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Official: there will be a Werewolf 20

Started by Benoist, August 04, 2011, 06:47:43 PM

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The Yann Waters

Quote from: FrankTrollman;472121CCP is pushing oWoD products pretty hard, but V:tR is being kept on as a Vampire romance line (this announcement broke my brain and I had to reboot, but I can now see the logic).
Eh, that's just plain wrong. VtR is getting one supplement on alternative settings for the (currently very popular) paranormal romance genre. That no more makes it a "romance line" than the release of Infinite Macabre turned WoD into a space opera game.
Previously known by the name of "GrimGent".

Ladybird

Quote from: FrankTrollman;472121Objective: CCP is pushing oWoD products pretty hard, but V:tR is being kept on as a Vampire romance line (this announcement broke my brain and I had to reboot, but I can now see the logic).

No, there's going to be one book for Vampire Erotica, which looks like the first of a series of "How to use Requiem to do this type of vampire story..." books.

Personally, I think that a Paranormal Romance game line would be a fantastic "getting players in" product, but it would have to be a stand-alone corebook to really attract new players, just like the oWoD did. Three game books is a significant buy-in for someone not already into "the hobby" (Yes, D&D, I know, but that's targeting a different market segment.)

The best part of that, though, is that you can cut down on a lot of the more fiddly rules; essentially, you could cut it down to a "WoD lite" rule system, with simplified versions of whatever beasties you want to use, and still have lots of room to explore the genre concepts and how to apply them in-game.
one two FUCK YOU

Benoist

Quote from: Ladybird;472301Personally, I think that a Paranormal Romance game line would be a fantastic "getting players in" product, but it would have to be a stand-alone corebook to really attract new players, just like the oWoD did. Three game books is a significant buy-in for someone not already into "the hobby" (Yes, D&D, I know, but that's targeting a different market segment.)
I would actually agree for D&D as well. The PH, DMG and MM were supposed to be Advanced. It's a shame that it became the basic paradigm of the game opposed to the "kiddies" version. It should have remained a basic, self-contained, complete cheap, loose game, with the elaborate, detail-heavy, encyclopedic Advanced in complement to it, IMO.

The Yann Waters

Quote from: Ladybird;472301Personally, I think that a Paranormal Romance game line would be a fantastic "getting players in" product, but it would have to be a stand-alone corebook to really attract new players, just like the oWoD did. Three game books is a significant buy-in for someone not already into "the hobby" (Yes, D&D, I know, but that's targeting a different market segment.)
Frankly, I'd expect this Strange, Dead Love to be another mini-release along the lines of Bleeding Edge and Infinite Macabre, with no greater page count than the other "shard" supplements, or perhaps equivalent to one chapter from Mirrors. But who knows?
Previously known by the name of "GrimGent".

3rik

#19
Sooo, will cross-over between the different oWoD gamelines actually be possible with the 20th Ann. editions for a change?

Quote from: Ian Warner;472122Well anyway I've lost patience with both and will now be playing a game that is actually about Werewolves instead.
Ooh, which game will that be?
It\'s not Its

"It\'s said that governments are chiefed by the double tongues" - Ten Bears (The Outlaw Josey Wales)

@RPGbericht

Ian Warner

I'll find something before I write Doxy by Moonlight I'm sure ;)
Directing Editor of Kittiwake Classics

The Yann Waters

Quote from: HombreLoboDomesticado;472392Sooo, will cross-over between the different oWoD gamelines actually be possible with the 20th Ann. editions for a change?
The crossover issues will presumably remain the same as they were during the Revised oWoD era. These anniversary editions just collect together and polish up the existing old mechanics, instead of standardizing "power stats" and such between the lines as the nWoD did.
Previously known by the name of "GrimGent".

The Yann Waters

Quote from: GrimGent;472371Frankly, I'd expect this Strange, Dead Love to be another mini-release along the lines of Bleeding Edge and Infinite Macabre, with no greater page count than the other "shard" supplements, or perhaps equivalent to one chapter from Mirrors.
Well, SDL is apparently out now, and 64 pages long according to the Drivethru page, so that guess pretty much proved right. It's hardly a major change in direction for the VtR line, in other words.
Previously known by the name of "GrimGent".

David R

Quote from: GeekEclectic;472023The "missing" oMage Convention books

As someone who has every oMage book published I guess I should know this but what "missing" conventions books?

Regards,
David R

The Yann Waters

Quote from: David R;498851As someone who has every oMage book published I guess I should know this but what "missing" conventions books?
That'd be the originally planned series with the in-depth Technocracy material updated for the Revised edition. Only Convention Book: Iteration X was ever actually published.
Previously known by the name of "GrimGent".

The Butcher

#25
Good to hear about WtA20. It'll probably be too fucking expensive for overseas ordering, though, just like VtM20.

Quote from: Benoist;472108The Apocalypse > The Forsaken
The Ascension > The Awakening

I am very fond of all four, but the nWoD versions feel more playable for me. People would get caught up with the metaplot and the splat stereotypes and arrive at the gaming table with a bunch of expectations and it made the ST's job harder IMHO (I still had a blast, though). I also really, really like how both Forsaken and Awakening feel a lot more subdued than their oWoD counterparts (Awakening in particular reskins some of the fundamental conflicts of Ascension, and frames them in a much more subtle manner, which I find very elegant).

Quote from: Benoist;472108The Masquerade = The Requiem

(but different, with one being delivered with a very much preordained universe, while the other is still very much open to interpretations. It's also great to steal from one game to use in the other)

Masquerade < Requiem for me, for the reasons above (and believe me, I love Masquerade, it's D&D and CoC come close in the "hours of fun logged" category).

Quote from: Benoist;472108The Dreaming < The Lost

No contest there. Lost is an awesome game, Dreaming is almost embarassing.

Quote from: Benoist;472108The Oblivion = Orpheus = Geist, in different ways of course. I might prefer Orpheus out of the three, actually.

Never played any of them (mostly used Oblivion as a supplement for my Giovanni characters and their ghostly slaves, actually). Oblivion felt like this crazy grimdark fantasy game, which looked kind of cool, but a hard sell for most groups. Orpheus feels like proper supernatural horror, and Geist I can't opine on.

Quote from: Benoist;472108No real opinion on the Hunters games, since I didn't play/use the OWoD one. I like the NWoD version.

If Dreaming was almost embarassing, Reckoning was a real, honest-to-God fucking embarassment. Fuckl the "Endowed" and their flaming baseball bats and ZombieVision. We played straight-mortals-as-vampire-hunter oWoD games (by way of Hunters Hunted, and later Year of the Hunter books) all the time and never, ever touched Reckoning.

Hunter: The Vigil is my favorite nWoD game. Use conspiracies for a Year of the Hunter feel, or (my favorite) compacts for a Hunters Hunted gritty oWoD 1e feel. Then add the excellent Vigil supplements, or the other supernaturals, or the great core nWoD books for antagonists. Can't go wrong with it. (Also Vigil sourcebooks supplement other lines nicely. Can't wait to use the Knights of St. George, from Witch Hunters, as an Abyssal cult in an Awakening game.)

Quote from: Benoist;472108The Mummy game... we'll see.

No incarnation of mummies, from the 1e supplement to the announced new games, has ever grabbed my interest. If I was having mummies in my game, I'd file them under "unexplainable weird shit" along with the vampire-hunting owl spirits, Idigam and shit.

Quote from: Benoist;472108And of course, last but not least, Promethean. Totally awesome game.

I still mean to check this out, on your advice...

Benoist

My opinions on the Forsaken and Awakening games are hugely evolving as I run the Paris Alchymique. I don't think they're really inferior. It's just that they are too close to their originals and thus invite such comparisons, which then screws with your expectations in regards to the new games, whereas they really ought to be considered completely different games indeed, to be used for their own sake on their own merit, rather than an "improvement" or lack thereof compared to the oWoD equivalents.

Also, War Against the Pure is awesome supplement.

DominikSchwager

I like all of the nWoD games better than I liked the corresponding oWoD games, which is saying something because I definitely enjoyed playing all of the oWoD games. My favourite being Mummy. I never understood why only so very few people liked playing semi-immortal champions of balance and good.

JDCorley

Mummy was pretty badass.

I liked the new Werewolf better, though I think the conflict at the center of the old Werewolf was easier to get your head around and I enjoyed it a great deal.

Opaopajr

I do want a C:tD20 compilation, though. Lost is very awesome, but I love my schizophrenic mess of a game Dreaming. But I want DiTerlizzi's art all kept, as delightfully incongruous as it was for WoD, as I heard V20 had to cut back on illustration space. I know wishful thinking but I'd really enjoy it, even if it ends up relegated to the Shelf of Dust as a pretty picture book.
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
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