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WFRP3e is Coming

Started by RPGPundit, July 07, 2009, 03:33:24 PM

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Tommy Brownell

So the question for me is...

Is this the time to unload my few Warhammer 2E books?  Or the time to snatch up the Warhammer 2E books that looked cool? =P

It may be a fun game that I may not be opposed to...so as far as THAT goes, I'll wait for reviews and more info.
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KrakaJak

It has minis, or at least the ArHo style standees in some of the pictures. I'm guessing one for each player class based on the player class card shown and the standee shown use the same image.
-Jak
 
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brettmb

What I want is an RPG that plays just like the minis game mechanically. I don't want cards or tokens or require minis, but I want it to be simple, fast, and compatible with the minis game.

One Horse Town

#63
Ha! Shows what i know.

Edit: It appears my inner grognard is crying.

Warthur

Ah, fuck me, it looks terrible. Why are they trying to out-4E 4E?
I am no longer posting here or reading this forum because Pundit has regularly claimed credit for keeping this community active. I am sick of his bullshit for reasons I explain here and I don\'t want to contribute to anything he considers to be a personal success on his part.

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Melan

I don't see what's the problem. WFRP was really horribly dated and in dire need of a facelift. Nobody I know liked its shitty magic system, its slow and boring leveling, not to mention the useless and pathetic characters you were supposed to play. Who wants ratcatchers and sheepherds for heroes? Who wants to be afreaid of measly goblins? That's not a rewarding experience and plainly not fun for most of us. Everyone I know has always played the game with advanced career characters and most of us used dice pool systems. I suppose if the butthurt brigade really wants to enjoy getting gangrene from rat bites in some dank cellar instead of experiencing the high-octane fun you could get from Warhammer Fantasy Battles (which is how the game was always supposed to be - the new WH is closer to Halliwell and Priestley's original vision than anything before; the original WFRP edition was itself a departure from the real Warhammer world), they are welcome to share their sob stories over their Cheeto-stained rulebooks. The rest of us will be having good social fun over killing some gobboes with a Sigmar's hammer spell. If you haven't tried that, it's rolling a lot of dice while enemies fall left and right - it makes you feel liquid awesome! I am really pumped about the new edition. :) :) :)
Now with a Zine!
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One Horse Town


Fifth Element

Looks potentially interesting. Though there's no chance I'm going to spend that much on something potentially interesting.
Iain Fyffe

Hackmaster

Everything looked and sounded great to me until I clicked through all the links and to the part where they showed the custom dice. A bunch of colored d6s and d8s with strange symbols on them. I like my dice with numbers. I like using my lucky dice for important roles. I want to be able to use my personal dice that I hand selected from many other sets on the shelf of my local FLGS, not be forced to use some abomination that only comes in a $100 box.

The overall concept of the new version looked very interesting and I'm curious to see how big of a success it will be but I just can't get over the dice thing. Sigh.
 

mhensley

Quote from: GoOrange;320340Everything looked and sounded great to me until I clicked through all the links and to the part where they showed the custom dice. A bunch of colored d6s and d8s with strange symbols on them. I like my dice with numbers. I like using my lucky dice for important roles. I want to be able to use my personal dice that I hand selected from many other sets on the shelf of my local FLGS, not be forced to use some abomination that only comes in a $100 box.

The overall concept of the new version looked very interesting and I'm curious to see how big of a success it will be but I just can't get over the dice thing. Sigh.

Dice with numbers means math and math is hard.  It isn't fun to do math, so they'll be none of that.  Besides you have to buy the special dice from them only.

kryyst

While I'm not prepared to jump on the bandwagon yet and given that WFRP 2e is an extremely complete game that I can play for 10 years I don't have to.

But I can't help but think that some of the the concepts sound really compelling and it could potentially be a gateway game to bring fans of games like Descent and Talisman into role play.  I'm curious as hell.  I'm fully prepared to stand on my rock and shout "THIS IS NOT WARHAMMER" but at the same time I want to read more.

QuoteRolling up a story
Using a new task resolution system featuring custom dice, Warhammer Fantasy Roleplay gives you unparalleled story-telling options. Every roll of the dice has a story to tell, providing far more information and flavour than just “you hit” or “you miss.” These dice represent the abilities and skills your characters will gain, as well as include the whims of fate. With each roll, players will be able to see how the check succeeded or failed. Did they make it through based on their natural skills or did they just get lucky as fortune intervened? There are more than 30 custom dice included to help you craft your story.

How much will you risk?
With every decision comes a risk to assess. In Warhammer Fantasy Roleplay, heroes will decide how they wish to approach any situation. Do they rush in, swords drawn, in an attempt to quickly overwhelm their foes? Do they advance cautiously and appraise the situation before entering to gain advantage? Your stance, reckless or conservative, will guide your actions and the bonuses they provide. As stances can be changed on the fly, players will have new levels of control over situations.

More fun in a group
Every hero is powerful on their own, but when combined, heroes interact in interesting, new ways. Each party will be able to select a party sheet, which helps track and manage the group as a whole. Will the dwarf and high elf be able to put aside their differences in order to work as a cohesive unit, or will the ancient grudges be too much for them? Can the human overcome the arrogance of the high elf, and can the high elf overcome the brashness of the short-lived human? Each party sheet also provides special abilities for the party members. In this way, every group becomes far more than the sum of its parts.

Warhammer Fantasy Roleplay is an experience like no other. Custom dice help you to tell the story with every roll, the stance system provides greater depth to the decisions the GM and the PCs must make, action cards keep all your options close at hand, group party sheets give each party a reason for existing and unique abilities to draw from, and the wide variety of careers give each player a variety of options when creating their character and even more options when they advance their hero.

That sounds awesome.  Having systems that actually tie the players into the group and rules that actually give purpose to the group as a whole are in a word well awesome.  The whole group as an Entity concept is one thing I love about the Reign RPG.

If the dice results do give you more then just pass fail, that again is really an interesting component.  I mean crap.  I'm not sure where I stand.  I'd certainly have to see some more detailed examples of this game as it comes out and read more reviews.  But really this could be a fun twist.

Now there are certainly similarities between this and 4e, which throws up all sorts of red flags.  But if this Warhammer keeps the system flowing quickly (a huge failing in 4e in my eyes) and keeps the grim feel of Warhammer.....  Well it could be fun.

I really don't know.  This is certainly not your fathers Warhammer and I'm fully willing to press on with 2e, I was good with WFRP 1e for a decade.   A new system that puts the action right there on the table and with my love for boardgames.  I'd be lying if I didn't say this 3.0 does have an appeal to me.  I already can think of a few people that I could possibly get to play a game like this that would normally never agree to play an RPG.
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J Arcane

QuoteI mean, I suppose it's vaguely possible that some besuited twat at either FFG or GW saw 4e and decided to go one further on them in the "lets go boardgame" drive, taking advantage of the existing talents of FFG's Descent/etc. "Heroquest clone" team.

Fuck.

This was not supposed to be the part of the post I was right about.

So help me God if they fuck with my fucking Dark Heresy . . .
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One Horse Town

My Simulationist Dwarf Troll Slayer rolls the bones of fate and gets a skull! Ha! That means you have to sit in the corner and consider what an insensitive monster you've been!

Story wins!

Danger

Egad, FFG.

Well, it seems that rather than simply dally 'bout the edges and slowly modify this game, they gave a hearty, "fuck that," while dry humping old copies of White Dwarf and swilling down warm malt liquor.

At least that's how it looks to me.




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Warthur

As of last I checked, the response on the FFG website from fans - especially in the actual forum for this edition of the game - seems to be extremely negative.

I would love to be a fly on the wall at the FFG stand at Gen Con this year to listen to people express their opinions about the new edition. It'd be interesting to see what sort of balance of pissed off to vaguely interested people they get.
I am no longer posting here or reading this forum because Pundit has regularly claimed credit for keeping this community active. I am sick of his bullshit for reasons I explain here and I don\'t want to contribute to anything he considers to be a personal success on his part.

I recommend The RPG Pub as a friendly place where RPGs can be discussed and where the guiding principles of moderation are "be kind to each other" and "no politics". It\'s pretty chill so far.