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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: BillDowns on October 04, 2012, 06:05:34 PM

Title: Traveller ATU assistance
Post by: BillDowns on October 04, 2012, 06:05:34 PM
Need some help for a few good words.  I'm setting up a one sector ATU for my son and his friends to get acquainted with mongoose Traveller. I don't like the 3I :)

In the human polity, I have 3 levels of world membership and i need some cool words to indicate those levels.

The top tier are the earth-like garden worlds, the home of these lost humans, the most populous and powerful. I had thought about using "protenoi" which sounds better than Tier 1.

The next tier are the marginal worlds, but still have a million or so inhabitants. My tentaive name is "defteroi".

The lowest tier, would those small places, all basically in O'Neill style colonies with populations under 100,000. I was thinking of "mikroi".

Anybody have anything better?
Title: Traveller ATU assistance
Post by: estar on October 04, 2012, 07:51:27 PM
Prime worlds, Colonies, and Outposts.
Title: Traveller ATU assistance
Post by: crkrueger on October 04, 2012, 09:48:17 PM
OTU - Official Traveller Universe
MTU - My Traveller Universe
What's ATU?  Alternate? ie. another term for MTU?
Title: Traveller ATU assistance
Post by: BillDowns on October 04, 2012, 10:36:32 PM
Yes, ATU = Alternate Traveller Universe.

Sorry - term I've used since, oh, 1980 maybe '81. :)
Title: Traveller ATU assistance
Post by: jeff37923 on October 05, 2012, 06:18:59 AM
Quote from: BillDowns;589337Need some help for a few good words.  I'm setting up a one sector ATU for my son and his friends to get acquainted with mongoose Traveller. I don't like the 3I :)

In the human polity, I have 3 levels of world membership and i need some cool words to indicate those levels.

The top tier are the earth-like garden worlds, the home of these lost humans, the most populous and powerful. I had thought about using "protenoi" which sounds better than Tier 1.

The next tier are the marginal worlds, but still have a million or so inhabitants. My tentaive name is "defteroi".

The lowest tier, would those small places, all basically in O'Neill style colonies with populations under 100,000. I was thinking of "mikroi".

Anybody have anything better?

Primary, Secondary, and Tertiary maybe?

What language do you want the words to sound like they have come from?
Title: Traveller ATU assistance
Post by: KenHR on October 05, 2012, 07:11:21 AM
I kind of like the names you have now.  Why do you want to change them?
Title: Traveller ATU assistance
Post by: BillDowns on October 05, 2012, 08:43:45 AM
Quote from: KenHR;589409I kind of like the names you have now. Why do you want to change them?
Thanks. I actually like them myself but I wanted to see if anyone cold come up with anything better :)

I am trying for a heroic age pseudo Greek situation with nomadic barbarians  thrown in for good measure.

To expound upon the setting, the humans in this sector all live in a "cluster" of around 30+ stars. Shortly after arriving in this cluster, all of their ship-borne tech failed, dropping them back to low TL4. All they remember about  Earth is that it was a Garden and some unspecified Evil took it over. Their ancestors fled and were pursued for a time by that Evil. Later, they wandered through a wilderness of stars, encountering unfriendly stellar conditions, hostile aliens, and some that were provoked into hostility. Finally, after 6 centuries, they arrived in their current location. Shortly thereafter, though, all their ship-borne tech failed; 6 centuries of jury-rigging repairs took their toll. They dropped to TL4 and lost all their history. So, all they have are the fairy tales.

Astrographically, this sector has a band of stars across the coreward edge, with 3 rimward extensions. The middle one is where the humans are.

Inhabiting the trailing edge of that band are the "barbarians" although they are known to roam all over the sector. They can be traded with, but watch your hair!

In the trailing extension live another alien race. It is possible for J2 ships to get there from the Human space, so there is some, albeit limited contact. From them, humans have learned of another race, somewhere rimward and spinward, however, these "trojans" are blocking any travel down their cluster to this 3rd race - the "egyptians" of the setting.

Off in the spinward extension, lies yet a 4th race but the humans have not encountered them. These will prove to be the "romans/etruscans" of the setting.
Title: Traveller ATU assistance
Post by: estar on October 05, 2012, 10:38:33 AM
This article on Burgess Shale Traveller, i.e. before the detailing of Third Imperium, may be of interest.

http://www.freelancetraveller.com/features/othroads/burgess.html
Title: Traveller ATU assistance
Post by: BillDowns on October 05, 2012, 11:32:57 AM
Yeah, I've had Jeff's site bookmarked for a few years.

I always just referred to it as Original Traveller, and when I'm in a contrary mood, "Real Traveller" :D

And, by that, I also mean 1st edition.
Title: Traveller ATU assistance
Post by: jeff37923 on October 05, 2012, 12:52:54 PM
Quote from: estar;589431This article on Burgess Shale Traveller, i.e. before the detailing of Third Imperium, may be of interest.

http://www.freelancetraveller.com/features/othroads/burgess.html

Beat me to it.

You know, any game without a defined setting could fit the Burgess Shale description.
Title: Traveller ATU assistance
Post by: estar on October 05, 2012, 01:52:03 PM
Quote from: BillDowns;589442Yeah, I've had Jeff's site bookmarked for a few years.

I always just referred to it as Original Traveller, and when I'm in a contrary mood, "Real Traveller" :D

And, by that, I also mean 1st edition.

The one saving grace of Traveller, regardless of edition, is that original structure is present thus allowing folks to ignore the Third Imperium if desired. The problem is more of presentation than mechanics. Basically because of the generic character occupations and the fact the World Generation system of most editions was not welded to the Third Imperium meant that Traveller always could serve as a general sci-fi roleplaying game.
Title: Traveller ATU assistance
Post by: crkrueger on October 05, 2012, 01:56:50 PM
Quote from: estar;589477The one saving grace of Traveller, regardless of edition, is that original structure is present thus allowing folks to ignore the Third Imperium if desired. The problem is more of presentation than mechanics. Basically because of the generic character occupations and the fact the World Generation system of most editions was not welded to the Third Imperium meant that Traveller always could serve as a general sci-fi roleplaying game.

True, and I think MGT (Mongoose Traveller) does a better job of this then earlier versions by including alternate forms of technology, so you can move more in a Star Wars, Mecha, or 40k direction if you want to, you're not tied to the "magical anti-grav plates yet ships still are 90% gas tank" OTU model.
Title: Traveller ATU assistance
Post by: BillDowns on October 05, 2012, 02:26:35 PM
True, and I am using the hard sci-fi variations of Mongoose with a few house-rules to further my setting.