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Is this a 'Storygame'?

Started by Anon Adderlan, May 16, 2011, 08:16:59 PM

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Ronin

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Justin Alexander

Quote from: chaosvoyager;485121Except instead of playing an iconic object you're playing a human character with motives, attitudes, and objectives. And instead of cards representing property or money you have cards that describe a situation and present a dramatic choice. And instead of going around in a circle until everyone else runs out of money, you have a definitive MECHANICALLY ENFORCED narrative structure with Exposition, Rising Tension, and Climax.

Oddly, none of what you listed there is actually typical of storytelling games except for the "mechanically enforced narrative structure". (And you're clearly over-reaching in claiming that AH has that.)
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Anon Adderlan

Quote from: Justin Alexander;485139Oddly, none of what you listed there is actually typical of storytelling games

Then what the hell IS typical of a storytelling game?

Really, out of the top three, the only one I'd classify anywhere near a storygame is DitV. In both Sorcerer and Amber, you work from character perspective and cannot declare something is so outside of direct character action/perception.

Also, one Taco is not enough. I miss the original silliness of this thread.

brunz

Oh dear. I only know *of* three of those games, and of those, I've only seen one instance of one species in the wild (HQ, some years ago now). The other two I've heard tell of are Amber (thanks to these forums, actually) and FATE (thanks to another board I used to peruse).

I think some of other names are familiar, or "should" be, or something. But no, I have to be honest here - absolutely no idea what you mean by "story game", let alone which of these games (? - are they all...) might qualify.

Also, too lazy to search. :p


edit: Oh, it's a reanimated thread-creature. My mistake.