism (the real kind, not that pretentious fake Wiccan stuff)

To use a music analogy, I'd love an OSR game that is less like pretentious indie hipster and left-wing punk and more like true kult black metal.

I want the kind of game that would give Vox Day a heart attack and trigger Darren MacLerran so hard that he'd choose to put a gun in his mouth and kill himself in terror.

No, MYFAROG does not count. It's not OSR and Varg is a petulant Nordicist fucktard clinging onto dumb Neo-Nazi bullshit. The Nazi caveman bullshit Varg Vikernes constantly spews is just Protestant morality in fake pseudo-pagan dress. Now, he used to make good music, even if he is a racist asshole and a Nordcuck moron.

But seriously, fuck Varg Vikernes and fuck MYFAROG

Getting back to topic...

The anime artwork would be there to serve as an extra dose of pissing off woke Millennial capeshit lovers and because I genuinely like the anime art style.

Personally, I think I should revive my Cybermetal idea and apply it to an OSR mechanical framework with these ideas in mind...

It's not exactly OSR, but you might be interested in a game I'm designing. I'll have illustrations for it as soon as I have my flatbed scanner working. Here's the character sheet so far, though:
Spoiler
[ATTACH=CONFIG]4199[/ATTACH]
https://mega.nz/#!XY1lXaaK!TcLsN0L55VuJFzDIcbk45xwRmPVLS2xPCO3Co2oT7rk
Title: What Would You Like In A Fantasy OSR Product?
Post by: Snowman0147 on March 10, 2020, 02:55:12 PM
I kinda want to see a OSR version of Warhammer Fantasy (Daniel Fox's game does not count Questing Beast), and Warhammer 40K.

As for what Sammy had said?  I notice that the SJWs have this strong hatred for everything 90's.  I don't know why, but maybe we should explore the reason as to why.  Though Edge Lord the game might be fun for a session, or two.
Title: What Would You Like In A Fantasy OSR Product?
Post by: lordmalachdrim on March 10, 2020, 04:07:08 PM
Quote from: Snowman0147;1123845I kinda want to see a OSR version of Warhammer Fantasy (David Fox's game does not count Questing Beast), and Warhammer 40K.

As for what Sammy had said?  I notice that the SJWs have this strong hatred for everything 90's.  I don't know why, but maybe we should explore the reason as to why.  Though Edge Lord the game might be fun for a session, or two.

Genuinely curious about what would make a "fan version" of WFRP OSR?
Title: What Would You Like In A Fantasy OSR Product?
Post by: Snowman0147 on March 10, 2020, 04:59:20 PM
Quote from: lordmalachdrim;1123858Genuinely curious about what would make a "fan version" of WFRP OSR?

Well the reason I bring about how Daniel's game isn't OSR is because it uses very new school mechanics that are basically meta points.  You do something, or spend energy here to do this useful thing.  Suddenly the bad guys get stronger as they now have new doom energy because you dared to spend your energy.  This is like you used fireball on orcs, but suddenly the enemy orc shaman now has one of this spell slots restored because you spent yours.  It makes no sense and it honestly begs the question as to why I should use any powers at all if I am only empowering the enemy.

That is also not even touching on the fact that Daniel is a quite the horrible little person who goes around making people feel like shit, doxxed the Pundit, and out insults paying customers if they don't agree with his precious narratives.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Jaeger on March 10, 2020, 06:10:25 PM
Quote from: Snowman0147;1123845I kinda want to see a OSR version of Warhammer Fantasy (David Fox's game does not count Questing Beast), and Warhammer 40K.....

I'll second that and raise you an OSR version of the Burning Wheel RPG.

I'm not the d20 system's biggest fan, not by a long shot.

But I will say that an OSR version of either game would have a far more playable system than the core game in their respective current incarnations.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Mordred Pendragon on March 10, 2020, 06:14:48 PM
Quote from: Opaopajr;1123800Doc Sammy, are you suggesting we be EdgeLords? :eek: Is your nascent goth punk growing in your heart? :cool::p

Embrace the edge!

Seriously though, being punk is one of the least edgy things you can do in this day and age.

Nowadays, punks (and their bastard offspring, the goths and hipsters) are The Man, while brightly dyed hair, hipster glasses, and piercings are the new uniforms of tyranny.

Danger hair and punk fashion are the jackboots of the 21st Century!
Title: What Would You Like In A Fantasy OSR Product?
Post by: lordmalachdrim on March 10, 2020, 06:16:33 PM
Quote from: Snowman0147;1123866That is also not even touching on the fact that David is a quite the horrible little person who goes around making people feel like shit, doxxed the Pundit, and out insults paying customers if they don't agree with his precious narratives.

Oh I'd seen this from him, trust me.
When he first started working on what would become zweihander I was all on board. Even "won" his copy of WFRP 2nd ed (and like most insecure people he even put his name on the inside cover). Was a backer of the original kickstarter at a decent level and then I got the book and...well it was ok. Then I started seeing his insane self promotion everywhere, how he treated other members of the hobby that were not on the woke's good side, and so on.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Snowman0147 on March 12, 2020, 06:26:16 PM
Quote from: lordmalachdrim;1123881Oh I'd seen this from him, trust me.
When he first started working on what would become zweihander I was all on board. Even "won" his copy of WFRP 2nd ed (and like most insecure people he even put his name on the inside cover). Was a backer of the original kickstarter at a decent level and then I got the book and...well it was ok. Then I started seeing his insane self promotion everywhere, how he treated other members of the hobby that were not on the woke's good side, and so on.

Yeah I just don't want to give him any money so having a alternative would be nice.  I knew there is a 4th edition out on the official product, but I seen Archwarhammer's review and I am not please with it.
Title: What Would You Like In A Fantasy OSR Product?
Post by: lordmalachdrim on March 12, 2020, 07:25:38 PM
I haven't seen his review but I've seen the reviews of the old Strike to Stun crew and I've tried running it myself. Let's just say that the mechanics are as well thought out and functional as the first print run of Traveller 5.
Title: What Would You Like In A Fantasy OSR Product?
Post by: Aglondir on March 15, 2020, 01:29:23 AM
What would I like in a fantasy OSR product:

https://www.therpgsite.com/showthread.php?35499-KICKSTARTER-The-RPGsite-Thread-for-Information-About-Kickstarter-Projects&p=1124202#post1124202

(edit: I am not affiliated with this KS in any way.)
Title: What Would You Like In A Fantasy OSR Product?
Post by: Spinachcat on March 15, 2020, 02:56:50 AM
Thank you Aglondir! The West Marches look quite interesting. The free download is worth a look.
Title: What Would You Like In A Fantasy OSR Product?
Post by: RF Victor on March 18, 2020, 02:51:09 PM
Quote from: Doc Sammy;1123527Wrong.

Most SJW Millennial snowflakes hate anime and typically prefer Marvel capeshit.

The only anime that's popular among SJW's is My Hero Academia, which is explicitly meant to be a take on the superhero genre and is very inspired by Marvel and DC capeshit.

If we had an OSR book with anime artwork (especially scantily-clad anime artwork), the SJW millennial punks would seethe.

The SJWs don't like Marvel or DC either. Or Star Wars, or Doctor Who. That's why they always try to change these things into their unrecognizable pamphlets. The only thing they really like is their ideology.