So it's that time again; this week sees the release of RPGPundit Presents #27: Simple Domain Management and Mass Combat (http://www.drivethrurpg.com/product/239436/RPGPundit-Presents-27-Domain-Management-and-Mass-Combat).
(http://www.drivethrurpg.com/images/32/239436.jpg)
This is a special kind of issue, because if you've got the Dark Albion setting, you already own pretty much everything in here. These are the same domain management and mass combat rules as found in the Dark Albion book, with the exception that they've been altered to not be specific for Albion but generic for any Medieval-Authentic OSR game.
Why did I issue this supplement? Because I figured there might be some people who'd like having a set of easy, semi-abstract rules for handling large territories through political, military and economic mechanics, and for handling mass combat battles, for Lion & Dragon or another OSR game, but who (for whatever crazy reason) did not want to buy Dark Albion.
So fine, here they are. The complete rules, stripped of references to the Rose War or Albion in particular, for you to make use of, for just $2.99!
(https://4.bp.blogspot.com/-9bVapUs5lnI/Ws0umPBXSWI/AAAAAAAACbA/rppl__yxEG8K9ws4mOLa-DWvgzB0-ioGwCLcBGAs/s320/war27.jpg)
You can pick up Simple Domain Management and Mass Combat at DTRPG (http://www.drivethrurpg.com/product/239436/RPGPundit-Presents-27-Domain-Management-and-Mass-Combat), or at the Precis Intermedia website (http://www.pigames.net/store/product_info.php?products_id=929).
And while you're at it, be sure to pick up the rest of the great supplements in the RPGPundit Presents series.
What makes your domain management rules better / simpler / more fun than other existing rulesets?
Quote from: Spinachcat;1033777What makes your domain management rules better / simpler / more fun than other existing rulesets?
I believe what you're looking for is "more gooder".
And yes, sucker as I am for domain/warfare rules, I, too, want to know why it's more gooder than what I have. What is a lot.
I'm curious too, because I have Dark Albion and somehow completely missed such rules. Did you mean Lion & Dragon? Which I don't have.
There's rules for "Noble House Management", but that's just a list of various English holdings with 3 ratings (Military, Financial and Political Power) and a random event table which seems to be the main way these ever get modified..
Quote from: JeremyR;1033892I'm curious too, because I have Dark Albion and somehow completely missed such rules. Did you mean Lion & Dragon? Which I don't have.
There's rules for "Noble House Management", but that's just a list of various English holdings with 3 ratings (Military, Financial and Political Power) and a random event table which seems to be the main way these ever get modified..
You obviously didn't really read that section with enough detail. And the mass-combat rules are located in the exact same chapter, yet somehow you missed them. Not small, either, the whole chapter is 10 pages, 4 of which are the mass-battle rules.
As to what it offers, it's a simpler system than the domain rules or battle-system in BECMI, or in the expanded Pendragon rules or that sort of thing.
I'd say it's for people who want a good level of detail but not a ton of book-keeping or a lot of calculations.
Quote from: darthfozzywig;1033878I believe what you're looking for is "more gooder".
I always seek more gooder!!
More better!
These rules are the bestest.
Certainly looks workable.
At least one step more abstract than An Echo Resounding.
The Noble family level should work well in a game where the intent is to crown a new ruler after a king without a heir dies.
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Quote from: Greentongue;1035322Certainly looks workable.
At least one step more abstract than An Echo Resounding.
The Noble family level should work well in a game where the intent is to crown a new ruler after a king without a heir dies.
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Glad you liked it!