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Onyx Path Finally Drop The Facade

Started by Warthur, August 16, 2014, 12:18:32 PM

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Marleycat

Onyx Path needs to find a way to give some kind of discount via DriveThruRPG's or whatnot to brick and mortar stores to incentivize them to stock their books in stores again. Not doing so is missing a huge segment of the market for no good reason.
Don\'t mess with cats we kill wizards in one blow.;)

DaveB

Quote from: Marleycat;785468Onyx Path needs to find a way to give some kind of discount via DriveThruRPG's or whatnot to brick and mortar stores to incentivize them to stock their books in stores again. Not doing so is missing a huge segment of the market for no good reason.

DriveThru have been working on this for a while - I don't know if it's just us, or if we're one of several companies in on it, but the Beta for the Retailer Discount accounts has been going on for several months. My own FLGS is thinking of getting in on it.

jan paparazzi

Quote from: DaveB;785451Neither did I until I turned up at the booth Thursday morning at GenCon.

I see. You are a freelancer?

Quote from: DaveB;785451The rules patch in God-Machine and Demon is a (very hefty) set of changes to the system, which leaves out everything that didn't change. You can't run a game, or even create a character, with it alone. Vampire 2 meshes the patch together with the missing parts, then cuts quite a lot out for space, in its core rules chapter. The new corebook will do the meshing without the space-cutting.

WW does have a nasty habit of spreading out both rules and setting details among numerous books. They just make a chapter when it comes up in their head I guess. Books become a a bit of a grab bag, like Danse Macabre which could have been at least three different books.

So good thing they bundle everything in a core.
May I say that? Yes, I may say that!

The Butcher

Quote from: jan paparazzi;785505I see. You are a freelancer?

Please correct me if I'm wrong but I presume we're talking to Dave Brookshaw, author of the epic Broken Diamond campaign for Mage: the Awakening (serialized in RPGnet's Actual Play subforum), which probably single-handedly sold hundreds of people (myself included) on this amazing game, and has since gone on to work for White Wolf.

I may be mixing up things but I believe he is or was the line developer for Mage: the Awakening.

Dave, I've been reading Seers of the Throne a lot lately. It's a great book and I'll probably run an Awakening campaign (finally!) after the current one. Good job. :)

/threadjack

Snowman0147

I really don't like how Seers was done.  Mind you I don't like how Pure was done for werewolf either.  I always wanted the intelligent antagonists have none selfish reasons why they do those things.

Seers could had been a knock out punch.  It could had painted that Seers were possibly in the right and have very real reasons why they don't want people to awaken.  Maybe the supernal realm is too deadly to the fallen world, destroy all reality, and bring back pointless chaos if only enough pull was achieve.  It didn't have to be true, but it gives them some thing to fight for.

Instead we got greedy men that want every thing for themselves and yes they would fuck over their followers.  Now your playable mages from the other orders can take it to the MAN!  That is what seers look like to me.  Cigar smoking assholes that think about profit before any thing else and lets fight off the punks before expose people that they can get products for free.  That is not a deep and compelling antagonists.

Sorry just my subjective opinion and tastes.

jan paparazzi

I am not familiar with both Forsaken and Awakening (only Requiem and Vigil), but I think this might have something to do with the toolkit design. I am speculating here, but if those groups might be right doesn't that mean an auto inclusion in the setting? If the supernal realms are too deadly, then the Seers have to be in the setting or else everyone dies. Which means Awakening becomes a fixed setting again like Ascension.
May I say that? Yes, I may say that!

DaveB

Quote from: The Butcher;785510Please correct me if I'm wrong but I presume we're talking to Dave Brookshaw, author of the epic Broken Diamond campaign for Mage: the Awakening (serialized in RPGnet's Actual Play subforum), which probably single-handedly sold hundreds of people (myself included) on this amazing game, and has since gone on to work for White Wolf.

I may be mixing up things but I believe he is or was the line developer for Mage: the Awakening.

Dave, I've been reading Seers of the Throne a lot lately. It's a great book and I'll probably run an Awakening campaign (finally!) after the current one. Good job. :)

/threadjack

Yeah, I'm the Mage: The Awakening Developer. Currently wrangling its second edition together.

Seers was my second White Wolf credit, and my first Mage book.

jan paparazzi

Quote from: DaveB;785520Yeah, I'm the Mage: The Awakening Developer. Currently wrangling its second edition together.

Seers was my second White Wolf credit, and my first Mage book.

So was the 2nd edition a very late decision or doesn't Onyx Path know how to text or whatsapp? :p
May I say that? Yes, I may say that!

DaveB

Quote from: jan paparazzi;785523So was the 2nd edition a very late decision or doesn't Onyx Path know how to text or whatsapp? :p

Awakening's or the WoD corebook? I've been working on Awakening Second Ed for just over two years now. Changing its name from "Mystery Play: The Fallen World Chronicle" to "Mage: The Awakening Second Edition" took a few minutes and CTRL-R. It didn't even alter the wordcount!

Apparently, other line Developers who weren't in the middle of a six thousand mile journey to Indianapolis got told via the miracle of Skype, but they waited to tell me in person as I was on my way anyway. It's GenCon. Impromptu announcements happen.

jan paparazzi

Quote from: DaveB;785527Awakening's or the WoD corebook? I've been working on Awakening Second Ed for just over two years now. Changing its name from "Mystery Play: The Fallen World Chronicle" to "Mage: The Awakening Second Edition" took a few minutes and CTRL-R. It didn't even alter the wordcount!

Apparently, other line Developers who weren't in the middle of a six thousand mile journey to Indianapolis got told via the miracle of Skype, but they waited to tell me in person as I was on my way anyway. It's GenCon. Impromptu announcements happen.

No sweat, man! Just poking fun at you a little bit. It's just some sort of litmus test I do with everyone to see if they are ok. You passed. :D
May I say that? Yes, I may say that!

Marleycat

#100
Quote from: DaveB;785520Yeah, I'm the Mage: The Awakening Developer. Currently wrangling its second edition together.

Seers was my second White Wolf credit, and my first Mage book.

I've been lurking at the Onyx Path forums off and on so let me just say I am liking Yantras, reach, paradox and how you seem to be portraying the Seers. Though I am still confused on just how rotes and legacies work this time around. And not 100% confident I have paradox down because your blog example is unclear to me a bit.

Because the example Mage has Space 3 using a Space 2 spell so by my understanding he should have 3 free reaches not 2 before worrying about paradox right? I infer that reach is tied to Arcana while your base paradox without additional factors is dependent on gnosis? And pretty much you will risk paradox if you go beyond your free reach regardless of what you do unless inside a demesne, astral space or a supernal verge?

If so, is it less than 1e (1-2=1, 2-3=2 etc)? Because if not it would definitely scale magic use right back to Mage the Ascension Revised style and I hated that.
Don\'t mess with cats we kill wizards in one blow.;)

DaveB

Quote from: Marleycat;785556I've been lurking at the Onyx Path forums off and on so let me just say I am liking Yantras, reach, paradox and how you seem to be portraying the Seers. Though I am still confused on just how rotes and legacies work this time around. And not 100% confident I have paradox down because your blog example is unclear to me a bit.

Because the example Mage has Space 3 using a Space 2 spell so by my understanding he should have 3 free reaches not 2 before worrying about paradox right? I infer that reach is tied to Arcana while your base paradox without additional factors is dependent on gnosis? And pretty much you will risk paradox if you go beyond your free reach regardless of what you do unless inside a demesne, astral space or a supernal verge?

If so, is it less than 1e (1-2=1, 2-3=2 etc)? Because if not it would definitely scale magic use right back to Mage the Ascension Revised style and I hated that.

Reach is one per dot of Arcana you meet or exceed the spell's requirements by - for a space 2 spell, a mage with space 1 can't cast it, space 2 has 1 reach, space 3 has 2, space 4 has 3, and space 5 (or a rote) has 4.

For every Reach you to past those free amounts, you get your Gnosis' paradox pool, which get larger with increased gnosis but aren't as big at the top end than they are in 1e.

It's basically perfectly safe to cast within your limits, a bit risky to go one reach beyond, but if you're trying to pull off a spell two or three reaches past your safe limit, you're pushing your luck.

Marleycat

Thank you for the quick reply Dave.:)
Don\'t mess with cats we kill wizards in one blow.;)