Here you go. This is the unauthorized remastered Collected Pelinore campaign material from IMAGINE Magazine and GameMaster Publications from 1984-5. I've redone all the maps of the City League, County Cerwyn, the Domains, and the World Map. Everything is in 1e AD&D format. The pdf is 232pp and weighs in at 44.4mb. If you download, let me know what you think!
https://drive.google.com/file/d/0B8l15nXmXT3BRUs3TUU0V2w3Ums/view?usp=sharing
Thanks! I had been missing some of the earlier Imagine issues (started reading around the one with the Arena).
I always loved the map style used for these.
Thank you! I admit that I'm unfamiliar with this, but by a cursory browsing, it's great, rich material.
Wow, that's a lot of work! I'm going to nitpick though, sorry. This isn't at all intended to be a snooty "I don't like your indents so I'm going to criticise your work", it's a "I physically can't read it" issue.
Look at pg 30, for example. The column of text to the right of the image is nice and easy to read – good column width, good leading, interesting but not distracting typeface... great! But once you get to the bottom of the picture (like on the majority of your pages) the text goes full-page width; it's just too hard to read. Especially on screen, my eye loses track of where to begin the next line. Printed out, I'd use a straight edge, but on screen that's not possible.
To be blunt, I can't read it because my tired eyes can't manage the column width. Split the pages into two columns, and I'll be able to.
Kick ass, man. I like the attention to the gods.
Had no idea this setting was a thing, but I do now, thanks.
Wow, this is great stuff! I have never seen it before. Completely hits my buttons for that 80s British fantasy style.
Just updated the pdf to correct an embarrassing number of spelling mistakes and formatting errors. The above link should point to the updated version.
Over the next couple weeks I plan to do a Pelinore Companion which includes my own material filling out the City League and County Cerwyn locations. Also Included will be a chapter on suggested locations and modifications to U1-3, the UK series of AD&D modules as well as B10 for D&D. Another chapter will feature random encounter tables for both the City League and County Cerwyn.
For those of you who really enjoy the Brit style, I'll be relying heavily on the Fiend Folio and adaptations of White Dwarf monsters. Also included will be some adaptations of articles from both IMAGINE magazine and White Dwarf as well as some all new material that is also featured in my Dangerous Dungeons OSRIC supplement that is still in development. Look for it!
Thank you very much!
This is excellent!
Many thanks for sharing this, Kellri.
I owned a couple of issues of
Imagine back in the day, and found the bits about Pelinore intriguing. Now I can apprehend the whole setting in its 1980s Brit fantasy glory.
Quote from: Kellri;795466Over the next couple weeks I plan to do a Pelinore Companion which includes my own material filling out the City League and County Cerwyn locations. Also Included will be a chapter on suggested locations and modifications to U1-3, the UK series of AD&D modules as well as B10 for D&D. Another chapter will feature random encounter tables for both the City League and County Cerwyn.
For those of you who really enjoy the Brit style, I'll be relying heavily on the Fiend Folio and adaptations of White Dwarf monsters. Also included will be some adaptations of articles from both IMAGINE magazine and White Dwarf as well as some all new material that is also featured in my Dangerous Dungeons OSRIC supplement that is still in development. Look for it!
Wow. I'm really looking forward to the
Companion! The U and UK series were my favourite AD&D modules from the 1980s, and B10 is probably my favorite module of all time (certainly within the top 3).
I had toyed, years ago, with designing a world around the U and UK modules (to be called "Ukrasia"), but never got around to it. Now I'll just use Pelinore.
:D
Good contribution!
Hold off on downloading it for the time being. I just got ahold of the last 2 pieces of original material from GameMaster Publications #4 and 5. I'm putting that stuff in as we speak and should be finished in the next day or so and that will make it entirely comprehensive as far as that setting goes. I'll post the new link when that's done.
Thanks for the compliments. RPG.net, being the cocksmocks that they always are had some back-room discussion and removed the link and locked the thread after a shit-eating public explanation from a mod and not so much as a PM to notify me. Apparently under whatever national laws they operate under I'm guilty of some evil piracy. Thankfully, we have a much more liberal approach to 30 year old OOP magazine articles here in Vietnam.
Pearls to Swine indeed.
Thanks for sharing.
Hi Kellri - query re Pellinore - is there any justification for the City League being so enormous? I used to run Pellinore stuff in the late '80s and I don't recall any reason for a Rome-sized city plonked down in the middle of a typical fantasy-medieval county.
Here's the final update for the Collected Pelinore. It is comprehensive now. This update includes all of the material from GameMaster Publications #4 and #5. The formatting has been cleaned up significantly and lots of new artwork has been added. Additionally, the maps are now in-line with the other pages so printing it as a single book should be easy. I hope you like it, and look forward to any comments. Do what you will with it.
If there is enough interest, I'll be putting together a companion volume of new original material, such as random City League events and encounters, new locations, instructions for setting the U and UK module series in Pelinore and general tips and game-aids for running a Pelinore campaign, as time permits. This pdf has no page numbers so any later new material can just be inserted into the campaign notebook or a pdf without another major update.
The Collected Pelinore.pdf (https://drive.google.com/file/d/0B8l15nXmXT3BRUs3TUU0V2w3Ums/view?usp=sharing)
264pp
62mb
Quote from: Kellri;796955RPG.net, being the cocksmocks that they always are had some back-room discussion and removed the link and locked the thread after a shit-eating public explanation from a mod and not so much as a PM to notify me. Apparently under whatever national laws they operate under I'm guilty of some evil piracy. Thankfully, we have a much more liberal approach to 30 year old OOP magazine articles here in Vietnam.
"Out of Print" does not equal "out of copyright" in the US.
"Following the law to avoid getting sued" does not equal "being a cocksmock."
And "stealing somebody else's intellectual property" does not equal "having a more liberal approach."
"Tongue my pee hole," on the other hand, does equal "welcome to my ignore list, you thieving piece of shit."
I don't know much about copyright law or anything, but I dunno: would it be possible to get permission from the original publisher and/or writer(s) to distribute this?
I mean, you're not charging money for this, so I can't see the harm, unless this material IS in fact still available somewhere for a price.
Quote"Tongue my pee hole," on the other hand, does equal "welcome to my ignore list, you thieving piece of shit."
+1. What's with that repeated insistence on inviting random strangers to perform a sex act on you? I guess I'll just have to wait to buy your book to find out.
Quote from: Kellri;796955Thankfully, we have a much more liberal approach to 30 year old OOP magazine articles here in Vietnam.
It should also be noted that Vietnam has a minimum copyright term of 50 years and the magazine being OOP has no impact on that term.
Speaking as a UK copyright guy:
The material will be in copyright in most countries. Your making it available may be copyright infringing unless it counts as fair use/fair dealing, which I don't think it would be in US or UK.
If the material was created by Imagine magazine employees in the course of their employment then TSR owned the copyrights, so WoTC now. Otherwise the contributors likely own the copyrights.
As there is no commercial infringement and probably no loss to WoTC they would probably be currently unable to get damages in the UK, but could in theory get an injunction to stop distribution. American rules are much harsher.
My advice (disclaiming all liability) :D is that while WoTC probably can't practically sue you in Vietnam, if WoTC asked you to remove the file you should do so, mostly as that would be the right thing to do. I somewhat doubt they would do that unless they had plans to put Imagine up on D&D Classics, which I suspect is unlikely. If they did commercially distribute the magazine then your making it available could cause them loss and render you liable.
Quote from: Old Geezer;797707"Tongue my pee hole," on the other hand, does equal "welcome to my ignore list, you thieving piece of shit."
Geezer, I don't see where Kellri used either "I was there!", or "I can't remember" anywhere in the document, so there isn't any reason to get upset because all of your IP is actually safe.
Quote from: EOTB;797902Geezer, I don't see where Kellri used either "I was there!", or "I can't remember" anywhere in the document, so there isn't any reason to get upset because all of your IP is actually safe.
It's reasonable to get upset at someone's cavalier attitude to other people's IP. But there's an unfortunate gulf between available and out of copyright, and I'm not going to be as harsh to someone who's willing to take on the potential liability to make things like that available.
It's all my fault. A week or so ago on Facebook someone posted the photo of the Christmas Tree/Buttplug art installation and the Old Geezer chimed in that he was shocked (!) to discover what a buttplug was. I responded that it was deliciously hilarious that a man who maintains a public 'tongue my peehole' list has never, in fact, actually heard of a buttplug before. He was not amused. Apparently that stuck in his craw like a bowl of bad dates and given my previous record of showing little to no respect for his 'I was there, I know, just make shit up' line of folderol, he felt compelled to respond. This is not a man who is really and truly deeply offended by the very hint of IP infringement. This is a guy who runs around Garycon handing out his name cards to strangers in the forlorn hope of drumming up some business for his collection of pathetic anecdotes and hot air. I apologize. When I used the word 'cocksmock' I should have specifically named Old Geezer and then added the words 'pathetic old cunt'.
:popcorn:
Quote from: EOTB;797902Geezer, I don't see where Kellri used either "I was there!", or "I can't remember" anywhere in the document, so there isn't any reason to get upset because all of your IP is actually safe.
I thought this was very funny BTW. Pity therpgsite has no XP system.
Quote from: S'mon;798260I thought this was very funny BTW. Pity therpgsite has no XP system.
+1
Lord Hobie
Here's the first two of the re-mastered Pelinore 1e AD&D modules from Gamemaster Publications #3 & #4, In Search of New Gods by Paul Cockburn and The Awakening by Simon Forrest. In the latter case, all of the maps have been redone and additional DM references and handouts have been included.
In Search of New Gods is for a party levels 4-7. It is a fairly straightforward outdoor adventure in the City League, County Cerwyn, and the Lands of the Priest Kings. The Domains are in the midst of turmoil after a cult of "new gods" has begun to usurp the power of the old. The PCs must race to find the reasons behind this and stop it at the behest of the old gods.
The Awakening is for a party of levels 7-8. It is an EPIC underground adventure in the vein of D1-2 Descent Into the Depths of the Earth. The party must explore a forgotten Dwarven delve that has been occupied by an army of Duergar and stop their foolhardy attempt to re-awaken an ancient elemental spirit.
In Search of New Gods.pdf (https://drive.google.com/file/d/0B8l15nXmXT3BYy1yM053dWJyVGs/view?usp=sharing)
51pp
5.89mb
The Awakening.pdf (https://drive.google.com/file/d/0B8l15nXmXT3BM0tLZXdndDlsSG8/view?usp=sharing)
83pp
19.3mb
Downloaded those two thanks Kellri...is there still more to come??
I see they shared artistic department with WFRP, is this a coincidence or was it also a British setting?
Quote from: Rincewind1;799697I see they shared artistic department with WFRP, is this a coincidence or was it also a British setting?
Pelinore was the
UK TSR's home setting (for their short-lived
Imagine magazine).
Quote from: Akrasia;799758Pelinore was the UK TSR's home setting (for their short-lived Imagine magazine).
... and written by authors who, after the demise of the magazine, went to GW to work on WHFRP.
Paul Cockburn commented on that exodus in the final Gamemaster module (which bore a GW logo, btw, and was set in a Pelinore with slightly different names).
A few of the names were changed for the first 3 GM Publications - mostly the maps. Interestingly, the map of Cerwyn in GM5 was identical to the one published in Imagine, so Cockburn most likely took the artwork with him when he left TSR UK. It's unknown whether the Pelinore articles published in GM Pubs were similarly taken from a pile at IMAGINE or if they were new submissions. In any case, they must have been somewhat, but not very much, worried about IP infringement at first to change some of the names - at one point they even mentioned that Pelinore was still technically a property of TSR but didn't like to mention that part. In any case, by the last two issues of GM Pubs any attempts to sorta-conceal things was discarded and the modules and associated articles made blatant mention of the setting and the original names.
As for the original Pelinore campaign itself, it was initially devised by Tom Kirby for his long-running group of players. Around the time IMAGINE folded, he passed the DM's hat to Cockburn who continued to run the game using the Beast Enz module Halls of the Dwarven Kings (later to become first part of WFRP's Doomstones series) and the GM publications modules In Search of New Gods and The Awakening. By that point the PCs were all around 9th-level. This was all concurrent with the writing of WFRP, and before any of the authors had secured full-time jobs with GW. When that happened, Cockburn relocated to Nottingham to work for GW and presumably the ongoing Pelinore campaign game ended.
Thanks for doing this!
I read one or two of the Pelinor articles back in the day, but Imagine was hard to come by in the US. The setting seemed neat, but I'd mostly forgotten about it until you posted this material.
Looking forward to giving it a go with my group at some point.
Quote from: Kellri;797695If there is enough interest, I'll be putting together a companion volume of new original material, such as random City League events and encounters, new locations, instructions for setting the U and UK module series in Pelinore and general tips and game-aids for running a Pelinore campaign, as time permits. This pdf has no page numbers so any later new material can just be inserted into the campaign notebook or a pdf without another major update.
The Collected Pelinore.pdf (https://drive.google.com/file/d/0B8l15nXmXT3BRUs3TUU0V2w3Ums/view?usp=sharing)
264pp
62mb
Sorry for the thread necro, but whatever happened to this idea Kellri? Did you ever finish it? I am interested. Love the setting, just wish I could complete it (all GM adventures, etc.)
I've got a bunch of Pelinore stuff in various states of completion, but I've been pretty busy doing my own book for OSRIC entitled Dangerous Dungeons. It's somewhere in the 600-page range and a way bigger project than I've ever attempted before, so that's overshadowed everything else.
Hi Kellri
Nice to see the old files collected in one place.
All of the maps in "In Search of New Gods" were drawn by me. Including the Domains map double page spread at the end.
A credit wouldn't go amiss.
Best wishes
Sam Vail
Quote from: samvail;944451Hi Kellri
Nice to see the old files collected in one place.
All of the maps in "In Search of New Gods" were drawn by me. Including the Domains map double page spread at the end.
A credit wouldn't go amiss.
Best wishes
Sam Vail
Welcome to theRPGsite, Sam!