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OSR Star Wars?

Started by RPGPundit, December 29, 2015, 10:48:03 PM

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RPGPundit

Which OSR rulebook (presumably sci-fi, but maybe not?) would you use to run a Star Wars campaign?
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The Butcher

I haven't read White Star yet but it looks like just the thing.

Brand55

White Star or Stars Without Number. I'd be making modifications either way, but either of those would work well. I haven't gotten around to reading White Star yet, but everything I've seen so far makes me think it would probably be the best fit. SWN gives me more to work with, though, and that's a big positive.

Teazia

MiniSix or D6 Space, but I would really run 1e D6 SW with some MiniSix dice streamlining.
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Name Not Provided

I used to just hack BX to do that sort of thing. These days I'd probably do the same with Eidolons and Exemplars to give Jedi a bit more punch.

Simlasa

Just good old WEG d6 Star Wars... it's OSR enough for me.

Christopher Brady

Quote from: Name Not Provided;871129I used to just hack BX to do that sort of thing. These days I'd probably do the same with Eidolons and Exemplars to give Jedi a bit more punch.

Welcome aboard!

Quote from: Simlasa;871131Just good old WEG d6 Star Wars... it's OSR enough for me.

Same.  It's the only old-school experience I need.  Flaws and all.
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TrippyHippy

Is Traveller OSR?

If so, then Traveller.

Yes, the technical aspects aren't as loose as in Star Wars, but it's still free-wheeling space opera and the Psionics system is fine to run the Force effects.

I think people forget that the original Traveller came out the same year as the original Star Wars movie, and I think much of the success of the former was down to gamers using it to do Star Wars. At least in their own minds.
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Molotov

For me, White Star hits this, nearly as written. I'd likely run it using White Hack.

Molotov

Tangent, but I just flashed on Arrows of Indra via Star Wars lens.

jeff37923

d6 Star Wars RPG Revised, Expanded, and Updated

An OSR game from when OSR meant more than advertising jargon for D&D clone.
"Meh."

RandallS

The old d6 Star Wars from West End Games would be my first choice. It's simply the best SW game I've ever tried.  If you limit it to recently published OSR games, I'd probably go with White Star.
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ArtemisAlpha

I have read White Star, and I'm pretty sure it's what I'm going to use the next time I run a Star Wars game. I *might* mash it up with some things from Stars Without Number, bit it's really fine as it is.

finarvyn

I'm curious why the OP was asking for an OSR game rather than an actual old school game. There are some old school systems that work great so you don't really need to look for something newfangled that seems old. :confused:

The WEG d6 Star Wars would probably get my vote, although I ran a great OD&D Star Wars in '77 or '78 and it worked just fine. Aliens are easy to stat out and I just used Clerics as Jedi with a few spell tweaks.
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Joey2k

There's Star Wars Galactic Adventures, which seems to be exactly that.
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