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Pathfinder Simplifications

Started by jhkim, January 27, 2014, 12:44:49 AM

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Kravell

I switched to D&D Next. Feats are optionals, bonuses based on level  go up to only +6, and skills are once and done. The PDF for Ghosts of Dragonspear Castle has the playtest rules included from one packet back. Also, no magic Christmas tree of magic items.

Mostly a character can move plus do an action (multiple attacks due to an ability is one action). You can split movement before and after your action which is great.

I have not converted a PF module yet, but I have used LotFP, DCC RPG, AD&D 1E, and D&D 4  E modules. All worked well with tweaks to the monsters and magic items.

languagegeek

Our group was playing 3.5/Pathfinder for a while, and started piling on the simplifying house rules. Eventually I want back to B/X/LL and haven't looked back. The two other GMs experimented with some variants and ended up liking Blood and Treasure a lot. It's somewhat more 3e than most retro-clones but plays really fast and is a breeze to run. One of the GMs uses both 3e and 1e modules in B&T without fuss.

Votan

Actual play experience with E6 has been quite pleasant.  It does focus the game in a region where it is very hard to produce important balance issues between classes.  It does slow leveling.

Bill

Quote from: languagegeek;730358Our group was playing 3.5/Pathfinder for a while, and started piling on the simplifying house rules. Eventually I want back to B/X/LL and haven't looked back. The two other GMs experimented with some variants and ended up liking Blood and Treasure a lot. It's somewhat more 3e than most retro-clones but plays really fast and is a breeze to run. One of the GMs uses both 3e and 1e modules in B&T without fuss.

Pretty much how I feel.

Fundamentally I think it's about focus; some love the fiddly bits and crunch and some just care about the events going on in the game.

The Butcher

Quote from: jhkim;726860So I'm looking around at sets of house rules or alternate rule set that:

1) Are 100% compatible with using existing Pathfinder material
2) Reduce the clutter of PC characters sheets
3) Speed up resolution of combat

Castles & Crusades with my fix of the task resolution mechanic.

Easy to use with 3rd edition material, with minimal or zero conversion.

Does away with Skills and Feats.

Does away with attacks of opportunity and a few other complications of 3rd edition.

Votan

Quote from: The Butcher;730624Castles & Crusades with my fix of the task resolution mechanic.

Easy to use with 3rd edition material, with minimal or zero conversion.

Does away with Skills and Feats.

Does away with attacks of opportunity and a few other complications of 3rd edition.

Not a bad choice.  I have some issues with the aesthetics, but the game was very novel when it came out and a definite favorite at the time.  Some surprisingly smart balance issues in the design and it cuts complexity very efficiently.