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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: Dominus Nox on November 15, 2006, 03:08:15 AM

Title: Hexes or squares?
Post by: Dominus Nox on November 15, 2006, 03:08:15 AM
How do you like gridded maps to be done in games, hexes or squares?

Me, hexes.
Title: Hexes or squares?
Post by: Sosthenes on November 15, 2006, 04:03:42 AM
Hexes for wilderness.
Squares for buildings.

It's not just a good idea, it's the law!
Title: Hexes or squares?
Post by: Imperator on November 15, 2006, 05:30:12 AM
I agree with Sosthenes. Hexes are my preferred due to the facing possibilities, but squares make drawing easier.
Title: Hexes or squares?
Post by: Bagpuss on November 15, 2006, 05:44:53 AM
Agreed while I prefer hexes for facing, squares make more sense for dungeons and internal structures. People tend to build using perpendicular lines.

Outside I like hexes just due to facing and movement, although actually I can do without and just measure since I'm use to that from wargaming.
Title: Hexes or squares?
Post by: Sigmund on November 15, 2006, 07:10:48 AM
I prefer squares all the time. I used to like hexes for facing, but with DnD's lack of facing I gained a preference for squares. I have since discovered that even with facing, if I allow characters to face the corners as well as the sides, squares allow for better facing too. I thought maybe of doing the same with hexes, but there aren't spaces at the corners of hexes like there are at the corners of squares so it doesn't work as well.
Title: Hexes or squares?
Post by: Joey2k on November 15, 2006, 08:30:03 AM
Dodecahedrons
Title: Hexes or squares?
Post by: flyingmice on November 15, 2006, 09:04:09 AM
Since I don't do minis, I prefer neither on my maps. :D

-clash
Title: Hexes or squares?
Post by: James McMurray on November 15, 2006, 09:35:20 AM
I like squares for inside and hexes for outside, but it's a pain to flip the battlemat so we run with squares everywhere.
Title: Hexes or squares?
Post by: Nicephorus on November 15, 2006, 09:44:10 AM
I used to prefer hexes due to my wargaming background. Building can be done sorta ok in hexes - squad leader never had serious problems with it.  

But now, I find squares just easier for everything.  As Sigmund pointed out, if you add diagonals, it has more options than hexes.  

For larges scale maps, I prefer no overlay.
Title: Hexes or squares?
Post by: Sosthenes on November 15, 2006, 03:12:02 PM
Speaking of hexes, does anyone else think that hex-based maps have a certain kind of charm? I wouldn't go as far as having a hex coastline, but one terrain feature "icon" (wood, mountain, hills) per hex has a nice visual appeal.
Title: Hexes or squares?
Post by: Sigmund on November 15, 2006, 07:06:34 PM
Eh, for large scale I prefer no grid at all, as others have said. Especially if the maps are good, hand-drawn maps. The terrian looks more natural that way I think.
Title: Hexes or squares?
Post by: Maddman on November 16, 2006, 09:54:01 AM
I don't like maps at all.
Title: Hexes or squares?
Post by: Settembrini on November 16, 2006, 09:56:07 AM
QuoteI don't like maps at all.
Please elaborate. You seem to be the first person on earth who is not drwan to maps. Is it just gaming maps, or maps in general you dislike?
Title: Hexes or squares?
Post by: Maddman on November 16, 2006, 09:58:01 AM
Quote from: SettembriniPlease elaborate. You seem to be the first person on earth who is not drwan to maps. Is it just gaming maps, or maps in general you dislike?

Gaming maps.  I mean I like them well enough in the sense of a world map, showing continents and such, but as far as a 'lay out every corridor and chamber' map I find them to hinder imagination more than they help it.  I'd prefer such detail be laid down as the characters interact with it, rather than drawn up beforehand.
Title: Hexes or squares?
Post by: Settembrini on November 16, 2006, 10:22:21 AM
Oh I see. Maps are good, floorplans are not your thing.
Title: Hexes or squares?
Post by: Mcrow on November 16, 2006, 01:34:27 PM
Hexes.

it seems that hex maps are used for more minis games than squares are (or atleast ones I play). That way I can maximum use out of my map.