TheRPGSite

Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: RunningLaser on April 29, 2016, 03:23:59 PM

Title: What can you tell us about Interlock Unlimited?
Post by: RunningLaser on April 29, 2016, 03:23:59 PM
In another thread discussing generic rules light-medium rpgs, Interlock Unlimited was mentioned a few times.  Having no idea about this system, what can folks here say about it?
Title: What can you tell us about Interlock Unlimited?
Post by: Christopher Brady on April 29, 2016, 05:26:30 PM
Originally created by Mike Pondsmith of R. Talsorian Games it is a basic D10 system, which uses a 1-10 scale for both stats and skills, which you add together and roll a d10 to get the end result.  Which uses a difficulty scale based on those three factors.  Interlock Unlimited is a fan based creation designed to keep this system active and has several differing modifications to suit it to whatever type of game you wish to use.
Title: What can you tell us about Interlock Unlimited?
Post by: Doughdee222 on April 29, 2016, 07:25:48 PM
Arrrghhh! I went to the Interlock Unlimited site and it's one of those with a black background and bright (in this case light green) letters. I hate those sites! Screws the eyes too much.
Title: What can you tell us about Interlock Unlimited?
Post by: crkrueger on April 30, 2016, 04:25:06 AM
Can anyone get the files from Datafortess2020 to download or for the registration to even work?
Title: What can you tell us about Interlock Unlimited?
Post by: trechriron on April 30, 2016, 06:26:42 PM
Quote from: CRKrueger;894929Can anyone get the files from Datafortess2020 to download or for the registration to even work?

Nope. I hit up Wisdom00 to see how he is and if he can fix it. I will post more when I learn more.
Title: What can you tell us about Interlock Unlimited?
Post by: arminius on April 30, 2016, 07:40:16 PM
Quote from: Doughdee222;894877Arrrghhh! I went to the Interlock Unlimited site and it's one of those with a black background and bright (in this case light green) letters. I hate those sites! Screws the eyes too much.
Some web browsers let you turn off the colors.

Firefox View > Page Style > No Style may help.
Also Preferences > Content > Colors and always override the page's colors.
Title: What can you tell us about Interlock Unlimited?
Post by: ArrozConLeche on May 02, 2016, 10:36:45 AM
I've only experienced the original Interlock from CP2020. It's roll d10 + stat+ skill bonuses against a TN. it's been a while since I played, but I remember combat being very deadly, and that skill ratings definitely mattered more than luck of the dice. For char gen, the most innovative part was the life path tables.
Title: What can you tell us about Interlock Unlimited?
Post by: tenbones on May 04, 2016, 02:38:22 PM
It was deadly. You had to play smart or you'd get obliterated. Of course the point of guns is: guns can kill. So if you're going to get into firefights, you better try and plan your moves.

It used a health track: Four boxes for each category: Light, Serious, Critical, Mortal, Mortal 1, Mortal 2, Mortal 3 all the way to Mortal 6 - so 40 boxes. Your character's Body stat gave you a modifier to damage, by skimming a few points off of any damage that got through your armor. Anytime you take damage you need to make a Stun Save. Each stage beyond Light gives you a penalty of -1 until you get to Mortal. Once you get your damage track to Mortal - you're effectively rolling to not die from shock.

So let's say you're wearing ballistic soft armor with a rating of 18. And you get hit with single round from an old M16 (5.56 round) - it's 5d6 damage. So on average you're gonna soak that damage. The problem is if they do a three round burst, you're getting hit with 1-3 bullets. If they're going full-auto? You can get drilled by a LOT of bullets. You're rolling damage for each bullet separately. So yeah - it can get hairy fast. A 7.62-round will do 6d6+3 and eat your ass fast.

Top that off with AP and HE rounds... etc. Of course there are armors that can take some of that damage. It's a fast-paced game once you get a few conflicts in. There's not a lot to it.


So if your Body Stat is 7 (Average) your BTM is -2.