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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: Brad on July 25, 2019, 10:50:19 AM

Title: Paladin: Warriors of Charlemagne
Post by: Brad on July 25, 2019, 10:50:19 AM
Just got my printed Kickstarter book about a year late, but that seems to be typical for Kickstarters...anyone else back this?

The book is really nice; I am very happy they decided to delay release to replace some of the questionable art that detracted from the ambiance of the book. Haven't had a chance to really go through it completely, but so far it looks like Pendragon 5th with a bit of shuffling of the traits. The game sort of glosses over female knights and allows them to basically be as competent in battle as men, which is somewhat agitating for a pseudo-historical game. There's no real path for justification of this that I can find; at least make them raised by faeries or say they were passed off as men in youth or whatever. Minor quibble, but Pendragon handled this much better, I believe. Game moves along fairly rapidly, and characters WILL die if you play more than a few sessions. This is not a unique snowflake game, it's a game to create a respected lineage which is cool; definitely a domain game. I like how magic is kept clearly in the realm of mystery for knights and there aren't any rules for magic-using characters. This was a big downfall of Pendragon, in my opinion, as surely druids and magicians are present and important, but having them as PCs seems to undermine the entire premise of the game.

I played a Pendragon campaign a few years ago and really liked the mechanics. I imagine Paladin will play similarly so really looking forward to starting something up.
Title: Paladin: Warriors of Charlemagne
Post by: Armchair Gamer on July 25, 2019, 11:07:53 AM
Quote from: Brad;1096949Just got my printed Kickstarter book about a year late, but that seems to be typical for Kickstarters...anyone else back this?

    I did, but my copy hasn't arrived yet despite my being in the same state as the warehouse. Then again, I sprang for both Paladin books and all the dice, which may slow things down.

   I skimmed the PDFs on release, but I've decided to save a deep dive for the hardcopies. I do expect there to be some controversy over the game's handling of Saracens; we've already seen it on DriveThruRPG's product page.
Title: Paladin: Warriors of Charlemagne
Post by: Brad on July 25, 2019, 11:46:00 AM
Quote from: Armchair Gamer;1096951I skimmed the PDFs on release, but I've decided to save a deep dive for the hardcopies. I do expect there to be some controversy over the game's handling of Saracens; we've already seen it on DriveThruRPG's product page.

Didn't have any idea what you were talking about, so I looked: https://www.drivethrurpg.com/product/234701/PALADIN-Warriors-of-Charlemagne

Like, wtf? People need to get a life.
Title: Paladin: Warriors of Charlemagne
Post by: Arkansan on July 26, 2019, 08:42:48 AM
Any idea how long until print copies are available for those who weren't a part of the kickstarter.
Title: Paladin: Warriors of Charlemagne
Post by: RandyB on July 26, 2019, 10:09:34 AM
Quote from: Arkansan;1097083Any idea how long until print copies are available for those who weren't a part of the kickstarter.

Seconded. I couldn't back the Kickstarter. I'm looking forward to the general availability of the print edition.
Title: Paladin: Warriors of Charlemagne
Post by: Eisenmann on July 26, 2019, 11:59:32 AM
Quote from: Armchair Gamer;1096951I do expect there to be some controversy over the game's handling of Saracens; we've already seen it on DriveThruRPG's product page.

So, it just became a must-buy.
Title: Paladin: Warriors of Charlemagne
Post by: Brad on July 26, 2019, 02:01:30 PM
Quote from: Eisenmann;1097104So, it just became a must-buy.

Should be a must-buy without all the feigned moral outrage, anyway. Read through a lot more of the book last night, I highly recommend it. Excellent all-around, even if you just use it as a resource for other games.
Title: Paladin: Warriors of Charlemagne
Post by: RandyB on July 26, 2019, 02:36:01 PM
Quote from: Brad;1097123Should be a must-buy without all the feigned moral outrage, anyway. Read through a lot more of the book last night, I highly recommend it. Excellent all-around, even if you just use it as a resource for other games.

Bearing in mind that it is a literary take, not an historical take. I still want it in print.
Title: Paladin: Warriors of Charlemagne
Post by: Brad on July 26, 2019, 03:22:32 PM
Quote from: RandyB;1097130Bearing in mind that it is a literary take, not an historical take. I still want it in print.

It certainly wouldn't be as interesting if it was entirely historical, much like Pendragon would lose some appeal. But that's another question to ask: is there actually an accurate historical RPG that exists that'd be fun to play? I mean something that doesn't even amplify the stereotypes, like gun-fighting on every street corner in Westerns. 100% true to provable historic fact, replete with dysentery and poverty.
Title: Paladin: Warriors of Charlemagne
Post by: RandyB on July 26, 2019, 03:31:39 PM
Quote from: Brad;1097139It certainly wouldn't be as interesting if it was entirely historical, much like Pendragon would lose some appeal. But that's another question to ask: is there actually an accurate historical RPG that exists that'd be fun to play? I mean something that doesn't even amplify the stereotypes, like gun-fighting on every street corner in Westerns. 100% true to provable historic fact, replete with dysentery and poverty.

Eh, I was initially interested in Paladin as a more historical take. Having checked out the PDF, I want it anyway.

I haven't heard of any setting that historically rigorous. Oregon Trail:The RPG perhaps, if such were ever created.
Title: Paladin: Warriors of Charlemagne
Post by: Spinachcat on July 27, 2019, 11:35:43 PM
I remember the Vietnam War buffs were really into the RECON RPG back in the day. They certainly had fun playing it, but I don't enjoy "historical" gaming with history buffs due to the game becoming secondary to the impromptu lecture series. I knew some marines who played Recon in high school, but post-Iraq they only play fantasy games.

Paladins of Charlemagne looks quite well done, but for me, the joy of Pendragon was playing in Arthur's Mythos and the Age of Charlemagne seems much more historical and less mystical to me, but I haven't read enough of the literature surrounding the era.
Title: Paladin: Warriors of Charlemagne
Post by: Eisenmann on July 28, 2019, 10:56:11 AM
Quote from: Spinachcat;1097296Paladins of Charlemagne looks quite well done, but for me, the joy of Pendragon was playing in Arthur's Mythos and the Age of Charlemagne seems much more historical and less mystical to me, but I haven't read enough of the literature surrounding the era.

I haven't picked it up yet, so I may be way off base here not knowing if it's included, but The Song of Roland has the sort of mystical oomph for a great game.
Title: Paladin: Warriors of Charlemagne
Post by: Bren on July 29, 2019, 02:11:17 PM
Quote from: Eisenmann;1097336I haven't picked it up yet, so I may be way off base here not knowing if it's included, but The Song of Roland has the sort of mystical oomph for a great game.
There are a lot of fantastical stories about the Paladin's of Charlemagne. You've got the 15th century Orlando Innamorato and Ariosto's 16th century Orlando Furioso (Orlando=Roland). The latter includes a hippogriff and a sea monster. If you want something more recent, Three Hearts and Three Lions by Poul Anderson is a good read. It is (more or less) about one of Charlemagne's Paladins with much of the story set in Faerie. IIR it includes naiads a swan maiden, so pretty fantastical. It was one of the inspirations for naiads in the original D&D monster table. And those are just a few of the many.
Title: Paladin: Warriors of Charlemagne
Post by: Armchair Gamer on July 29, 2019, 02:29:12 PM
The RPG is based on the French gestes more than the Italian poems, but it's got plenty of magic and wonders around--including the one NPC who crosses over between Pendragon and Paladin, the infamous Morgan Le Fay.
Title: Paladin: Warriors of Charlemagne
Post by: RandyB on July 29, 2019, 02:34:07 PM
Quote from: Armchair Gamer;1097478The RPG is based on the French gestes more than the Italian poems, but it's got plenty of magic and wonders around--including the one NPC who crosses over between Pendragon and Paladin, the infamous Morgan Le Fay.

Merlin is in the game also, as a spirit - his body is trapped, presumably since before the Fall of Camelot - I don't remember if that is specified.
Title: Paladin: Warriors of Charlemagne
Post by: Brad on July 29, 2019, 05:34:44 PM
Quote from: Spinachcat;1097296Paladins of Charlemagne looks quite well done, but for me, the joy of Pendragon was playing in Arthur's Mythos and the Age of Charlemagne seems much more historical and less mystical to me, but I haven't read enough of the literature surrounding the era.

If you liked Pendragon for those reasons, you'll like Paladin. I was able to read the totality of the book over the weekend and can easily say this is the best RPG release of the past year (since we already know the mechanics hold up, we can gloss over playtesting). Buy the PDF and if you hate it I'll Paypal you the money. 100% serious.
Title: Paladin: Warriors of Charlemagne
Post by: jhkim on July 29, 2019, 10:09:10 PM
Quote from: Bren;1097475There are a lot of fantastical stories about the Paladin's of Charlemagne. You've got the 15th century Orlando Innamorato and Ariosto's 16th century Orlando Furioso (Orlando=Roland). The latter includes a hippogriff and a sea monster. If you want something more recent, Three Hearts and Three Lions by Poul Anderson is a good read. It is (more or less) about one of Charlemagne's Paladins with much of the story set in Faerie. IIR it includes naiads a swan maiden, so pretty fantastical. It was one of the inspirations for naiads in the original D&D monster table. And those are just a few of the many.
These definitely exist - but English-language adaptations are much more rare than Arthurian mythos, so few players have an awareness of them. I think it takes a particular type of player to really get into these.

I played in an Ars Magica campaign set in the era of Charlemagne, but that juxtaposed the real-world history with mostly standard Ars Magica elements -- rather than adapting the Paladin stories.
Title: Paladin: Warriors of Charlemagne
Post by: Bren on July 29, 2019, 11:29:12 PM
Quote from: jhkim;1097575These definitely exist - but English-language adaptations are much more rare than Arthurian mythos, so few players have an awareness of them. I think it takes a particular type of player to really get into these.
I can't disagree. But the sort of Arthurian that's in Pendragon is heavily influenced by Mallory and my experience is that there really aren't all that many players that have actually read Le Morte d'Arthur. But Knights of the Round are better known than the Paladins of Charlemagne or even Roland to people whose first (or only) language is English. I don't know who the target market is, but Charlemagne and his knights might do better on the Continent than Arthur. I wonder why they went with Warriors of Charlemagne instead of Paladins of Charlemagne?
Title: Paladin: Warriors of Charlemagne
Post by: jhkim on July 30, 2019, 01:07:13 AM
Quote from: Bren;1097595I can't disagree. But the sort of Arthurian that's in Pendragon is heavily influenced by Mallory and my experience is that there really aren't all that many players that have actually read Le Morte d'Arthur. But Knights of the Round are better known than the Paladins of Charlemagne or even Roland to people whose first (or only) language is English. I don't know who the target market is, but Charlemagne and his knights might do better on the Continent than Arthur. I wonder why they went with Warriors of Charlemagne instead of Paladins of Charlemagne?
I suspect for a game like this - as with Pendragon - the authors and the hard-core players are those who have read the original sources (Mallory and Ariosto, respectively). But they need to make the game still playable and interesting to bring in players who haven't read the source material -- who have maybe seen Excalibur or some other King Arthur adaptations and such. And a lot of the gloss is for those players.

In this case, I think the term "paladin" evokes pictures of the D&D class - particularly among role-players. So by adding "warrior" they are clarifying a little - compared to just saying "Charlemagne's Paladins".
Title: Paladin: Warriors of Charlemagne
Post by: Bren on July 30, 2019, 01:28:06 AM
I don't know. Charlemagne's Paladins makes me think the game is about playing legendary, romantic knights. That's an association English speaking people are likely to already have for King Arthur. A title like Charlemagne's Warriors makes me think the game is about playing gritty, dirty historical Frankish warriors. Warriors just seems like poor marketing for an intentionally a-historical setting.
Title: Paladin: Warriors of Charlemagne
Post by: jhkim on July 30, 2019, 01:51:44 AM
Quote from: Bren;1097606I don't know. Charlemagne's Paladins makes me think the game is about playing legendary, romantic knights. That's an association English speaking people are likely to already have for King Arthur. A title like Charlemagne's Warriors makes me think the game is about playing gritty, dirty historical Frankish warriors. Warriors just seems like poor marketing for an intentionally a-historical setting.
I think we might be talking past each other. The title is "PALADIN: Warriors of Charlemagne".  So they say Paladin - they're just using "warriors" to clarify what "paladin" is supposed to mean. I think the title and the look pretty clearly convey the legendary warriors. Below is the title image from the Kickstarter:

[ATTACH=CONFIG]3658[/ATTACH]

Source: https://www.kickstarter.com/projects/nocturnalmedia/paladin-warriors-of-charlemagne
Title: Paladin: Warriors of Charlemagne
Post by: Bren on July 30, 2019, 04:56:39 PM
Yes we were. My bad.
Title: Paladin: Warriors of Charlemagne
Post by: Myrdin Potter on July 30, 2019, 06:44:09 PM
I know (and have reed) La Chanson de Roland (growing up in Quebec helped there) and this was an instant back for me when I saw the Kickstarter. The book looks pretty good, I will try and read it this weekend.
Title: Paladin: Warriors of Charlemagne
Post by: jhkim on July 30, 2019, 06:50:53 PM
Quote from: Bren;1097697Yes we were. My bad.
No problem. It happens to all of us at some point.
Title: Paladin: Warriors of Charlemagne
Post by: Naburimannu on July 31, 2019, 08:21:44 AM
I'd *like* to read the books, but the company doing delivery in the UK is being as incompetent as any I've ever seen and, now that they've repeatedly failed to deliver and their website won't let me schedule something, hasn't responded to my email trying to make arrangements.
Title: Paladin: Warriors of Charlemagne
Post by: Brad on August 11, 2019, 09:32:31 PM
Quote from: Brad;1097523If you liked Pendragon for those reasons, you'll like Paladin. I was able to read the totality of the book over the weekend and can easily say this is the best RPG release of the past year (since we already know the mechanics hold up, we can gloss over playtesting). Buy the PDF and if you hate it I'll Paypal you the money. 100% serious.

Waiting for a reply, sir.
Title: Paladin: Warriors of Charlemagne
Post by: Itachi on August 12, 2019, 07:44:43 AM
For those who have read/played the game, how is it positioned in regard to these axes:

- Historical x Fantastical.
- Character-driven x GM-driven.

I remember the original Pendragon was more or less at the right side of both, while I would have preferred if it was somewhere between center and left. How is Paladin in this regard?
Title: Paladin: Warriors of Charlemagne
Post by: Ruben on December 27, 2019, 03:51:44 AM
Quote from: Itachi;1099170For those who have read/played the game, how is it positioned in regard to these axes:
- Historical x Fantastical.
- Character-driven x GM-driven.
I remember the original Pendragon was more or less at the right side of both, while I would have preferred if it was somewhere between center and left. How is Paladin in this regard?

[1] Paladin mixes the historical time frame with legendary events. In other words, it adds events and interprets the historical ones to fit the legends. In case of contradictions, the legends take precedence. With regards to your scale, I'd say it's somewhere to the right as well, since the legends aren't all that fantastic (as in Pendragon). There magic fantasy level is rather low, but there is quite some magic of religious origin which is expressed in the game through (player character) prayers and (game master) miracles.

[2] Since the Time line is a given, the overarching story is GM-driven. Big events are bound to happen and cannot be changed by player character actions. So, depending on what type of campaign you're playing, the players will have more or less initiative in creating their own legend as opposed to "simply" following the steps of existing heroes. So, again, Paladin would be in the center of your scale. (I have an D&D friend who finds this annoying, as he prefers entirely character-driven plots.)