Based on that thread, I had some ideas. What would you like to see in an adaption of that old system (Council of Wyrms)? A d20 update or a new system to cover the game? Would the playing of dragons in any environment even be wanted now?
Quote from: rway218;937881Would the playing of dragons in any environment even be wanted now?
My level of interest would center less on playing a dragon and more about the why/what/where of their situation/motivation. If it's just the same old FR-ish D&D world I wouldn't bother.
The more I think about it, the more the premise seems like it might work best with one GM and one player. I'll admit 1-on-1 is something I've been thinking about a lot lately anyway, but "play as a powerful dragon and really feel like a one-reptile army" has more impact without a 'party' to always squeeze into situations.
Of course everything I said in that thread would still be true here.
Possibly some Birthright Awnsheliegn campaign, a la Vampire the Masquerade Princes & Archbishops fighting a cloak & dagger Cold War campaign. Elder dragons would be like Inner Circle & Methuselahs. Either that pr some Godbound port.
It would be absurd high power, and likely devolve into the players playing Diplomacy the board game. Tears will be shed and friendships will be broken.
Quote from: Opaopajr;937979Possibly some Birthright Awnsheliegn campaign, a la Vampire the Masquerade Princes & Archbishops fighting a cloak & dagger Cold War campaign. Elder dragons would be like Inner Circle & Methuselahs. Either that pr some Godbound port.
It would be absurd high power, and likely devolve into the players playing Diplomacy the board game. Tears will be shed and friendships will be broken.
Council of Wyrms political intrigue theme would indeed mesh well with Birthrighs kingdom rules. Or BECMI's kingdom builder rules as well. Though CoW was more geared for dealing with other dragons and dragon scale beings like Giants rather than focusing on lording it over the ants.