Calling all theRPGsite publishers and authors!
While I am not a fan of the OGL concept, I acknowledge its value especially through estar's posts over the years. While the original OGL from the 3e era has no end date, I understand (perhaps incorrectly) that 5e has its own OGL.
I would love to hear from those familiar with the original OGL and the 5e OGL to help me (and others) understand what are the differences - both major and minor. I'm not looking for legal advice, but a breakdown and comparison.
Furthermore, I'd love to hear what is missing from the 5e SRD that's included in the 5e core books.
Also, if you have links to excellent blogs which already tackled this subject, please list them.
Thank you all in advance!
- Robert
2
[/unhelpful shitpost]
As far as I am aware there is no 3e OGL or 5e OGL, there is just the OGL.
So WotC never updated the OGL whatsoever for 5e?
Interesting.
Wasn't the Product Identity section redefined for 5e? Or is that just defined by the SRD? Or perhaps by what's lacking in the SRD?
Quote from: Spinachcat;1135463Calling all theRPGsite publishers and authors!
While I am not a fan of the OGL concept, I acknowledge its value especially through estar's posts over the years. While the original OGL from the 3e era has no end date, I understand (perhaps incorrectly) that 5e has its own OGL.
I would love to hear from those familiar with the original OGL and the 5e OGL to help me (and others) understand what are the differences - both major and minor. I'm not looking for legal advice, but a breakdown and comparison.
The 5th edition SRD uses the same license as the D20 SRD; OGL v1.0a. The open content is what different.
Quote from: Spinachcat;1135463Furthermore, I'd love to hear what is missing from the 5e SRD that's included in the 5e core books.
The core rules are 95% there (abilities, combat, skills, etc). The list of stuff like sub classes, spells, magic items, and monsters, is missing quite a bit but all the basics are there.
These two site are nice clean references
https://5thsrd.org/
https://5e.d20srd.org/
This site includes open content from other publishers
https://www.5esrd.com/
Quote from: Spinachcat;1135463Also, if you have links to excellent blogs which already tackled this subject, please list them.
If one is to muck around with 5e it helps to have editable documents. This the best site I know of to get them: https://ogl-srd5.com/
As for what missing, I don't know of any comprehensive list. There was the5e SRD 1.0 version and the current 5e SRD 1.1 version which includes important things like Eldritch Blast for Warlocks. So a lot of the things you try to find on search results are mixed between the two. There not much urgency because people who care about the missing content release material on the DM's Guild. People who care more about retaining control of their IP will use the SRD as their "rulebook" and ignore what is missing.
Quote from: Spinachcat;1135488Wasn't the Product Identity section redefined for 5e? Or is that just defined by the SRD? Or perhaps by what's lacking in the SRD?
They don't use any trademarks in the 5e SRD and the entire 5e SRD is declared open content. So there is no product identity. It is the same situation for the D20 SRD.
Estar, thank you very much!!
Quote from: Spinachcat;1135511Estar, thank you very much!!
No problem, and you caught me at a good time as I been doing some work with the 5e SRD.
Greetings!
Excellent stuff, Estar! Thank you so much!
Semper Fidelis,
SHARK
Some of what I been working on.
In general I am not concerned with builds or balance only whether it fits with how i view the setting. However it is first draft material and like my Swords & Wizardry material I will tweak things as I see how it operates in a campaign. In addition the second pass will add more background material.
Fighters
https://drive.google.com/file/d/1nSW1bbNw0ieuQ0gkaAo0yfiBD1Dl10Px/view?usp=sharing
Paladins
https://drive.google.com/file/d/1flpSrM0V_36k1KnZmBqjivUDFHTkWfMW/view?usp=sharing
Nice! Don't know how I missed this thread yesterday, but I've been working on some ideas lately for a Feat-based, streamlined version of 5e. Or at least a 5e-inspired system, that's mostly 5e with some tweaks.