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What do you want to play?

Started by Silverlion, April 26, 2010, 12:46:51 AM

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Simlasa

Right at the moment I'm in the mood for a big space opera campaign... something wild and colorful... more Robotech/StarBlazers than Traveller.
There might be a Rogue Trader game brewing but it's not happening very fast.

Olive

Right now, anything. But in general:

More old school D&D
More CoC
Savage Worlds
Angel/Buffy
GURPS

I always used to say Ars Magica but now I've played it and I'm not wild about going back...
 

flyingmice

Games I'd really like to run/play again:

Qin
Hearts & Souls
The Terran Story
Nebuleon
Hard Nova ][
Roma
Two Fisted Tales
JAGS Wonderland
Ringworld
TMNTaOS

Games I'd like to play/run:

Diaspora
the Dying Earth

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

Bradford C. Walker

Whatever it is, I've got to trod the thrones of the Earth under my sandalled feet.

Drohem

The List is Legion....  but, ever since I picked this up and read it, I've wanted to play it.  However, with more serious tone rather than the tongue-in-cheek style in which it is written.

Eldritch Ass Kicking by Mystic Age Publishing.

Peregrin

Quote from: The Butcher;376668OK, now here are some games I don't think I can run, but which I'd love to play.

D&D 4e. I wouldn't run it with a gun pressed to my head (too crunchy), but I'd gladly give it a try.

Fantasycraft. See above.

Honestly, 4e is worlds easier to run than any d20 3.x game.  And I hate, hate, hate (hate) bookwork with a passion.  I've run 5-6 hour sessions off of 30 minutes of prep and a few sheets of paper.

In play it can be a bit tedious, but it's just as crunchy for the players as the GM (perhaps moreso if someone is playing a class that takes more thought).

When I'm playing, 4e doesn't really do it for me, but running it is very fun.

As for my own list...

*Diaspora.  Because it looks awesome, I love hard sci-fi, and I want to try out FATE.  Waiting until the summer hiatus from school when I'll have more time to plan, and more players.

*Starblazer Adventures.  I have a feeling I can cook up something nutty but fun.  A few of my players like that sort of space-marine/merc trope in recent video-games.  Halo as a jumping-off point, maybe (love the world, dislike the latter two video-games)?  Though I'm still not sure whether Diaspora or SBA would handle Halo better.

*Hunter: The Vigil.  Home city is Philadelphia.  I live right outside of Philly -- no acclimation to the local culture required for the players when getting in-character.  That, and it's been years since I've touched a WoD game.

*Burning Wheel.  Kinda intimidating, but I think my players will be able to grok it, since they really love delving into the mechanical bits of systems.
"In a way, the Lands of Dream are far more brutal than the worlds of most mainstream games. All of the games set there have a bittersweetness that I find much harder to take than the ridiculous adolescent posturing of so-called \'grittily realistic\' games. So maybe one reason I like them as a setting is because they are far more like the real world: colourful, crazy, full of strange creatures and people, eternal and yet changing, deeply beautiful and sometimes profoundly bitter."

PaladinCA

Quote from: Benoist;376593Mythus/Dangerous Journeys.

Trust me. You DO NOT want to go there. :)

PaladinCA

I want to play in a Star Trek game before I die, even if it sucks. Well okay, not if it sucks.

I would like to play Star Wars Saga Edition as a player, but I'm the GM for that in my group.

I'd like to play Iron Heroes revised.

I'd love to play Reign.

Nightfall

I think my previous thread has what I want to play atm...

Other than I want to run Kingmaker AP.
Sage of the Scarred Lands
 
Pathfinder RPG enthusiast

All Nightmare Long



Benoist

#24
Quote from: PaladinCA;377192Trust me. You DO NOT want to go there. :)
Actually, I do! Read the game, thought it was freaking complicated, but still, I want to know what the game does in actual play! I take RoleMaster for comparison: everyone in the early 90s was complaining it was too complicated, "unplayable" and stuff (in France, that is). Which was a load of bullshit once you knew how to organize yourself with the Hit and Crits charts in actual play. So... I'm guessing that Mythus shouldn't be that much worse.

Worst case scenario? Complete failure, then downgrading to Mythus Prime, or Lejendary Adventures.

Did you run it yourself, Pal?

GameDaddy

#25
Mmmm.... Let's see... Play...

I want to try out a few session of FantasyCraft. I playtested an early edition of the rules a couple of years back and really liked it. I want to see how it works with all the bells and whistles.

A few Aces & Eights games... Just to get a feel for the mechanics in play and how other GM's use the rules. I'm leaning towards a frontier scout or an escort for pilgrims type of game.

Watching Spartacus has also made me really want to play in a Roman Historical or semi-historical RPG setting. Not really interested in what rules set is used for the game, but want to play in a group of Roman regulars tasked with conquest as part of an advanced guard or regional defense The Limes, or Hadrians Wall et.al..

KingMaker looks interesting as well from Pathfinder. The whole organize & rule your own kingdom thing looks like a great mechanic for generating story arcs for the characters.
Blackmoor grew from a single Castle to include, first, several adjacent Castles (with the forces of Evil lying just off the edge of the world to an entire Northern Province of the Castle and Crusade Society's Great Kingdom.

~ Dave Arneson

Silverlion

I played in a Mythus game. It was more fun than all that complexity suggested. OF course I;d never want to make a character that complex again.
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019

PaladinCA

Quote from: Benoist;377205Did you run it yourself, Pal?
I played the game twice. I'd rather schedule a colonoscopie than run it.

Quote from: Silverlion;377224I played in a Mythus game. It was more fun than all that complexity suggested. OF course I;d never want to make a character that complex again.

Mythus was a cool setting. And the gameplay was fair, but you hit the crux it of it. Character generation was a nightmare of complexity.

It took our group almost six hours to complete PC creation. By that time, I no longer gave a crap about actually playing the game. I told the GM that if my PC died I would NOT be creating another.

I think my PC died in session two in some kind of knife fight. I don't remember it being that fun, but it could have just been the GM being a twit.

Hackmaster

Spycraft - because I'd like to see if a good covert ops or espionage game could work without it just turning into one giant firefight after another.

BASH - or some other supers game because I've never played more than one session of the genre and would like to see what a good GM could do with it. Good comic story lines are about so much more than just beating up the bad guy, can it translate to RPGs?
 

Benoist

Quote from: PaladinCA;377245I played the game twice. I'd rather schedule a colonoscopie than run it.
That is some game endorsement right there! :D