Just got the final pdf of OpenQuest 2 and I have to say it looks lovely, still got that Newt layout vibe going, error checked by Cakebread and Walton and some wonderful artwork by Simon Bray. Newt really has made a big impact on d100 gaming with this excellent OGL engine that has powered so many other games and manages, in a way all of it's own, to plough a furrow between full BRP/BGB, RQ6 finesse complexity, and Magic World rock'n'roll.
Well done Newt and the team, and aren't the rest of you just wishing you had you copy yet?
Personally I'm very interested to get a look at the planned OpenQuest Basics.