This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Paizo Sci-Fi It Is Then

Started by Shawn Driscoll, June 30, 2016, 05:46:26 AM

Previous topic - Next topic

JesterRaiin

#30
Quote from: AsenRG;906196Of course I'm sure! I have fun with the discussions, and sometimes with explaining to the OP why the "stupid" in the title applies to him and not the system, so fun will be had one way or another...:)

But the fun doesn't come from the gameplay itself. It's like throwing eggs at George Lucas. While fun, it doesn't change the fact Star Wars prequels are shit. :cool:
"If it\'s not appearing, it\'s not a real message." ~ Brett

JeremyR

Quote from: fellowhoodlum;906093But back on topic.  My concern with making PF a space game is that not just the system will be imported but the mindset of the players along with the spirt of PF and D&D type RPGs.  Space dungeons located in space wilderness to be explored and space orcs killed for space loot. Sigh.

Minus the Space Orcs (scro they were called in Spelljammer), that was basically Traveller for its first few years of existence. A lot of early modules were basically space dungeons. Twilight's Peak in particular.

Eventually they got away from that, especially with the really excellent Traveller Adventure

Baulderstone

Quote from: Shawn Driscoll;906273I go to game stores and ask about Starfinder. The person at the sales counter shows no interest at all when I mention it's a sci-fi RPG due out in a year. Then I mention the Paizo Pathfinder part of the story. It's like an EF Hutton TV commercial at that point. Players at the tables are like, "Wha -- What?!" as they check the wi-fi bars on their iPhones to look it up.

As we were saying, Pathfinder fans with no particular interest in SFRPGs will be all over this, at least initially. We'll see if they can win anyone over that already plays an SFRPG they are happy with. Maybe they can win over some of the 40k crowd. While people play those games, it seems to be despite the systems.

Quote from: JeremyR;906280Minus the Space Orcs (scro they were called in Spelljammer), that was basically Traveller for its first few years of existence. A lot of early modules were basically space dungeons. Twilight's Peak in particular.

Eventually they got away from that, especially with the really excellent Traveller Adventure

I remember one of the first Call of Cthulhu adventures being a dungeon crawl in a Central American pyramid as well.

I haven't followed Paizo since they were putting out Dragon and Dungeon magazines. Based on the adventure paths in Dungeon, I could see it being a nice model for a prepackaged science-fiction campaign. Every installment was a new exotic location to explore and fight in. The Shackled City and Age of Wyrms both had a solid pulpy flavor that would translate to science-fantasy well.

EidolonRPG

I'm having very mixed emotions about Starfinder...

On one hand, I love Pathfinder, and we play it regularly. And I like Paizo and the way they do things. They produce a lot of good books, and I'm sure they will do so for Starfinder also.

On the other hand, I dislike having more than one game using the same system. I've never bought or been interested in any other d20 game apart from D&D/Pathfinder, and especially not any sci-fi d20 game.

So I'll probably get it, but at any given period I'll probably only play/run one or the other between Pathfinder and Starfinder.
Here\'s my sci-fi RPG, go check it out...

http://irregularsrpg.com

Ronin

This all makes me yearn for WOTC to make a Star Frontiers 2nd (Or 3rd depending how you look at it) Not that I would want to see it 5e'd. Or need more than the original or the remastered version. But it would be cool to see it get some official love.:)
Vive la mort, vive la guerre, vive le sacré mercenaire

Ronin\'s Fortress, my blog of RPG\'s, and stuff

Omega

Quote from: Ronin;906436This all makes me yearn for WOTC to make a Star Frontiers 2nd (Or 3rd depending how you look at it) Not that I would want to see it 5e'd. Or need more than the original or the remastered version. But it would be cool to see it get some official love.:)

TSR tried with Zebulons Guide and botched it. WOTC tried with Alternity. Botched it. Tried again with d20 Future. And totally botched it. Gamma Worlds gotten the same sub-standard treatment.

Ronin

Quote from: Omega;906449TSR tried with Zebulons Guide and botched it. WOTC tried with Alternity. Botched it. Tried again with d20 Future. And totally botched it. Gamma Worlds gotten the same sub-standard treatment.

Perhaps then a Space Crawl Classic then?:)
Vive la mort, vive la guerre, vive le sacré mercenaire

Ronin\'s Fortress, my blog of RPG\'s, and stuff

yosemitemike

Starfinder is mostly already there anway.  Pathfinder already has ray guns, robots, AIs and aliens in it.
"I am certain, however, that nothing has done so much to destroy the juridical safeguards of individual freedom as the striving after this mirage of social justice."― Friedrich Hayek
Another former RPGnet member permanently banned for calling out the staff there on their abdication of their responsibilities as moderators and admins and their abject surrender to the whims of the shrillest and most self-righteous members of the community.

Simlasa

Quote from: Ronin;906473Perhaps then a Space Crawl Classic then?:)
There's Crawljammer for DCC... basic rules and adventures in a series of 'zines. Not sure if there's plans to meld it all together into a single book.

Ronin

I had forgotten about that.
Vive la mort, vive la guerre, vive le sacré mercenaire

Ronin\'s Fortress, my blog of RPG\'s, and stuff

Ronin

Another thought I had Strange Stars OSR version is coming out sometime soon.
Vive la mort, vive la guerre, vive le sacré mercenaire

Ronin\'s Fortress, my blog of RPG\'s, and stuff

Shawn Driscoll

Quote from: Ronin;906487Another thought I had Strange Stars OSR version is coming out sometime soon.

? I'll have to take a look at that.

Tetsubo

Quote from: Omega;906449TSR tried with Zebulons Guide and botched it. WOTC tried with Alternity. Botched it. Tried again with d20 Future. And totally botched it. Gamma Worlds gotten the same sub-standard treatment.

I've never understood the dislike of Zebulon's Guide. I love that book. I would have happily bought a dozen more like it. Can someone explain the dislike to me?

Ronin

Quote from: Tetsubo;906530I've never understood the dislike of Zebulon's Guide. I love that book. I would have happily bought a dozen more like it. Can someone explain the dislike to me?

It was effectively a 2nd edition. As it changed the game's system, from straight percentile to a chart like FASERIP. It also changed character creation. Technically you had to convert existing characters to the "new" system to use them.
Vive la mort, vive la guerre, vive le sacré mercenaire

Ronin\'s Fortress, my blog of RPG\'s, and stuff

remial

Quote from: David Johansen;905950Alternity 2.0 here we come.

Yech

I would buy the hell out of Alternity 2.0