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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: J Arcane on March 17, 2011, 12:02:57 AM

Title: Racing RPGs?
Post by: J Arcane on March 17, 2011, 12:02:57 AM
I love racing games.  I've been playing the Gran Turismo games since I was a lad, Forza 3 is a fixture in my home, I love cars and racing and Top Gear and all that shit, and I've been recently thinking I'd really love to get into watching Formula 1 if only I could get it here.

Part of this I suspect is because I personally can't do any of this in real life (for both monetary and health reasons), which of course makes me think it'd be perfect for an RPG somehow.

There's a lot of drama and action in a professional car race, which according to Phillip is what Gygax says RPGs are all about.

But has anyone tackled the subject at all?
Title: Racing RPGs?
Post by: Benoist on March 17, 2011, 12:12:45 AM
Can't think of any, but maybe Clash's Baseball RPG could serve as some sort of model to build a sports-related RPG?
Title: Racing RPGs?
Post by: Koltar on March 17, 2011, 12:29:23 AM
Quote from: J Arcane;446845I love racing games.  I've been playing the Gran Turismo games since I was a lad, Forza 3 is a fixture in my home, I love cars and racing and Top Gear and all that shit, and I've been recently thinking I'd really love to get into watching Formula 1 if only I could get it here.

Part of this I suspect is because I personally can't do any of this in real life (for both monetary and health reasons), which of course makes me think it'd be perfect for an RPG somehow.

There's a lot of drama and action in a professional car race, which according to Phillip is what Gygax says RPGs are all about.

But has anyone tackled the subject at all?

Since many action-adventure TV shows are often said to be similiar to a typical RPG campaign as in "4 to 5 hero characters having adventures" - then it might be said the TV show "SPEED RACER" is basically an RPG campaign premise.

The 'player characters' are the Racer family and their allies.

- Ed C.


For reference......

"Speed Racer" opening intro, pre 1990s:http://www.youtube.com/watch?v=vtIu61s2PDo&feature=related

Original Japanese opening of "Mach, Go Go!" :http://www.youtube.com/watch?v=ScF_ZGdg6ik&feature=related

The trailer for the live-action 2008 movie:http://www.youtube.com/watch?v=ehpxIrCNiVI
Title: Racing RPGs?
Post by: jeff37923 on March 17, 2011, 12:54:52 AM
Quote from: J Arcane;446845I love racing games.  I've been playing the Gran Turismo games since I was a lad, Forza 3 is a fixture in my home, I love cars and racing and Top Gear and all that shit, and I've been recently thinking I'd really love to get into watching Formula 1 if only I could get it here.

Part of this I suspect is because I personally can't do any of this in real life (for both monetary and health reasons), which of course makes me think it'd be perfect for an RPG somehow.

There's a lot of drama and action in a professional car race, which according to Phillip is what Gygax says RPGs are all about.

But has anyone tackled the subject at all?

Car Wars by SJG had a racing supplement. You could couple it with GURPS: Autoduel and get a RPG.
Title: Racing RPGs?
Post by: David Johansen on March 17, 2011, 12:58:19 AM
After seeing the Speed Racer movie I wanted to add something similar to one of my settings.

What I came up with is the planet Benediction which will be part of Incandescent's setting.

Benediction is the Detroit of known space.  An industrial world that has slowly deteriorated into a very low grade / high risk pleasure planet and the only place where there is Track Shocker Racing.

10 000 kilometers of electrically charged track, with a pair of monorail riptrams that carry audiences parallel to the tracks so they can follow the action.  The racers do not carry an independant power supply and are required to draw power off the track into a capacitor.  Most have high yield mag lifts to allow them to leap over small collisions.

The track is powered by no less than ten industrial fusion reactors allowing multiple heats to be run similtaneously, usually at four hour intervals.
Title: Racing RPGs?
Post by: Spinachcat on March 17, 2011, 01:50:21 AM
I ran a Car Wars RPG years ago using Champions/Robot Warriors system whic was cool.  There was a D20 Mad Maxish game, but I don't remember the name.
Title: Racing RPGs?
Post by: Silverlion on March 17, 2011, 02:55:08 AM
Sadly its a while before my transforming giant robot rally/race game is done. (Low to no violence, racing themes...)
Title: Racing RPGs?
Post by: Danger on March 17, 2011, 06:33:03 AM
Autoduel Champions was a supplement put out a zillion years ago which put the whole Car Wars "thing," into Hero system format - could be useful for what you may have in mind*

* = note, I've only seen this thing once or twice in real life; never used or played it so its actual usefulness may be iffy
Title: Racing RPGs?
Post by: flyingmice on March 17, 2011, 09:04:33 AM
Quote from: Benoist;446848Can't think of any, but maybe Clash's Baseball RPG could serve as some sort of model to build a sports-related RPG?

Actually, it would translate rather well to racing. Much better than - say - football of either type. My ex-brother in law was a race car driver. He raced Indy, NASCAR, and Busch as well as mods and super mods, so I know a bit about it.

-clash
Title: Racing RPGs?
Post by: RPGPundit on March 18, 2011, 01:55:43 AM
I think I might have seen rules for car-racing in some Palladium book, possibly the TMNT sourcebook road hogs? But my memory eludes me.

RPGPundit